| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Revert "Fix color-picker sliders" | Rémi Verschelde | 2018-05-18 | 1 | -4/+5 |
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| * | Fix color-picker sliders | Martin Capitanio | 2018-05-17 | 1 | -5/+4 |
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| * | Add note about color picker deferred initialization | Juan Linietsky | 2018-05-16 | 1 | -0/+3 |
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| * | Fix segfault at quiting editor | volzhs | 2018-05-16 | 1 | -1/+1 |
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| * | -New inspector. | Juan Linietsky | 2018-05-15 | 1 | -16/+33 |
| | | | | | | | | -Changed UI resizing code, gained huge amount of speed. -Reorganized timer sync to clean up behavior (sorry forgot commit this before) - | ||||
| * | Add popup_closed signal for ColorPickerButton | Peter Folkins | 2018-04-13 | 1 | -0/+9 |
| | | | | | Fixes #17688 | ||||
| * | Various ui tweaks for color picker | Bernhard Liebl | 2018-03-12 | 1 | -5/+46 |
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| * | Bind many more properties to scripts | Bojidar Marinov | 2018-01-12 | 1 | -0/+4 |
| | | | | | | | | Notable potentially breaking changes: - PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL - Some properties were renamed, and sometimes even shadowed by new ones - New getter methods (some virtual) were added | ||||
| * | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
| | | | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | ||||
| * | Fix crash in OS::execute on FreeBSD | Rémi Verschelde | 2018-01-04 | 1 | -0/+1 |
| | | | | | | As spotted by @robfram, closes #15288. Also reviewed other uses of `if (String.find(.*))` for potential similar mistakes, found a wrong (and useless) one in ScriptEditorDialog. | ||||
| * | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
| | | | | | Happy new year to the wonderful Godot community! | ||||
| * | Made MenuButton and ColorPickerButton's "get_popup" methods return constant. | Michael Alexsander Silva Dias | 2017-12-25 | 1 | -10/+8 |
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| * | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde | 2017-12-07 | 1 | -2/+2 |
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| * | Added get_popup() method to ColorPickerButton. This allows to check if the ↵ | RaXaR | 2017-12-01 | 1 | -0/+5 |
| | | | | | | | picker is open or not using Popup signals. Ammend: Added docs for the method. | ||||
| * | Added and improved some missing icons, plus some other visual fixes. | Daniel J. Ramirez | 2017-10-13 | 1 | -1/+3 |
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| * | Several visual improvements. | Daniel J. Ramirez | 2017-09-28 | 1 | -24/+17 |
| | | | | | | | | | | Added proper label sizing Improved text editor status bar Fixed some issues with ItemList and also some style fixes Added background to color picker samples (the mrcdk fix) Fixed slider ticks. Added VS breakpoint and error styleboxes. | ||||
| * | Remove set_area_as_parent_rect and replace it by ↵ | Gilles Roudiere | 2017-09-22 | 1 | -1/+1 |
| | | | | | set_anchors_and_margins_preset(PRESET_WIDE) | ||||
| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
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| * | Convert Object::cast_to() to the static version | Hein-Pieter van Braam | 2017-08-24 | 1 | -5/+4 |
| | | | | | | | | | | | | | Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/ | ||||
| * | Merge pull request #10319 from neikeq/pr-engine-editor-hint | Juan Linietsky | 2017-08-20 | 1 | -1/+1 |
| |\ | | | | | Adds Engine::is_editor_hint() method | ||||
| | * | Removes editor_hint from SceneTree | Ignacio Etcheverry | 2017-08-19 | 1 | -1/+1 |
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| * | | Synchronize parameter names in definition and declaration | TwistedTwigleg | 2017-08-16 | 1 | -12/+12 |
| |/ | | | | Fixes #10244. | ||||
| * | Removes type information from method binds | Ignacio Etcheverry | 2017-08-10 | 1 | -1/+1 |
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| * | Add object type hint for docs | Poommetee Ketson | 2017-07-19 | 1 | -1/+1 |
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| * | Fix ColorPicker to use theme constants | Poommetee Ketson | 2017-07-18 | 1 | -18/+26 |
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| * | ColorPicker: fix DPI, hue & color update issues | Poommetee Ketson | 2017-06-20 | 1 | -23/+24 |
