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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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Author
Age
Files
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*
Fix several bugs related to node duplication and signals, closes #5405
Juan Linietsky
2016-07-08
1
-0
/
+2
*
Keep editable instances data when replacing tree root node
Ignacio Etcheverry
2016-04-27
1
-0
/
+2
*
remove trailing whitespace
Hubert Jarosz
2016-04-02
1
-37
/
+37
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
added option to add_child, to use the same deduplication convention as in the...
Juan Linietsky
2015-12-08
1
-2
/
+2
*
-fixes and more fixes to new scene system, seems stable now..
reduz
2015-10-16
1
-7
/
+5
*
Large improvements on scene packing and management
reduz
2015-10-10
1
-6
/
+21
*
Live edit WORK IN PROGRESS
Juan Linietsky
2015-08-02
1
-1
/
+4
*
Multiple scene editing *POTENTIALLY UNSTABLE*
Juan Linietsky
2015-06-22
1
-0
/
+2
*
Added Node.find_node(mask) function
Juan Linietsky
2015-06-08
1
-0
/
+2
*
-convert to subscene keeps signal connections, fixes #1863
Juan Linietsky
2015-05-10
1
-0
/
+1
*
-More strict argument type-checking, will make many bugs visible, fixes #1809
Juan Linietsky
2015-05-04
1
-0
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
-function remove_and_delete_child removed. Just use child.free() or child.que...
Juan Linietsky
2015-04-09
1
-1
/
+1
*
New Code Completion
Juan Linietsky
2014-12-16
1
-0
/
+1
*
Add move_child_notify method in Node class
quabug
2014-12-03
1
-0
/
+1
*
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-10
/
+10
*
Import 3D Scene Improvements
Juan Linietsky
2014-06-19
1
-0
/
+10
*
More 3D Work
Juan Linietsky
2014-06-16
1
-0
/
+1
*
-Fixed a few bugs in Viewport
Juan Linietsky
2014-04-10
1
-0
/
+9
*
-Support for changing fonts
Juan Linietsky
2014-04-05
1
-0
/
+2
*
-added kinematic body
Juan Linietsky
2014-02-22
1
-0
/
+3
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+276