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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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path:
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scene
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http_request.cpp
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Age
Files
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*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Move VERSION_MKSTRING logic to version.h
Rémi Verschelde
2017-04-10
1
-0
/
+2
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
Remove set_ip_type from network classes (no longer needed)
Fabio Alessandrelli
2017-03-22
1
-5
/
+0
*
Bring that Whole New World to the Old Continent too
Rémi Verschelde
2017-03-19
1
-199
/
+176
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-12
1
-1
/
+1
*
Expose HTTP classes' set_ip_type to scripting
Fabio Alessandrelli
2017-01-04
1
-0
/
+1
*
Allow setting ip_type for TCP/UDP and HTTP classes
Fabio Alessandrelli
2017-01-04
1
-0
/
+4
*
Uncomment debug properties of HTTP Request
khairul169
2016-11-15
1
-12
/
+12
*
Add http method and request data parameters
Kazuo256
2016-09-18
1
-4
/
+8
*
Add thread support to HTTPRequest, changed assetlib to use it.
Juan Linietsky
2016-07-24
1
-22
/
+86
*
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-18
1
-0
/
+28
*
Update asset library editor plugin - new functionality and fixes
Bojidar Marinov
2016-06-07
1
-0
/
+1
*
Exposed a RESULT_DOWNLOAD_FILE_CANT_OPEN constant to docs and GDScript.
J08nY
2016-06-03
1
-1
/
+2
*
remove trailing whitespace
Hubert Jarosz
2016-05-21
1
-1
/
+1
*
-Made editor support SSL certs by default (embedded them)
Juan Linietsky
2016-03-12
1
-74
/
+160
*
-Work on addon editor plugin (disabled by default)
Juan Linietsky
2016-03-04
1
-0
/
+426