| Commit message (Expand) | Author | Age | Files | Lines | ||
|---|---|---|---|---|---|---|
| ... | ||||||
| * | Properly clear/restore current camera when switching scenes. Fixes #2137 | Juan Linietsky | 2016-01-02 | 1 | -0/+9 | |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 | |
| * | Add missing argument names in GDScript bindings | Rémi Verschelde | 2015-12-28 | 1 | -1/+1 | |
| * | Ability to visually debug geometry visually: | Juan Linietsky | 2015-09-20 | 1 | -2/+177 | |
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| * | | begin work on debugging collisions.... | Juan Linietsky | 2015-09-18 | 1 | -0/+13 | |
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| * | live debug fixes | Juan Linietsky | 2015-08-02 | 1 | -3/+74 | |
| * | Live edit WORK IN PROGRESS | Juan Linietsky | 2015-08-02 | 1 | -0/+322 | |
| * | made changing pivot simpler in 2D nodes (just press v with mouse over position) | Juan Linietsky | 2015-06-12 | 1 | -2/+4 | |
| * | small description improvement | Juan Linietsky | 2015-05-17 | 1 | -3/+3 | |
| * | added a built-in scene changer API, closes #1928 | Juan Linietsky | 2015-05-17 | 1 | -2/+74 | |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 | |
| * | add : bool Object.is_queued_for_deletion() | yg2f | 2015-03-28 | 1 | -0/+1 | |
| * | Batch of Bugfixes | Juan Linietsky | 2014-12-07 | 1 | -0/+3 | |
| * | SceneMainLoop -> SceneTree | Juan Linietsky | 2014-11-05 | 1 | -68/+69 | |
| * | Collada | Juan Linietsky | 2014-10-14 | 1 | -0/+2 | |
| * | Little Bits | Juan Linietsky | 2014-10-12 | 1 | -0/+18 | |
| * | 3D Physics Rework, Other Stuff | Juan Linietsky | 2014-09-15 | 1 | -1/+10 | |
| * | Small Issues & Maintenance | Juan Linietsky | 2014-08-01 | 1 | -0/+1 | |
| * | -Fixed viewport stretch bugs | Juan Linietsky | 2014-04-18 | 1 | -1/+0 | |
| * | -Added google play services (needed for some stuff) | Juan Linietsky | 2014-04-14 | 1 | -2/+130 | |
| * | -Fixed a few bugs in Viewport | Juan Linietsky | 2014-04-10 | 1 | -6/+13 | |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+937 | |
