| Commit message (Expand) | Author | Age | Files | Lines |
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| * | | Selected text is now deselected on ctrl+home/end | kbake | 2017-02-03 | 1 | -14/+25 |
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| * | Fix #7011 ScrollContainer takes into account child's EXPAND flag when scrolli... | Pawel Kowal | 2017-02-02 | 1 | -2/+2 |
| * | Fixed line lenght guideline drawing with color option | Paulb23 | 2017-01-28 | 2 | -8/+10 |
| * | Merge pull request #7604 from RayKoopa/gui_button_style_pressed | Rémi Verschelde | 2017-01-23 | 1 | -5/+10 |
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| | * | Respect style boxes for Button states other than "normal" | Ray Koopa | 2017-01-21 | 1 | -5/+10 |
| * | | WIP new AudioServer, with buses, effects, etc. | Juan Linietsky | 2017-01-21 | 5 | -5/+32 |
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| * | Overloaded basic math funcs (double and float variants). Use real_t rather th... | Ferenc Arn | 2017-01-16 | 3 | -9/+9 |
| * | Style: Fix statements ending with ';;' | Rémi Verschelde | 2017-01-16 | 10 | -16/+16 |
| * | Oops! Audio engine has vanished :D | Juan Linietsky | 2017-01-15 | 2 | -12/+12 |
| * | removed duplicated functions in class hierarchy that were bound more than once | Juan Linietsky | 2017-01-14 | 7 | -67/+31 |
| * | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 18 | -65/+92 |
| * | Finish renaming *Frame GUI classes to *Rect | Rémi Verschelde | 2017-01-14 | 10 | -25/+78 |
| * | Renamed button functions to be more verboes, same with Range unit value -> ratio | Juan Linietsky | 2017-01-13 | 10 | -57/+71 |
| * | Created new Engine singleton, and moved engine related OS functions to it. | Juan Linietsky | 2017-01-13 | 1 | -1/+1 |
| * | New API for visibility in both CanvasItem and Spatial | Juan Linietsky | 2017-01-13 | 22 | -74/+74 |
| * | some class renames | Juan Linietsky | 2017-01-12 | 8 | -61/+61 |
| * | Added a list of signals to rename, this should become a header eventually | Juan Linietsky | 2017-01-12 | 1 | -1/+1 |
| * | Renamed most signals so they refer to: | Juan Linietsky | 2017-01-12 | 4 | -16/+16 |
| * | Proper inheritance checking when requesting theem resources | Juan Linietsky | 2017-01-11 | 1 | -24/+113 |
| * | Type renames: | Juan Linietsky | 2017-01-11 | 3 | -11/+11 |
| * | - _ready() callback only happens once now, if you want to receive it again, u... | Juan Linietsky | 2017-01-10 | 1 | -4/+4 |
| * | Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con... | Juan Linietsky | 2017-01-10 | 5 | -38/+32 |
| * | Groundbreaking!! Godot resources can now be flagged to be local to the scene ... | Juan Linietsky | 2017-01-10 | 6 | -26/+122 |
| * | -Translation text will change automatically for in-game buttons, labels, poup... | Juan Linietsky | 2017-01-09 | 6 | -31/+63 |
| * | -All types have editable script now in properties | Juan Linietsky | 2017-01-09 | 9 | -13/+55 |
| * | Variant INT and REAL are now 64 bits (other types remain at 32) | Juan Linietsky | 2017-01-08 | 1 | -1/+1 |
| * | -removed stop mouse and ignore mouse from control, which were confusing, repl... | Juan Linietsky | 2017-01-08 | 14 | -48/+44 |
| * | Removed ratio anchoring (will have to fix multiple 3D views later..) | Juan Linietsky | 2017-01-08 | 2 | -99/+19 |
| * | Swapped expand and fill flag bits, so scenes don't save this property by default | Juan Linietsky | 2017-01-08 | 2 | -4/+4 |
| * | PopupMenu now emits both index_pressed and id_pressed instead of item_pressed... | Juan Linietsky | 2017-01-08 | 5 | -6/+8 |
| * | Removed the "released" signal from button, it's pointless now that button_dow... | Juan Linietsky | 2017-01-08 | 1 | -2/+2 |
| * | renamed joystick to joypad everywhere around source code! | Juan Linietsky | 2017-01-08 | 3 | -6/+6 |
| * | renamed _input_event for GUI events to _gui_input, so it's more differentiate... | Juan Linietsky | 2017-01-08 | 45 | -84/+84 |
| * | removed unnecesary modulate funtions, which were superseded by self_modulate | Juan Linietsky | 2017-01-08 | 4 | -42/+7 |
| * | Fix code completion for new getnode syntax | Juan Linietsky | 2017-01-08 | 1 | -4/+5 |
| * | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky | 2017-01-07 | 4 | -8/+8 |
| * | Editor settings categories are now tidy and beautiful! | Juan Linietsky | 2017-01-05 | 3 | -6/+6 |
| * | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | 2017-01-05 | 2 | -25/+40 |
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| | * | Merge pull request #7431 from MarianoGnu/gles3 | Juan Linietsky | 2017-01-04 | 2 | -25/+40 |
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| | | * | Fix Color Picker | Mariano Suligoy | 2016-10-19 | 2 | -25/+40 |
| * | | | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky | 2017-01-05 | 6 | -29/+37 |
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| * | | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky | 2017-01-04 | 21 | -197/+208 |
| * | | Begin modifying properties to make them more friendly to script and doc. | Juan Linietsky | 2017-01-03 | 1 | -20/+29 |
| * | | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 94 | -937/+937 |
| * | | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | 2017-01-02 | 99 | -335/+444 |
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| | * | | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde | 2017-01-02 | 5 | -77/+168 |
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| | | * | 2D Shaders are working again using the new syntax, though all is buggy in gen... | Juan Linietsky | 2016-10-10 | 2 | -39/+0 |
| | | * | -Added ViewportContainer, this is the only way to make viewports show up in G... | Juan Linietsky | 2016-10-05 | 2 | -0/+128 |
| | | * | Begining of GLES3 renderer: | Juan Linietsky | 2016-10-03 | 2 | -38/+40 |
| | * | | Merge pull request #7341 from bruno-ortiz/master | Rémi Verschelde | 2017-01-02 | 1 | -16/+6 |
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