index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
J08nY
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
gui
/
color_picker.h
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
-New inspector.
Juan Linietsky
2018-05-15
1
-1
/
+5
*
Add popup_closed signal for ColorPickerButton
Peter Folkins
2018-04-13
1
-0
/
+2
*
Various ui tweaks for color picker
Bernhard Liebl
2018-03-12
1
-0
/
+3
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Made MenuButton and ColorPickerButton's "get_popup" methods return constant.
Michael Alexsander Silva Dias
2017-12-25
1
-2
/
+2
*
Added get_popup() method to ColorPickerButton. This allows to check if the pi...
RaXaR
2017-12-01
1
-0
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-08-16
1
-4
/
+4
*
Fix ColorPicker to use theme constants
Poommetee Ketson
2017-07-18
1
-1
/
+1
*
Fix ColorPicker's screen pick functionality
Mariano Suligoy
2017-06-19
1
-1
/
+0
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-4
/
+4
*
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-05-17
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-24
/
+21
*
removed duplicated functions in class hierarchy that were bound more than once
Juan Linietsky
2017-01-14
1
-4
/
+4
*
Finish renaming *Frame GUI classes to *Rect
Rémi Verschelde
2017-01-14
1
-1
/
+1
*
some class renames
Juan Linietsky
2017-01-12
1
-2
/
+2
*
Merge pull request #7431 from MarianoGnu/gles3
Juan Linietsky
2017-01-04
1
-3
/
+2
|
\
|
*
Fix Color Picker
Mariano Suligoy
2016-10-19
1
-3
/
+2
*
|
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-2
/
+2
*
|
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
1
-2
/
+0
|
\
|
|
*
2D Shaders are working again using the new syntax, though all is buggy in gen...
Juan Linietsky
2016-10-10
1
-2
/
+0
*
|
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
|
/
*
Color picker fixes:
Daniel J. Ramirez
2016-07-15
1
-0
/
+1
*
Color picker was getting too much focus, made it get not as much focus.
Juan Linietsky
2016-07-01
1
-0
/
+1
*
Add function to get the color picker dialog from ColorPickerButton, closes #4415
Juan Linietsky
2016-06-19
1
-0
/
+2
*
Stop ColorPicker's narcissism ( fixes #3592 )
MarianoGNU
2016-02-06
1
-2
/
+0
*
ColorPicker: Prevent regenerating hsv values every time. Fixes #3492
MarianoGNU
2016-02-05
1
-0
/
+1
*
-remove the !inside_tree error, fixes grab focus error, closes #3521
Juan Linietsky
2016-02-01
1
-0
/
+3
*
Get color constructor from ColorPicker
MarianoGNU
2016-01-26
1
-2
/
+4
*
Add guide lines to visual editor.
MarianoGNU
2016-01-15
1
-0
/
+1
*
add screen color picking
MarianoGNU
2016-01-15
1
-0
/
+4
*
Add presets.
MarianoGNU
2016-01-15
1
-1
/
+8
*
Add a visual editor to color picker.
MarianoGNU
2016-01-15
1
-20
/
+23
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+120