| Commit message (Expand) | Author | Age | Files | Lines |
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| * | -Moved all the "root" input handling for GUI from individual Controls to View... | Juan Linietsky | 2016-01-16 | 3 | -3/+1018 |
| * | change intersect_ray function to discriminate pickable objects, fixes #3203 | Juan Linietsky | 2016-01-10 | 1 | -2/+2 |
| * | Fix is_node_being_edited() when not building tools | Rémi Verschelde | 2016-01-05 | 1 | -0/+4 |
| * | forgot to bind NOTIFICATION_INSTANCED, closes #2261 | Juan Linietsky | 2016-01-03 | 1 | -0/+2 |
| * | Properly clear/restore current camera when switching scenes. Fixes #2137 | Juan Linietsky | 2016-01-02 | 2 | -0/+13 |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 16 | -16/+16 |
| * | -fix loading of samples in mod, s3m and xm. Fixes #2553 | reduz | 2015-12-29 | 1 | -1/+1 |
| * | -restrict gui root from being removed while performing input, fixes #2578 | reduz | 2015-12-29 | 1 | -0/+1 |
| * | Ability to set autoloads as singleton global variables | reduz | 2015-12-28 | 1 | -1/+4 |
| * | Add missing argument names in GDScript bindings | Rémi Verschelde | 2015-12-28 | 3 | -3/+3 |
| * | better unique name resolution, as suggested i #3017 | Juan Linietsky | 2015-12-08 | 1 | -5/+1 |
| * | added option to add_child, to use the same deduplication convention as in the... | Juan Linietsky | 2015-12-08 | 2 | -9/+12 |
| * | Merge pull request #2707 from akien-mga/master | Juan Linietsky | 2015-11-18 | 1 | -2/+0 |
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| | * | Cosmetic fixes to SCons buildsystem | Rémi Verschelde | 2015-11-01 | 1 | -2/+0 |
| * | | windows crash and bind placeholder method | Ariel Manzur | 2015-11-14 | 1 | -0/+4 |
| * | | -better integration of ndee's theme | Juan Linietsky | 2015-11-13 | 2 | -4/+5 |
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| * | Merge pull request #2556 from volzhs/fix_miss_bind_findnode | Juan Linietsky | 2015-10-17 | 1 | -1/+1 |
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| | * | fix miss bind for Node::find_node | volzhs | 2015-09-30 | 1 | -1/+1 |
| * | | -fixes and more fixes to new scene system, seems stable now.. | reduz | 2015-10-16 | 4 | -11/+124 |
| * | | Large improvements on scene packing and management | reduz | 2015-10-10 | 2 | -8/+83 |
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| * | Update documentation for TileSet and Timer | Rémi Verschelde | 2015-09-25 | 1 | -1/+4 |
| * | fixed stupid bug caused by accidentally removed line before commit | Juan Linietsky | 2015-09-20 | 1 | -0/+1 |
| * | Ability to visually debug geometry visually: | Juan Linietsky | 2015-09-20 | 4 | -3/+298 |
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| * | | begin work on debugging collisions.... | Juan Linietsky | 2015-09-18 | 2 | -0/+17 |
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| * | live debug fixes | Juan Linietsky | 2015-08-02 | 3 | -5/+86 |
| * | Live edit WORK IN PROGRESS | Juan Linietsky | 2015-08-02 | 4 | -10/+469 |
| * | Several performance improvements, mainly in loading and instancing scenes and... | Juan Linietsky | 2015-06-29 | 1 | -1/+1 |
| * | Multiple scene editing *POTENTIALLY UNSTABLE* | Juan Linietsky | 2015-06-22 | 2 | -0/+12 |
| * | missing changes | Juan Linietsky | 2015-06-14 | 1 | -1/+1 |
| * | made changing pivot simpler in 2D nodes (just press v with mouse over position) | Juan Linietsky | 2015-06-12 | 1 | -2/+4 |
| * | Added Node.find_node(mask) function | Juan Linietsky | 2015-06-08 | 2 | -0/+25 |
| * | small description improvement | Juan Linietsky | 2015-05-17 | 1 | -3/+3 |
| * | added a built-in scene changer API, closes #1928 | Juan Linietsky | 2015-05-17 | 2 | -3/+88 |
| * | -Added lookat/get_angle_to functions in 2D, and a demo, closes #1843 | Juan Linietsky | 2015-05-12 | 2 | -0/+7 |
| * | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-05-10 | 2 | -9/+74 |
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| | * | - Implemented support for fixed process on timer. Useful for cooldowns withou... | Hearto Lazor | 2015-05-10 | 2 | -9/+74 |
| * | | -convert to subscene keeps signal connections, fixes #1863 | Juan Linietsky | 2015-05-10 | 2 | -0/+37 |
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| * | -More strict argument type-checking, will make many bugs visible, fixes #1809 | Juan Linietsky | 2015-05-04 | 1 | -0/+1 |
| * | -fix timer behavior described, closes #1455 | Juan Linietsky | 2015-05-01 | 1 | -0/+2 |
| * | -Changed Godot exit to be clean. | Juan Linietsky | 2015-04-20 | 1 | -0/+1 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 16 | -16/+16 |
| * | -function remove_and_delete_child removed. Just use child.free() or child.que... | Juan Linietsky | 2015-04-09 | 2 | -3/+4 |
| * | Merge pull request #1585 from UsernameIsAReservedWord/add_is_queued_for_delet... | Juan Linietsky | 2015-04-07 | 1 | -0/+1 |
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| | * | add : bool Object.is_queued_for_deletion() | yg2f | 2015-03-28 | 1 | -0/+1 |
| * | | Bullet shower demo crashed because of dynamic casting in the code for object ... | TheoXD | 2015-04-03 | 1 | -1/+1 |
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| * | fixes/cleans up | Juan Linietsky | 2015-03-22 | 1 | -1/+5 |
| * | input events on Area2D is now supported | Juan Linietsky | 2015-03-22 | 2 | -5/+61 |
| * | added option to disable automatic clearing of viewport render buffer | romulox_x | 2015-02-21 | 2 | -0/+29 |
| * | fixes to mouse warp | Juan Linietsky | 2015-02-14 | 2 | -0/+11 |
| * | Add Stop pause mode implementation | marynate | 2014-12-28 | 1 | -0/+5 |