| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Ability to shrink 3D viewport by half | Juan Linietsky | 2017-10-31 | 1 | -1/+34 |
| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
| * | Convert Object::cast_to() to the static version | Hein-Pieter van Braam | 2017-08-24 | 1 | -4/+4 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -25/+16 |
| * | Add a bunch of missing Godot headers in own files | Rémi Verschelde | 2017-03-05 | 1 | -1/+30 |
| * | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -2/+2 |
| * | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -1/+1 |
| * | New API for visibility in both CanvasItem and Spatial | Juan Linietsky | 2017-01-13 | 1 | -1/+1 |
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -2/+2 |
| * | -Added ViewportContainer, this is the only way to make viewports show up in G... | Juan Linietsky | 2016-10-05 | 1 | -0/+103 |
