index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
gitolite user
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
main
/
instance_placeholder.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Added create_instance
eon-s
2018-03-05
1
-6
/
+18
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-27
/
+24
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-3
/
+3
*
Type renames:
Juan Linietsky
2017-01-11
1
-1
/
+1
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-3
/
+3
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
adding get_stored_values method
Ariel Manzur
2016-11-18
1
-1
/
+18
*
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-18
1
-0
/
+28
*
-make sure instance placeholder works with duplicate(), fixes #3378
Juan Linietsky
2016-01-22
1
-0
/
+13
*
-better integration of ndee's theme
Juan Linietsky
2015-11-13
1
-2
/
+3
*
-fixes and more fixes to new scene system, seems stable now..
reduz
2015-10-16
1
-0
/
+74