| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | | Merge pull request #7382 from volzhs/fix-visibility | Rémi Verschelde | 2017-01-02 | 1 | -1/+10 | |
| |\ \ | | | | | | | Able to change visibility when ancestor node is hidden | |||||
| | * | | Show visual notice for visibility on Scene Dock | volzhs | 2016-12-28 | 1 | -1/+10 | |
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| * / | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 | |
| |/ | | | | | | | | That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games! | |||||
| * | Clarify a NULL comparison | eska | 2016-11-13 | 1 | -1/+1 | |
| | | | | | | | | | 'TreeItem::get_children()' does not return the child count, but rather a pointer to the children. This comparison caused an error during WebAssembly builds using the LLVM backend path. | |||||
| * | Fix to focus or rename node by double click | volzhs | 2016-11-01 | 1 | -30/+4 | |
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| * | Merge pull request #6553 from pkowal1982/treecheckbox | Rémi Verschelde | 2016-10-09 | 1 | -9/+4 | |
| |\ | | | | | Use full width of TreeItem::Cell to change value in CELL_MODE_CHECK | |||||
| | * | Use full width of TreeItem::Cell to change value in CELL_MODE_CHECK | Pawel Kowal | 2016-09-19 | 1 | -9/+4 | |
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| * | | Add scrolling to Tree control in Drag and Drop mode | Pawel Kowal | 2016-09-17 | 1 | -0/+31 | |
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| * | More visual script improvements | Juan Linietsky | 2016-08-30 | 1 | -1/+27 | |
| | | | | | | | -Added anti-aliasing on lines -Improved draw performance enormously -Removed sequence ports for most nodes, current visual scripts will likely be broken now. Sorry! | |||||
| * | Merge pull request #6220 from volzhs/issue-5789 | Rémi Verschelde | 2016-08-29 | 1 | -12/+13 | |
| |\ | | | | | Make LineEdit not to cover whole line when rename node | |||||
| | * | Make LineEdit not to cover whole line when rename node | volzhs | 2016-08-23 | 1 | -12/+13 | |
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| * | | Merge pull request #5956 from djrm/tree_behavior | Rémi Verschelde | 2016-08-29 | 1 | -3/+35 | |
| |\ \ | | | | | | | Double click on scene tree element to focus currently selected node | |||||
| | * | | Double click on scene tree element to focus currently selected node | Daniel J. Ramirez | 2016-08-27 | 1 | -3/+35 | |
| | |/ | | | | | | | | | In 3D it will focus in the first viewport Enable double click for trees | |||||
| * / | Show last added action on Input Map and implement InputEvent "==" | volzhs | 2016-08-28 | 1 | -1/+1 | |
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| * | Changed the way the step decimals are computed to a safer way, fixes many ↵ | Juan Linietsky | 2016-07-26 | 1 | -4/+4 | |
| | | | | | issues. | |||||
| * | TreeItem.set_button exposed. | Ovnuniarchos | 2016-07-16 | 1 | -0/+1 | |
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| * | Fix tree drawing the pressed stylebox in all buttons in the column | Franklin Sobrinho | 2016-07-10 | 1 | -1/+1 | |
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| * | Changed tree so shift-selection skips folded children, closes #5515 | Juan Linietsky | 2016-07-09 | 1 | -4/+4 | |
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| * | Remove unused variables (third pass) + dead code | Rémi Verschelde | 2016-07-07 | 1 | -15/+0 | |
| | | | | | Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable | |||||
| * | Fix TreeItem range editing by dragging on the inspector | Franklin Sobrinho | 2016-07-04 | 1 | -1/+1 | |
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| * | Only emit item_selected once per Tree row, closes #5280 | Juan Linietsky | 2016-06-30 | 1 | -1/+6 | |
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| * | Adds the ability to draw parent-children relationship lines in scene tree editor | UgisBrekis | 2016-06-15 | 1 | -2/+15 | |
| | | | | | | Can be turned on/off in editor settings + line color change available as well | |||||
| * | fix how some display values are shown, fixes #4953 | Juan Linietsky | 2016-06-11 | 1 | -1/+2 | |
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| * | Contextualized Scene Tree menu | Juan Linietsky | 2016-05-16 | 1 | -2/+7 | |
| | | | | | | | -Added context menu to Scene Tree Dock -Removed Buttons -Added a filter to search for nods more easily in the dock | |||||
| * | Experimental Right Mouse Button menu for SceneTree | Juan Linietsky | 2016-05-15 | 1 | -5/+40 | |
| | | | | | Will eventually replace the buttons of that dock, so please test it! | |||||
| * | New reworked AnimatedSprite! | Juan Linietsky | 2016-05-14 | 1 | -2/+15 | |
