| Commit message (Expand) | Author | Age | Files | Lines |
| * | Rename [gs]et_pos to [gs]et_position for Controls | Sergey Pusnei | 2017-04-10 | 1 | -12/+12 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | Fix typos in source code using codespell | Rémi Verschelde | 2017-03-24 | 1 | -1/+1 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -1447/+1228 |
| * | Fix wrong TreeItem reference after reconstructing | volzhs | 2017-03-03 | 1 | -2/+3 |
| * | Merge pull request #7874 from volzhs/issue-7820-master | Rémi Verschelde | 2017-02-26 | 1 | -0/+1 |
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| | * | Fix crash when click icon while editing node name | volzhs | 2017-02-23 | 1 | -0/+1 |
| * | | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky | 2017-02-21 | 1 | -1/+1 |
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| * | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -91/+91 |
| * | WIP new AudioServer, with buses, effects, etc. | Juan Linietsky | 2017-01-21 | 1 | -3/+21 |
| * | Overloaded basic math funcs (double and float variants). Use real_t rather th... | Ferenc Arn | 2017-01-16 | 1 | -3/+3 |
| * | Style: Fix statements ending with ';;' | Rémi Verschelde | 2017-01-16 | 1 | -5/+5 |
| * | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 1 | -17/+22 |
| * | Renamed button functions to be more verboes, same with Range unit value -> ratio | Juan Linietsky | 2017-01-13 | 1 | -1/+1 |
| * | New API for visibility in both CanvasItem and Spatial | Juan Linietsky | 2017-01-13 | 1 | -14/+14 |
| * | Renamed most signals so they refer to: | Juan Linietsky | 2017-01-12 | 1 | -1/+1 |
| * | -All types have editable script now in properties | Juan Linietsky | 2017-01-09 | 1 | -2/+2 |
| * | -removed stop mouse and ignore mouse from control, which were confusing, repl... | Juan Linietsky | 2017-01-08 | 1 | -1/+1 |
| * | PopupMenu now emits both index_pressed and id_pressed instead of item_pressed... | Juan Linietsky | 2017-01-08 | 1 | -1/+1 |
| * | renamed _input_event for GUI events to _gui_input, so it's more differentiate... | Juan Linietsky | 2017-01-08 | 1 | -2/+2 |
| * | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky | 2017-01-05 | 1 | -1/+1 |
| * | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky | 2017-01-04 | 1 | -26/+26 |
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -91/+91 |
| * | Merge pull request #7341 from bruno-ortiz/master | Rémi Verschelde | 2017-01-02 | 1 | -16/+6 |
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| | * | Making deselect work for TreeItem when select_mode is SELECT_SINGLE and item_... | Bruno Ortiz | 2017-01-02 | 1 | -16/+6 |
| * | | Merge pull request #7385 from bojidar-bg/tree-range-drag-lock | Rémi Verschelde | 2017-01-02 | 1 | -0/+3 |
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| | * | | Fix #7098 by not accepting right clicks while dragging the range | Bojidar Marinov | 2016-12-28 | 1 | -0/+3 |
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| * | | Merge pull request #7382 from volzhs/fix-visibility | Rémi Verschelde | 2017-01-02 | 1 | -1/+10 |
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| | * | | Show visual notice for visibility on Scene Dock | volzhs | 2016-12-28 | 1 | -1/+10 |
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| * / | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
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| * | Clarify a NULL comparison | eska | 2016-11-13 | 1 | -1/+1 |
| * | Fix to focus or rename node by double click | volzhs | 2016-11-01 | 1 | -30/+4 |
| * | Merge pull request #6553 from pkowal1982/treecheckbox | Rémi Verschelde | 2016-10-09 | 1 | -9/+4 |
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| | * | Use full width of TreeItem::Cell to change value in CELL_MODE_CHECK | Pawel Kowal | 2016-09-19 | 1 | -9/+4 |
| * | | Add scrolling to Tree control in Drag and Drop mode | Pawel Kowal | 2016-09-17 | 1 | -0/+31 |
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| * | More visual script improvements | Juan Linietsky | 2016-08-30 | 1 | -1/+27 |
| * | Merge pull request #6220 from volzhs/issue-5789 | Rémi Verschelde | 2016-08-29 | 1 | -12/+13 |
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| | * | Make LineEdit not to cover whole line when rename node | volzhs | 2016-08-23 | 1 | -12/+13 |
| * | | Merge pull request #5956 from djrm/tree_behavior | Rémi Verschelde | 2016-08-29 | 1 | -3/+35 |
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| | * | | Double click on scene tree element to focus currently selected node | Daniel J. Ramirez | 2016-08-27 | 1 | -3/+35 |
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| * / | Show last added action on Input Map and implement InputEvent "==" | volzhs | 2016-08-28 | 1 | -1/+1 |
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| * | Changed the way the step decimals are computed to a safer way, fixes many iss... | Juan Linietsky | 2016-07-26 | 1 | -4/+4 |
| * | TreeItem.set_button exposed. | Ovnuniarchos | 2016-07-16 | 1 | -0/+1 |
| * | Fix tree drawing the pressed stylebox in all buttons in the column | Franklin Sobrinho | 2016-07-10 | 1 | -1/+1 |
| * | Changed tree so shift-selection skips folded children, closes #5515 | Juan Linietsky | 2016-07-09 | 1 | -4/+4 |
| * | Remove unused variables (third pass) + dead code | Rémi Verschelde | 2016-07-07 | 1 | -15/+0 |
| * | Fix TreeItem range editing by dragging on the inspector | Franklin Sobrinho | 2016-07-04 | 1 | -1/+1 |
| * | Only emit item_selected once per Tree row, closes #5280 | Juan Linietsky | 2016-06-30 | 1 | -1/+6 |
| * | Adds the ability to draw parent-children relationship lines in scene tree editor | UgisBrekis | 2016-06-15 | 1 | -2/+15 |
| * | fix how some display values are shown, fixes #4953 | Juan Linietsky | 2016-06-11 | 1 | -1/+2 |