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path: root/scene/gui/color_picker.h (follow)
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* -New inspector.Juan Linietsky2018-05-151-1/+5
* Add popup_closed signal for ColorPickerButtonPeter Folkins2018-04-131-0/+2
* Various ui tweaks for color pickerBernhard Liebl2018-03-121-0/+3
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Made MenuButton and ColorPickerButton's "get_popup" methods return constant.Michael Alexsander Silva Dias2017-12-251-2/+2
* Added get_popup() method to ColorPickerButton. This allows to check if the pi...RaXaR2017-12-011-0/+1
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Synchronize parameter names in definition and declarationTwistedTwigleg2017-08-161-4/+4
* Fix ColorPicker to use theme constantsPoommetee Ketson2017-07-181-1/+1
* Fix ColorPicker's screen pick functionalityMariano Suligoy2017-06-191-1/+0
* Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-4/+4
* Removal of Image from Variant, converted to a Resource.Juan Linietsky2017-05-171-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-24/+21
* removed duplicated functions in class hierarchy that were bound more than onceJuan Linietsky2017-01-141-4/+4
* Finish renaming *Frame GUI classes to *RectRémi Verschelde2017-01-141-1/+1
* some class renamesJuan Linietsky2017-01-121-2/+2
* Merge pull request #7431 from MarianoGnu/gles3Juan Linietsky2017-01-041-3/+2
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| * Fix Color PickerMariano Suligoy2016-10-191-3/+2
* | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-2/+2
* | Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde2017-01-021-2/+0
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| * 2D Shaders are working again using the new syntax, though all is buggy in gen...Juan Linietsky2016-10-101-2/+0
* | Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
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* Color picker fixes:Daniel J. Ramirez2016-07-151-0/+1
* Color picker was getting too much focus, made it get not as much focus.Juan Linietsky2016-07-011-0/+1
* Add function to get the color picker dialog from ColorPickerButton, closes #4415Juan Linietsky2016-06-191-0/+2
* Stop ColorPicker's narcissism ( fixes #3592 )MarianoGNU2016-02-061-2/+0
* ColorPicker: Prevent regenerating hsv values every time. Fixes #3492MarianoGNU2016-02-051-0/+1
* -remove the !inside_tree error, fixes grab focus error, closes #3521Juan Linietsky2016-02-011-0/+3
* Get color constructor from ColorPickerMarianoGNU2016-01-261-2/+4
* Add guide lines to visual editor.MarianoGNU2016-01-151-0/+1
* add screen color pickingMarianoGNU2016-01-151-0/+4
* Add presets.MarianoGNU2016-01-151-1/+8
* Add a visual editor to color picker.MarianoGNU2016-01-151-20/+23
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+120