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path:
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scene
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main
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canvas_layer.h
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Age
Files
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*
Removed strange custom world2d in CanvasLayer, been there since always and no...
Juan Linietsky
2018-04-07
1
-3
/
+4
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Unify degree members and properties
letheed
2017-11-10
1
-2
/
+2
*
Remove deprecated rotation methods
letheed
2017-11-10
1
-4
/
+0
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-08-16
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-9
/
+6
*
Type renames:
Juan Linietsky
2017-01-11
1
-3
/
+3
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-1
/
+1
*
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
1
-0
/
+5
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*
Begining of GLES3 renderer:
Juan Linietsky
2016-10-03
1
-0
/
+5
*
|
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
|
/
*
Fix for #6158. Converting Vector2 to Size2 for scaling functions.
anneomcl
2016-09-19
1
-3
/
+3
*
Added a few functions to make 2D split screen easier.
Juan Linietsky
2016-09-14
1
-0
/
+8
*
Rotation APIs: Better exposure for degrees methods
Rémi Verschelde
2016-05-06
1
-2
/
+5
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+88