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| author | Juan Linietsky | 2014-02-13 18:03:28 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2014-02-13 18:03:28 -0300 |
| commit | 58cda02a389759d18176216c06f375d364cefef1 (patch) | |
| tree | 4102902585d12ea6807ceaee1370136d29b601e1 /scene/gui/file_dialog.cpp | |
| parent | 1adc330b68b1f6ca18aac05daf88c7d4d757fd0a (diff) | |
| download | godot-58cda02a389759d18176216c06f375d364cefef1.tar.gz godot-58cda02a389759d18176216c06f375d364cefef1.tar.zst godot-58cda02a389759d18176216c06f375d364cefef1.zip | |
-fixed export templates not loading/exporting on Windows
-fixed TouchScreenButton with stretch2d
-fixed(?) OSX crash on startup (test!!)
-compilation fixes on windows
-CollisionPolygon editor works again
-find buttons en find dialog
-TileMap editor cleanup (removed "error", made nicer)
-viewport flicker fixed
-make .scn default extension for saving scenes
-export the rest of the network classes to gdscript
Diffstat (limited to 'scene/gui/file_dialog.cpp')
| -rw-r--r-- | scene/gui/file_dialog.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp index 5035fe521..c4226e0f2 100644 --- a/scene/gui/file_dialog.cpp +++ b/scene/gui/file_dialog.cpp @@ -519,6 +519,8 @@ void FileDialog::_make_dir_confirm() { void FileDialog::_make_dir() { makedialog->popup_centered_minsize(Size2(250,80)); + makedirname->grab_focus(); + } void FileDialog::_select_drive(int p_idx) { |
