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Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-0
/
+2
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Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
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-Massive clean up to gizmos
Juan Linietsky
2017-08-26
1
-1
/
+2
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Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
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A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-16
/
+6
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Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-2
/
+2
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Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
1
-2
/
+2
*
Type renames:
Juan Linietsky
2017-01-11
1
-1
/
+1
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Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-07
1
-2
/
+2
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-2
/
+2
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Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
1
-37
/
+1
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Begining of GLES3 renderer:
Juan Linietsky
2016-10-03
1
-37
/
+1
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Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
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/
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Improved binding system (ObjectTypeDB::bind_method) to be friendlier to stati...
Juan Linietsky
2016-06-22
1
-1
/
+1
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Fixed overloaded virtual functions with const vs none warning
marcelofg55
2016-06-12
1
-1
/
+1
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remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-1
/
+1
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Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
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Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
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GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+111