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* Merge pull request #1907 from tommy3/show-hidden-filesJuan Linietsky2015-06-231-1/+1
|\ | | | | set initial flag 'show_hidden_files' for file dialogs in project manager initialization
| * set initial flag 'show_hidden_files' for file dialogs in project manager ↵tommy32015-05-141-1/+1
| | | | | | | | initialization
* | more fixesJuan Linietsky2015-05-191-8/+2
|/ | | | | | -only refuse to load an older file if version major is different, fixes #1944 -fix drive letter default value, fixes #1939
* fix font import path on windows, closes #1675Juan Linietsky2015-05-041-1/+0
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* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
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* android fixes, please testJuan Linietsky2015-03-231-3/+22
| | | | (can' t build android atm)
* New option to show/hide hidden filesrollenrolm2015-03-211-5/+14
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* When overwriting a file with an auto added extension the file name is now ↵Nathan Warden2015-01-161-1/+1
| | | | set correctly.
* File path in save dialog automatically appended with correct extension if ↵Nathan Warden2015-01-141-1/+8
| | | | not manually added by the user.
* -Fixed a few bugs in ViewportJuan Linietsky2014-04-101-0/+54
| | | | | -Made a few demos using Viewport to show it's true power! -Fixed some start-up error messages.
* -fixed export templates not loading/exporting on WindowsJuan Linietsky2014-02-131-0/+2
| | | | | | | | | | | | -fixed TouchScreenButton with stretch2d -fixed(?) OSX crash on startup (test!!) -compilation fixes on windows -CollisionPolygon editor works again -find buttons en find dialog -TileMap editor cleanup (removed "error", made nicer) -viewport flicker fixed -make .scn default extension for saving scenes -export the rest of the network classes to gdscript
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+743