| | | | | | | | | | | -New SpriteFrames editor, with support for drag&drop, multiple animation sets, animation speed and loop. -New AnimatedSprite, with support for all the new features! AnimatedSprite3D has not been updated yet. -Added support for drag&drop to other editors, such as resourcepreload, sample library, etc. | |||||
| * | ability to drag scenes from filesystem to tree for instancing | Juan Linietsky | 2016-05-11 | 1 | -0/+2 | |
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| * | -begun implementing drag & drop editor wide | Juan Linietsky | 2016-05-11 | 1 | -13/+240 | |
| | | | | | | | -filesystem dock dnd support -property list dnd support -scene tree dnd support | |||||
| * | Fix wrong return and argument types in documentation | Ignacio Etcheverry | 2016-05-04 | 1 | -1/+1 | |
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| * | Add math/script expression evaluation in editor (#3620) | Franco Eusébio Garcia | 2016-05-01 | 1 | -6/+20 | |
| | | | | Rebase of #453 | |||||
| * | Fix cursor getting locked on tree control if tree is cleared while modifying ↵ | Saracen | 2016-03-17 | 1 | -1/+9 | |
| | | | | | numerical element. | |||||
| * | -Made editor support SSL certs by default (embedded them) | Juan Linietsky | 2016-03-12 | 1 | -0/+7 | |
| | | | | | | | | | | -Made asset sharing support https -Many fixes to HTTPRequest -Added an asset installer dialog -Visual cleanups to asset sharing tab -Fixed some issues in ScrollContainer, hope it does not break things -Asset sharing tab is not visible (hidden on purpose) for now. | |||||
| * | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -1/+1 | |
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| * | -Add some offset to spinboxes in tree, so revert icon does not annoy much ↵ | Juan Linietsky | 2016-02-02 | 1 | -4/+22 | |
| | | | | | when pops up, fixes #3415 | |||||
| * | Fix Tree Slider disappearing when clicking on it | Franklin Sobrinho | 2016-01-27 | 1 | -0/+2 | |
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| * | Fix wrong position of LineEdit in Scene editor | Franklin Sobrinho | 2016-01-26 | 1 | -1/+1 | |
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| * | -Added a "modal_close" signal for controls | Juan Linietsky | 2016-01-23 | 1 | -0/+16 | |
| | | | | | -Used it to keep changes on lineedit when focused out | |||||
| * | Revert "Tree and PropertyEditor confirm value change on focus loss" | Juan Linietsky | 2016-01-23 | 1 | -25/+0 | |
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| * | Merge pull request #3407 from TheHX/pr-issue-1717 | Rémi Verschelde | 2016-01-21 | 1 | -0/+25 | |
| |\ | | | | | Tree and PropertyEditor confirm value change on focus loss | |||||
| | * | Tree and PropertyEditor confirm value change on focus loss | Franklin Sobrinho | 2016-01-21 | 1 | -0/+25 | |
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| * | | Fix wrong local mouse pos when holding spinbox and improve behaviour | Ignacio Etcheverry | 2016-01-21 | 1 | -6/+6 | |
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| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 | |
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| * | -fix range limit issue in Particles2D, closes #2411 | Juan Linietsky | 2015-12-31 | 1 | -2/+1 | |
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| * | Add missing argument names in GDScript bindings | Rémi Verschelde | 2015-12-28 | 1 | -5/+5 | |
| | | | | | | All classes were reviewed apart from VisualServer for which no argument name is documented at all. While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place). | |||||
| * | Fix editing TreeItem cells in range mode | eska | 2015-12-10 | 1 | -11/+3 | |
| | | | | | | - Show slider when editing range mode tree cells per mouse input - Hide slider after using keyboard controls to edit range mode tree cells | |||||
| * | Spinbox: increase/decrease with mouse held | neikeq | 2015-12-10 | 1 | -1/+61 | |
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| * | Merge pull request #2735 from TheHX/fix_tree_checkbox | Juan Linietsky | 2015-11-18 | 1 | -2/+5 | |
| |\ | | | | | Fix Tree checkbox check/uncheck behavior | |||||
| | * | Add Tree checkbox check/uncheck behavior when pressing enter | Franklin Sobrinho | 2015-11-05 | 1 | -2/+5 | |
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| * | | -better integration of ndee's theme | Juan Linietsky | 2015-11-13 | 1 | -4/+24 | |
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| * | Merge branch 'master' of https://github.com/okamstudio/godot | Mariano Javier Suligoy | 2015-08-30 | 1 | -1/+1 | |
| |\ | | | | | | | | | | | # Solved Conflicts: # scene/gui/spin_box.cpp # scene/gui/tree.cpp | |||||
