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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
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Fix typos in source code using codespell
Rémi Verschelde
2017-03-24
1
-1
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-286
/
+233
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-5
/
+5
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Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
1
-1
/
+1
*
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-12
/
+22
*
Renamed button functions to be more verboes, same with Range unit value -> ratio
Juan Linietsky
2017-01-13
1
-3
/
+3
*
Renamed most signals so they refer to:
Juan Linietsky
2017-01-12
1
-4
/
+4
*
renamed _input_event for GUI events to _gui_input, so it's more differentiate...
Juan Linietsky
2017-01-08
1
-7
/
+7
*
-Conversion of most properties to a simpler syntax, easier to use by script
Juan Linietsky
2017-01-04
1
-18
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+18
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-5
/
+5
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
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+1
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Fix scroll bar moving in AnimationPlayer editor
volzhs
2016-11-28
1
-1
/
+1
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-162
/
+162
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
-Fixes from source code analyzizer, closes #1768
Juan Linietsky
2015-05-01
1
-8
/
+8
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-8
/
+8
*
Import 3D Scene Improvements
Juan Linietsky
2014-06-19
1
-14
/
+214
*
FineTune HDR and Other Stuff
Juan Linietsky
2014-06-17
1
-0
/
+43
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+602