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* Add more documentations and fix AcceptDialog::add_cancelGeequlim2016-04-291-1/+1
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* remove trailing whitespaceHubert Jarosz2016-03-091-11/+11
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* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
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* Add more properties to AcceptDialogFranklin Sobrinho2015-11-201-1/+3
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* **WARNING BEFORE PULLING**Juan Linietsky2015-08-231-1/+1
| | | | | | | | | | | This push changes the binary and XML formats and bumps the major version to 2.0. As such, files saved in this version WILL NO LONGER WORK IN PREVIOUS VERSIONS. This compatibility breakage with older versions was required in order to properly provide project refactoring tools. If I were you, unless you are brave, I would wait a week or two before pulling, in case of bugs :) Summary of Changes -New Filesystem dock, with filesystem & tree view modes. -New refactoring tools, to change or fix dependencies. -Quick search dialog, to quickly search any file
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
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* New Navigation & Pathfinding support for 2DJuan Linietsky2015-02-141-2/+2
| | | | | | | -Added Navigation & NavigationPolygon nodes -Added corresponding visual editor -New pathfinding algorithm is modern and fast! -Similar API to 3D Pathfinding (more coherent)
* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-1/+1
| | | | | | | | | | | | -=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around
* Fix some more incorrect bindingsGerold312014-10-261-1/+1
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* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+375