| Commit message (Expand) | Author | Age | Files | Lines |
| * | Ability to delete, drag and drop audio buses! | Juan Linietsky | 2017-01-23 | 2 | -9/+69 |
| * | WIP new AudioServer, with buses, effects, etc. | Juan Linietsky | 2017-01-21 | 1 | -3/+22 |
| * | Style: Fix statements ending with ';;' | Rémi Verschelde | 2017-01-16 | 2 | -3/+3 |
| * | Style: Cleanups, added headers, renamed files | Rémi Verschelde | 2017-01-16 | 1 | -1/+1 |
| * | Oops! Audio engine has vanished :D | Juan Linietsky | 2017-01-15 | 2 | -19/+19 |
| * | no more errors related to missing GlobalConfig::Get (or so I hope) | Juan Linietsky | 2017-01-14 | 1 | -5/+5 |
| * | removed duplicated functions in class hierarchy that were bound more than once | Juan Linietsky | 2017-01-14 | 4 | -7/+7 |
| * | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 4 | -35/+44 |
| * | Renamed call_group to call_group_flags, made call_group without flags the def... | Juan Linietsky | 2017-01-14 | 3 | -27/+84 |
| * | Vector2.get_aspect() renamed to Vector2.aspect() to keep consistent method na... | Juan Linietsky | 2017-01-13 | 1 | -2/+2 |
| * | Node name casing: fix mistake from previous commit | Rémi Verschelde | 2017-01-13 | 1 | -1/+1 |
| * | Reenable node name case setting + code cleanups | Rémi Verschelde | 2017-01-13 | 1 | -7/+4 |
| * | Created new Engine singleton, and moved engine related OS functions to it. | Juan Linietsky | 2017-01-13 | 1 | -1/+1 |
| * | New API for visibility in both CanvasItem and Spatial | Juan Linietsky | 2017-01-13 | 1 | -9/+9 |
| * | Must now register with set_transform_notify() to get NOTIFICATION_TRANSFORM_C... | Juan Linietsky | 2017-01-12 | 1 | -0/+3 |
| * | Project setting to control node name casing | Ray Koopa | 2017-01-12 | 2 | -1/+19 |
| * | Renamed most signals so they refer to: | Juan Linietsky | 2017-01-12 | 1 | -4/+4 |
| * | Added a BACK notification besides QUIT, so they go in separate channels. | Juan Linietsky | 2017-01-11 | 2 | -0/+17 |
| * | Type renames: | Juan Linietsky | 2017-01-11 | 8 | -66/+66 |
| * | - _ready() callback only happens once now, if you want to receive it again, u... | Juan Linietsky | 2017-01-10 | 7 | -33/+138 |
| * | Groundbreaking!! Godot resources can now be flagged to be local to the scene ... | Juan Linietsky | 2017-01-10 | 2 | -19/+95 |
| * | -Translation text will change automatically for in-game buttons, labels, poup... | Juan Linietsky | 2017-01-09 | 2 | -0/+4 |
| * | -All types have editable script now in properties | Juan Linietsky | 2017-01-09 | 1 | -1/+0 |
| * | -removed stop mouse and ignore mouse from control, which were confusing, repl... | Juan Linietsky | 2017-01-08 | 1 | -2/+2 |
| * | renamed joystick to joypad everywhere around source code! | Juan Linietsky | 2017-01-08 | 2 | -3/+3 |
| * | renamed _input_event for GUI events to _gui_input, so it's more differentiate... | Juan Linietsky | 2017-01-08 | 1 | -6/+6 |
| * | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky | 2017-01-07 | 4 | -8/+8 |
| * | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky | 2017-01-05 | 3 | -13/+13 |
| * | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky | 2017-01-04 | 1 | -13/+19 |
| * | Begin modifying properties to make them more friendly to script and doc. | Juan Linietsky | 2017-01-03 | 1 | -1/+2 |
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 16 | -269/+269 |
| * | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde | 2017-01-02 | 7 | -256/+437 |
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| | * | WIP particle system | Juan Linietsky | 2017-01-01 | 3 | -3/+72 |
| | * | Fixed many more bugs reported by Valgrind | Juan Linietsky | 2016-12-23 | 1 | -1/+1 |
| | * | can bake for omni and spotlight | Juan Linietsky | 2016-12-22 | 1 | -0/+3 |
| | * | Instancing is working! (hooray) | Juan Linietsky | 2016-11-22 | 1 | -16/+0 |
| | * | working reflection probes!! | Juan Linietsky | 2016-11-19 | 1 | -0/+7 |
| | * | all light types and shadows are working, pending a lot of clean-up | Juan Linietsky | 2016-11-09 | 3 | -3/+84 |
| | * | PBR more or less working, still working on bringing gizmos back | Juan Linietsky | 2016-10-27 | 3 | -16/+50 |
| | * | -Added ViewportContainer, this is the only way to make viewports show up in G... | Juan Linietsky | 2016-10-05 | 2 | -91/+58 |
| | * | Begining of GLES3 renderer: | Juan Linietsky | 2016-10-03 | 6 | -179/+215 |
| * | | Merge pull request #7271 from Faless/ipv6_cleanup | Rémi Verschelde | 2017-01-02 | 2 | -0/+6 |
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| | * | | Expose HTTP classes' set_ip_type to scripting | Fabio Alessandrelli | 2016-12-13 | 2 | -1/+2 |
| | * | | Allow setting ip_type for TCP/UDP and HTTP classes | Fabio Alessandrelli | 2016-12-09 | 2 | -0/+5 |
| * | | | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 16 | -16/+16 |
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| * | | Revert "Do not emit NOTIFICATION_READY more than once (breaking change)" | Rémi Verschelde | 2016-11-30 | 1 | -5/+5 |
| * | | Merge pull request #7138 from bojidar-bg/ready_guard | Rémi Verschelde | 2016-11-28 | 2 | -1/+6 |
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| | * | | Do not emit NOTIFICATION_READY more than once (breaking change) | Bojidar Marinov | 2016-11-17 | 1 | -5/+5 |
| | * | | Guard agains duplicate calling of _ready when instanced in _enter_tree | Bojidar Marinov | 2016-11-17 | 2 | -1/+6 |
| * | | | adding get_stored_values method | Ariel Manzur | 2016-11-18 | 2 | -1/+20 |
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