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| * | Fix ColorPicker's screen pick functionality | Mariano Suligoy | 2017-06-19 | 1 | -18/+20 |
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| * | -Fix freezes caused by etccomp2, closes #9183 | Juan Linietsky | 2017-06-16 | 1 | -3/+3 |
| | | | | | -Normalmaps are now detected and imported as RGTC, both in S3TC and ETC2, this improves their quality. | ||||
| * | Color Picker Fixed Appearance | remorse107 | 2017-06-15 | 1 | -8/+11 |
| | | | | | | | Corrected bug with color picker hue section and with the wrong color array being sent to the 256x256 palette selector. Color Picker Fixed Appearance and clang Format | ||||
| * | InputEvent: Renamed "pos" property to "position" | Andreas Haas | 2017-06-03 | 1 | -11/+11 |
| | | | | | Make the naming consistent with other classes. | ||||
| * | fixed crash when dragging to change color in color picker | toger5 | 2017-05-21 | 1 | -1/+1 |
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| * | Removal of InputEvent as built-in Variant type.. | Juan Linietsky | 2017-05-20 | 1 | -36/+61 |
| | | | | | this might cause bugs I haven't found yet.. | ||||
| * | Removal of Image from Variant, converted to a Resource. | Juan Linietsky | 2017-05-17 | 1 | -7/+7 |
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| * | Rename [gs]et_pos to [gs]et_position for Controls | Sergey Pusnei | 2017-04-10 | 1 | -1/+1 |
| | | | | | | | | | Control set_pos -> set_position Control set_global_pos -> set_global_position [gs]et_mouse_pos -> [gs]et_mouse_position [gs]et_global_mouse_pos -> [gs]et_global_mouse_position fixes #8005 | ||||
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
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| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -220/+186 |
| | | | | | | | | | | | | | | | | | | | | | | | | | I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code | ||||
| * | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -24/+24 |
| | | | | | | | This new name also makes its purpose a little clearer This is a step towards fixing #56 | ||||
| * | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -2/+2 |
| | | | | | This saves typing and is a step towards fixing #56 | ||||
| * | removed duplicated functions in class hierarchy that were bound more than once | Juan Linietsky | 2017-01-14 | 1 | -21/+21 |
| | | | | | added a check to detect this case in the future | ||||
| * | some class renames | Juan Linietsky | 2017-01-12 | 1 | -2/+2 |
| | | | | | | | TextureFrame -> TextureRect Patch9Frame -> NinePatchRect ColorFrame -> ColorRect | ||||
| * | Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a ↵ | Juan Linietsky | 2017-01-10 | 1 | -1/+1 |
| | | | | | container! | ||||
| * | -removed stop mouse and ignore mouse from control, which were confusing, ↵ | Juan Linietsky | 2017-01-08 | 1 | -4/+4 |
| | | | | | replaced by mouse filter | ||||
| * | renamed _input_event for GUI events to _gui_input, so it's more ↵ | Juan Linietsky | 2017-01-08 | 1 | -4/+4 |
| | | | | | differentiated than generalized _input | ||||
| * | Memory pool vectors (DVector) have been enormously simplified in code, and ↵ | Juan Linietsky | 2017-01-07 | 1 | -3/+3 |
| | | | | | renamed to PoolVector | ||||
| * | Editor settings categories are now tidy and beautiful! | Juan Linietsky | 2017-01-05 | 1 | -1/+1 |
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| * | Merge pull request #7431 from MarianoGnu/gles3 | Juan Linietsky | 2017-01-04 | 1 | -22/+38 |
| |\ | | | | | Fix Color Picker | ||||
| | * | Fix Color Picker | Mariano Suligoy | 2016-10-19 | 1 | -22/+38 |
| | | | | | | | Replace shaders with procedurally generated controls | ||||
| * | | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky | 2017-01-04 | 1 | -3/+3 |
| | | | | | | | | | | | | | -Modified help to display properties GDScript can still not make use of them, though. | ||||
| * | | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to ↵ | Juan Linietsky | 2017-01-02 | 1 | -24/+24 |
| | | | | | | | | | | | | | | | | | Variant. All usages of "type" to refer to classes were renamed to "class" ClassDB has been exposed to GDScript. OBJ_TYPE() macro is now GDCLASS() | ||||
| * | | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde | 2017-01-02 | 1 | -74/+39 |
| |\| | | | | | | | | | Various merge conflicts have been fixed manually and some mistakes might have been made - time will tell :) | ||||
