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* -Moved all the "root" input handling for GUI from individual Controls to View...Juan Linietsky2016-01-163-3/+1018
* change intersect_ray function to discriminate pickable objects, fixes #3203Juan Linietsky2016-01-101-2/+2
* Fix is_node_being_edited() when not building toolsRémi Verschelde2016-01-051-0/+4
* forgot to bind NOTIFICATION_INSTANCED, closes #2261Juan Linietsky2016-01-031-0/+2
* Properly clear/restore current camera when switching scenes. Fixes #2137Juan Linietsky2016-01-022-0/+13
* Update copyright to 2016 in headersGeorge Marques2016-01-0116-16/+16
* -fix loading of samples in mod, s3m and xm. Fixes #2553reduz2015-12-291-1/+1
* -restrict gui root from being removed while performing input, fixes #2578reduz2015-12-291-0/+1
* Ability to set autoloads as singleton global variablesreduz2015-12-281-1/+4
* Add missing argument names in GDScript bindingsRémi Verschelde2015-12-283-3/+3
* better unique name resolution, as suggested i #3017Juan Linietsky2015-12-081-5/+1
* added option to add_child, to use the same deduplication convention as in the...Juan Linietsky2015-12-082-9/+12
* Merge pull request #2707 from akien-mga/masterJuan Linietsky2015-11-181-2/+0
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| * Cosmetic fixes to SCons buildsystemRémi Verschelde2015-11-011-2/+0
* | windows crash and bind placeholder methodAriel Manzur2015-11-141-0/+4
* | -better integration of ndee's themeJuan Linietsky2015-11-132-4/+5
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* Merge pull request #2556 from volzhs/fix_miss_bind_findnodeJuan Linietsky2015-10-171-1/+1
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| * fix miss bind for Node::find_nodevolzhs2015-09-301-1/+1
* | -fixes and more fixes to new scene system, seems stable now..reduz2015-10-164-11/+124
* | Large improvements on scene packing and managementreduz2015-10-102-8/+83
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* Update documentation for TileSet and TimerRémi Verschelde2015-09-251-1/+4
* fixed stupid bug caused by accidentally removed line before commitJuan Linietsky2015-09-201-0/+1
* Ability to visually debug geometry visually:Juan Linietsky2015-09-204-3/+298
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* | begin work on debugging collisions....Juan Linietsky2015-09-182-0/+17
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* live debug fixesJuan Linietsky2015-08-023-5/+86
* Live edit WORK IN PROGRESSJuan Linietsky2015-08-024-10/+469
* Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky2015-06-291-1/+1
* Multiple scene editing *POTENTIALLY UNSTABLE*Juan Linietsky2015-06-222-0/+12
* missing changesJuan Linietsky2015-06-141-1/+1
* made changing pivot simpler in 2D nodes (just press v with mouse over position)Juan Linietsky2015-06-121-2/+4
* Added Node.find_node(mask) functionJuan Linietsky2015-06-082-0/+25
* small description improvementJuan Linietsky2015-05-171-3/+3
* added a built-in scene changer API, closes #1928Juan Linietsky2015-05-172-3/+88
* -Added lookat/get_angle_to functions in 2D, and a demo, closes #1843Juan Linietsky2015-05-122-0/+7
* Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-05-102-9/+74
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| * - Implemented support for fixed process on timer. Useful for cooldowns withou...Hearto Lazor2015-05-102-9/+74
* | -convert to subscene keeps signal connections, fixes #1863Juan Linietsky2015-05-102-0/+37
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* -More strict argument type-checking, will make many bugs visible, fixes #1809Juan Linietsky2015-05-041-0/+1
* -fix timer behavior described, closes #1455Juan Linietsky2015-05-011-0/+2
* -Changed Godot exit to be clean.Juan Linietsky2015-04-201-0/+1
* Updated copyright year in all headersJuan Linietsky2015-04-1816-16/+16
* -function remove_and_delete_child removed. Just use child.free() or child.que...Juan Linietsky2015-04-092-3/+4
* Merge pull request #1585 from UsernameIsAReservedWord/add_is_queued_for_delet...Juan Linietsky2015-04-071-0/+1
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| * add : bool Object.is_queued_for_deletion()yg2f2015-03-281-0/+1
* | Bullet shower demo crashed because of dynamic casting in the code for object ...TheoXD2015-04-031-1/+1
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* fixes/cleans upJuan Linietsky2015-03-221-1/+5
* input events on Area2D is now supportedJuan Linietsky2015-03-222-5/+61
* added option to disable automatic clearing of viewport render bufferromulox_x2015-02-212-0/+29
* fixes to mouse warpJuan Linietsky2015-02-142-0/+11
* Add Stop pause mode implementationmarynate2014-12-281-0/+5