| Commit message (Expand) | Author | Age | Files | Lines |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | Fix redundant connections saved in sub-inheritance | Pedro J. Estébanez | 2017-03-15 | 1 | -1/+1 |
| * | Fix node duplication in scene sub-inheritance | Pedro J. Estébanez | 2017-03-09 | 1 | -0/+2 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -46/+35 |
| * | Correct hash behavior for floating point numbers | Hein-Pieter van Braam | 2017-02-16 | 1 | -2/+2 |
| * | Groundbreaking!! Godot resources can now be flagged to be local to the scene ... | Juan Linietsky | 2017-01-10 | 1 | -2/+17 |
| * | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky | 2017-01-07 | 1 | -1/+1 |
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -2/+2 |
| * | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| * | Fixed properly not save signals that already exist in their base scenes, clos... | Juan Linietsky | 2016-07-19 | 1 | -1/+1 |
| * | WIP bugfix for existing connections | Juan Linietsky | 2016-07-19 | 1 | -0/+3 |
| * | Make most resources (save for packedscenes and scripts) reload if they change... | Juan Linietsky | 2016-06-27 | 1 | -0/+1 |
| * | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -1/+1 |
| * | Add support for placeholders in tscn, which was missing. Closes #3652 | Juan Linietsky | 2016-02-21 | 1 | -5/+6 |
| * | -Ability to retrieve state data from PackedScene, closes #3413 | Juan Linietsky | 2016-01-23 | 1 | -0/+9 |
| * | -Make sure scenes properly update when switching tabs, even if sub-instances ... | Juan Linietsky | 2016-01-14 | 1 | -0/+1 |
| * | Fix situation where TSCN format might crash, closes #3062 | Juan Linietsky | 2016-01-12 | 1 | -1/+4 |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | -scenes are properly reloaded when a dependency changes, fixes #2896 | Juan Linietsky | 2015-12-13 | 1 | -0/+10 |
| * | -Fixed bug with scene inheritance, should work again | Juan Linietsky | 2015-11-28 | 1 | -1/+14 |
| * | -fixes and more fixes to new scene system, seems stable now.. | reduz | 2015-10-16 | 1 | -5/+4 |
| * | Large improvements on scene packing and management | reduz | 2015-10-10 | 1 | -7/+91 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -77/+77 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+104 |