index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
J08nY
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
audio
/
audio_player.cpp
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fixed bug with clearing the stream in AudioPlayerStream
Marcelo Fernandez
2017-09-27
1
-4
/
+5
*
Rename get_position => get_playback_position and seek_pos => seek on audio cl...
Marcelo Fernandez
2017-09-23
1
-3
/
+3
*
Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-5
/
+5
*
Merge pull request #11230 from maxim-sheronov/fix_enum_bindings
Thomas Herzog
2017-09-15
1
-0
/
+4
|
\
|
*
Fix enums bindings
Maxim Sheronov
2017-09-13
1
-0
/
+4
*
|
Renamed play to playing property, but now playing and is_playing is the same,...
Juan Linietsky
2017-09-13
1
-2
/
+2
*
|
Fixed issues with surround sound on audio server
Marcelo Fernandez
2017-09-12
1
-8
/
+6
|
/
*
Renamed playing property of audiostreams to play, to make it clearer. Fixes #...
Juan Linietsky
2017-09-06
1
-1
/
+1
*
Fix freeze on exit on audiostreamplayers when setting invalid stream, closes ...
Juan Linietsky
2017-09-01
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
added finished signals to audio stream players, fixes #9928
Juan Linietsky
2017-08-25
1
-0
/
+13
*
Removes editor_hint from SceneTree
Ignacio Etcheverry
2017-08-19
1
-1
/
+3
*
Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-2
/
+2
*
Add object type hint for docs
Poommetee Ketson
2017-07-19
1
-1
/
+1
*
-Added AudioStreamPlayer2D, for 2D positional sound
Juan Linietsky
2017-06-18
1
-42
/
+42
*
Fix crash when saving AudioPlayer without stream.
Andreas Haas
2017-05-20
1
-0
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-101
/
+83
*
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-03-05
1
-0
/
+28
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-18
/
+18
*
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
1
-6
/
+6
*
WIP new AudioServer, with buses, effects, etc.
Juan Linietsky
2017-01-21
1
-0
/
+301