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path: root/scene/main/instance_placeholder.cpp
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* Added create_instanceeon-s2018-03-051-6/+18
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Removes type information from method bindsIgnacio Etcheverry2017-08-101-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-27/+24
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-3/+3
* Type renames:Juan Linietsky2017-01-111-1/+1
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-3/+3
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* adding get_stored_values methodAriel Manzur2016-11-181-1/+18
* Add missing license headers in our source files (#5255)Rémi Verschelde2016-06-181-0/+28
* -make sure instance placeholder works with duplicate(), fixes #3378Juan Linietsky2016-01-221-0/+13
* -better integration of ndee's themeJuan Linietsky2015-11-131-2/+3
* -fixes and more fixes to new scene system, seems stable now..reduz2015-10-161-0/+74