| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | **WARNING BEFORE PULLING** | Juan Linietsky | 2015-08-23 | 1 | -1/+8 |
| * | -fixed many memory initialization issues | Juan Linietsky | 2015-06-06 | 1 | -1/+2 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | -Fixes bug in ShaderGraph material, when uniform property is not used, fixes ... | Juan Linietsky | 2015-04-09 | 1 | -2/+3 |
| * | -Initial (untested) implementation of 2D shaders. Probably broken, will be fi... | Juan Linietsky | 2015-01-11 | 1 | -1/+1 |
| * | -Visual Shader Editing Finished, PLEASE TEST! | Juan Linietsky | 2015-01-07 | 1 | -2/+5 |
| * | -Work in progress visual shader editor *DOES NOT WORK YET* | Juan Linietsky | 2015-01-03 | 1 | -10/+3 |
| * | -ability to set default textures in shader (needed for visual shader editing) | Juan Linietsky | 2014-12-21 | 1 | -0/+43 |
| * | Misc Fixes | Juan Linietsky | 2014-06-27 | 1 | -5/+18 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+417 |
