| Commit message (Expand) | Author | Age | Files | Lines |
| * | Adding base classes and structures for ARVR support | BastiaanOlij | 2017-07-28 | 1 | -0/+16 |
| * | Add object type hint for docs | Poommetee Ketson | 2017-07-23 | 1 | -2/+2 |
| * | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky | 2017-07-19 | 1 | -1/+1 |
| * | Script editor usability fixes | Juan Linietsky | 2017-07-15 | 1 | -4/+8 |
| * | Fix picking list flood while mouse capture enabled | Pedro J. Estébanez | 2017-07-10 | 1 | -1/+1 |
| * | Merge pull request #7947 from RandomShaper/fix-vis-notifier-2d | Rémi Verschelde | 2017-06-28 | 1 | -1/+2 |
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| | * | Fix VisibilityNotifier2D reapplication of viewport offset | Pedro J. Estébanez | 2017-03-06 | 1 | -1/+2 |
| * | | -Restored support for Canvas BG mode on Environment | Juan Linietsky | 2017-06-24 | 1 | -6/+5 |
| * | | -Fix freezes caused by etccomp2, closes #9183 | Juan Linietsky | 2017-06-16 | 1 | -12/+0 |
| * | | Properly adjust the visible editor rect and make limits respected, closes #8328 | Juan Linietsky | 2017-06-12 | 1 | -0/+1 |
| * | | Restored multiple viewport function, as well as view modes. | Juan Linietsky | 2017-06-11 | 1 | -0/+36 |
| * | | -Restored multithread capability to VisualServer | Juan Linietsky | 2017-06-09 | 1 | -0/+20 |
| * | | renamed all Rect2.pos to Rect2.position | alexholly | 2017-06-04 | 1 | -10/+10 |
| * | | InputEvent: Renamed "pos" property to "position" | Andreas Haas | 2017-06-03 | 1 | -14/+14 |
| * | | Removal of InputEvent as built-in Variant type.. | Juan Linietsky | 2017-05-20 | 1 | -407/+350 |
| * | | Removal of Image from Variant, converted to a Resource. | Juan Linietsky | 2017-05-17 | 1 | -2/+2 |
| * | | Rename [gs]et_pos to [gs]et_position for Controls | Sergey Pusnei | 2017-04-10 | 1 | -7/+7 |
| * | | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | | Viewport: Fix undefined behaviour found by llvm sanitizer. | Andreas Haas | 2017-04-02 | 1 | -2/+2 |
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| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -863/+648 |
| * | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky | 2017-02-21 | 1 | -1/+1 |
| * | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -70/+70 |
| * | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -21/+21 |
| * | Ability to delete, drag and drop audio buses! | Juan Linietsky | 2017-01-23 | 1 | -9/+67 |
| * | WIP new AudioServer, with buses, effects, etc. | Juan Linietsky | 2017-01-21 | 1 | -3/+22 |
| * | Style: Fix statements ending with ';;' | Rémi Verschelde | 2017-01-16 | 1 | -2/+2 |
| * | Oops! Audio engine has vanished :D | Juan Linietsky | 2017-01-15 | 1 | -18/+18 |
| * | removed duplicated functions in class hierarchy that were bound more than once | Juan Linietsky | 2017-01-14 | 1 | -3/+3 |
| * | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 1 | -21/+29 |
| * | Renamed call_group to call_group_flags, made call_group without flags the def... | Juan Linietsky | 2017-01-14 | 1 | -3/+3 |
| * | Created new Engine singleton, and moved engine related OS functions to it. | Juan Linietsky | 2017-01-13 | 1 | -1/+1 |
| * | New API for visibility in both CanvasItem and Spatial | Juan Linietsky | 2017-01-13 | 1 | -9/+9 |
| * | Type renames: | Juan Linietsky | 2017-01-11 | 1 | -24/+24 |
| * | - _ready() callback only happens once now, if you want to receive it again, u... | Juan Linietsky | 2017-01-10 | 1 | -5/+6 |
| * | Groundbreaking!! Godot resources can now be flagged to be local to the scene ... | Juan Linietsky | 2017-01-10 | 1 | -14/+80 |
| * | -removed stop mouse and ignore mouse from control, which were confusing, repl... | Juan Linietsky | 2017-01-08 | 1 | -2/+2 |
| * | renamed joystick to joypad everywhere around source code! | Juan Linietsky | 2017-01-08 | 1 | -2/+2 |
| * | renamed _input_event for GUI events to _gui_input, so it's more differentiate... | Juan Linietsky | 2017-01-08 | 1 | -6/+6 |
| * | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky | 2017-01-05 | 1 | -1/+1 |
| * | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky | 2017-01-04 | 1 | -13/+19 |
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -71/+71 |
| * | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde | 2017-01-02 | 1 | -184/+255 |
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| | * | WIP particle system | Juan Linietsky | 2017-01-01 | 1 | -1/+47 |
| | * | Fixed many more bugs reported by Valgrind | Juan Linietsky | 2016-12-23 | 1 | -1/+1 |
| | * | can bake for omni and spotlight | Juan Linietsky | 2016-12-22 | 1 | -0/+3 |
| | * | Instancing is working! (hooray) | Juan Linietsky | 2016-11-22 | 1 | -16/+0 |
| | * | all light types and shadows are working, pending a lot of clean-up | Juan Linietsky | 2016-11-09 | 1 | -0/+61 |
| | * | PBR more or less working, still working on bringing gizmos back | Juan Linietsky | 2016-10-27 | 1 | -1/+1 |
| | * | -Added ViewportContainer, this is the only way to make viewports show up in G... | Juan Linietsky | 2016-10-05 | 1 | -78/+47 |
| | * | Begining of GLES3 renderer: | Juan Linietsky | 2016-10-03 | 1 | -126/+134 |