index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
J08nY
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
main
/
node.cpp
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Hand-merge API hash fixes #18514
Hein-Pieter van Braam
2018-04-29
1
-6
/
+6
*
Made print_tree_pretty() function which displays scene tree graphically
Geoffrey
2018-04-14
1
-4
/
+18
*
Fix typos with codespell
luz.paz
2018-02-22
1
-1
/
+1
*
Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-18
1
-5
/
+5
*
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out o...
Juan Linietsky
2018-01-12
1
-1
/
+4
*
Bind many more properties to scripts
Bojidar Marinov
2018-01-12
1
-2
/
+5
*
Fixed crash on duplicate GIProbe baking
AndreaCatania
2018-01-11
1
-1
/
+10
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Fix crash from move_child at saving scene
volzhs
2017-12-25
1
-1
/
+2
*
Merge pull request #14754 from willnationsdev/dictionary-copy
Rémi Verschelde
2017-12-17
1
-2
/
+2
|
\
|
*
Dictionary::copy -> ::duplicate
Will Nations
2017-12-17
1
-2
/
+2
*
|
Improve duplication and saving of instanced scenes
Matthias Hoelzl
2017-12-16
1
-2
/
+36
|
/
*
-Add lightmapper
Juan Linietsky
2017-12-14
1
-1
/
+1
*
Fixed crash on duplicate instanced nodes (#13432)
Konstantin Zaitsev
2017-12-01
1
-1
/
+1
*
Fix crash on node duplication
Pedro J. Estébanez
2017-11-25
1
-3
/
+9
*
Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...
Juan Linietsky
2017-11-25
1
-1
/
+1
*
Node.duplicate(): instanced node's descendants' properties now update
Will Nations
2017-11-21
1
-21
/
+43
*
Merge pull request #12284 from bojidar-bg/allow-subproperty-set
Rémi Verschelde
2017-11-21
1
-14
/
+23
|
\
|
*
Allow for getting/setting indexed properties of objects using get/set_indexed
Bojidar Marinov
2017-11-21
1
-14
/
+23
*
|
Preserve duplicate signal flags
Chaosus
2017-11-21
1
-1
/
+1
*
|
Let SceneTreeDock duplicate nodes via Node::duplicate()
Pedro J. Estébanez
2017-11-19
1
-3
/
+35
*
|
Remove out-of-logic assignment of instance's original scene
Pedro J. Estébanez
2017-11-19
1
-4
/
+0
*
|
Fix duplication of signals
Pedro J. Estébanez
2017-11-19
1
-4
/
+21
*
|
fix signals disconnecting on changing target node type
Ian
2017-11-13
1
-1
/
+3
*
|
Duplicate signals fixes
Chaosus
2017-11-13
1
-12
/
+1
|
/
*
Bind unbound enums, rearrange some by value
Poommetee Ketson
2017-10-22
1
-2
/
+2
*
Added a node_added signal to the SceneTree
Nathan Warden
2017-10-19
1
-0
/
+2
*
Renamed fixed_process to physics_process
AndreaCatania
2017-09-30
1
-38
/
+38
*
Merge pull request #11013 from MednauN/master
Rémi Verschelde
2017-09-21
1
-1
/
+12
|
\
|
*
Fix duplication of node with script
Evgeny Zuev
2017-09-20
1
-1
/
+12
*
|
Let queue_free() work on nodes which are not in the scene tree
Rémi Verschelde
2017-09-20
1
-2
/
+5
*
|
Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-1
/
+1
|
/
*
Merge pull request #10908 from hpvb/fix-unused-variables
Rémi Verschelde
2017-09-12
1
-5
/
+0
|
\
|
*
Fix unused variable warnings
Hein-Pieter van Braam
2017-09-08
1
-5
/
+0
*
|
Merge pull request #11007 from saltares/issue-9988
Rémi Verschelde
2017-09-12
1
-1
/
+1
|
\
\
|
*
|
Renames _add_child_below_node() to add_child_below_node(). Closes #9988.
David Saltares
2017-09-05
1
-1
/
+1
|
|
/
*
/
Fix duplication of nodes resulting in shared metadata
Bojidar Marinov
2017-09-11
1
-2
/
+19
|
/
*
Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-92
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Node: Add debug info to add_child reparenting check
Rémi Verschelde
2017-08-26
1
-7
/
+11
*
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-8
/
+8
*
Merge pull request #10351 from neikeq/enums-are-for-the-weak
Juan Linietsky
2017-08-21
1
-12
/
+12
|
\
|
*
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-20
1
-12
/
+12
*
|
add "propagate_call" method to Node
Karroffel
2017-08-19
1
-0
/
+18
|
/
*
Allow zero-padded serial naming
Pedro J. Estébanez
2017-08-16
1
-1
/
+2
*
Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-22
/
+22
*
Merge pull request #10141 from ISylvox/lower_case_godot_api
Rémi Verschelde
2017-08-07
1
-13
/
+13
|
\
|
*
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-07
1
-13
/
+13
*
|
Merge pull request #9394 from supagu/sync-rpc-fix
Rémi Verschelde
2017-08-07
1
-34
/
+37
|
\
\
|
|
/
|
/
|
[next]