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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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*
Merge pull request #5352 from m4nu3lf/master
Juan Linietsky
2016-07-10
2
-51
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+124
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AnimationTreePlayer filters improved
m4nu3lf
2016-06-22
2
-51
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+124
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Revert "Added toggle for loop interpolation based on adolson's code"
Rémi Verschelde
2016-06-26
1
-13
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+1
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Replace 'or'/'and' keywords
George Marques
2016-06-19
1
-1
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+1
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Merge pull request #4724 from Cybolic/optional-loop-interpolation
Rémi Verschelde
2016-06-19
1
-1
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+13
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Added toggle for loop interpolation based on adolson's code
Christian Dannie Storgaard
2016-05-20
1
-1
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+13
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-Added trigger mode to tracks, useful for properties that work as triggers, s...
Juan Linietsky
2016-06-19
3
-7
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+9
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Drop empty files that are not used anywhere
Rémi Verschelde
2016-06-18
4
-104
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+0
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Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-18
1
-1
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+1
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TimeSeek node in AnimationTreePlayer now propagates filters
m4nu3lf
2016-06-10
1
-1
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+1
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remove trailing whitespace
Hubert Jarosz
2016-05-21
1
-1
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+1
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Fixed animation player auto-queue duplication and undo/redo
Paulb23
2016-05-07
1
-0
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+3
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AnimationTree: add filters to Animation nodes.
Josh Grams
2016-04-26
2
-20
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+65
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AnimationTree: set value track property per frame, not per track.
Josh Grams
2016-04-24
1
-10
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+5
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animation_started signal to AnimationPlayer
Jakub Grzesik
2016-04-14
1
-0
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+3
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Merge pull request #4308 from JoshuaGrams/atp-resources
Rémi Verschelde
2016-04-14
2
-6
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+7
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AnimationTreePlayer: fix discrete value tracks.
Josh Grams
2016-04-12
2
-6
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+7
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Merge pull request #4286 from JoshuaGrams/atp-resources
Rémi Verschelde
2016-04-12
2
-10
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+11
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AnimationTreePlayer: allow animating resource properties.
Josh Grams
2016-04-11
2
-10
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+11
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Merge pull request #4284 from JoshuaGrams/atp-process-mode
Rémi Verschelde
2016-04-12
1
-1
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+0
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AnimationTreePlayer: constructor now sets processing mode.
Josh Grams
2016-04-11
1
-1
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+0
*
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Merge pull request #4155 from JoshuaGrams/anim_tree_switched
Rémi Verschelde
2016-04-11
2
-71
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+67
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AnimationTreePlayer (transition_node_set_current): fix by removing copy-paste...
Josh Grams
2016-04-06
2
-19
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+16
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AnimationTreePlayer (set_active, reset, constructor): seek all animations to ...
Josh Grams
2016-04-06
1
-2
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+3
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AnimationTreePlayer (_process_node): more robust oneshot termination condition.
Josh Grams
2016-04-06
1
-2
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+2
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AnimationTreePlayer (_process_node:TIMESEEK): allow auto-advance with 0 xfade.
Josh Grams
2016-03-31
1
-1
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+1
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AnimationTreePlayer (_process_node:TIMESEEK): give p_seek precedence over tsn...
Josh Grams
2016-03-31
1
-6
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+6
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* AnimationTreePlayer (_process_node): remove `switched` argument.
Josh Grams
2016-03-27
2
-43
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+41
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Fix crash when tween control object previous freed
sanikoyes
2016-04-07
1
-0
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+13
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Merge pull request #3980 from JoshuaGrams/timescale-remainder
Rémi Verschelde
2016-03-09
1
-2
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+7
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TimeScale node: return +inf remaining for 0 scale.
Josh Grams
2016-03-09
1
-1
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+4
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TimeScale node: scale return value (time remaining).
Josh Grams
2016-03-07
1
-2
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+4
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remove trailing whitespace
Hubert Jarosz
2016-03-09
5
-133
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+133
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AnimationTreePlayer: distinguish value tracks.
Josh Grams
2016-03-08
1
-2
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+3
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Merge pull request #3858 from JoshuaGrams/blend3
Rémi Verschelde
2016-03-01
1
-11
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+12
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AnimationTreePlayer (Blend3): process all inputs.
Josh Grams
2016-02-28
1
-11
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+12
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AnimationTreePlayer: blend value tracks (closes #2299)
Josh Grams
2016-03-01
1
-4
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+7
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-Made some icon data types smaller so they take up less space
Juan Linietsky
2016-02-11
1
-0
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+1
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store animation names in alphabetical order, fixes #3423
Juan Linietsky
2016-02-01
1
-2
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+9
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Update copyright to 2016 in headers
George Marques
2016-01-01
11
-11
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+11
*
-fix function calls in animationtree, closes #2789
Juan Linietsky
2015-12-16
1
-1
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+1
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This fixes long standing animation bug
Sergey Lapin
2015-12-10
2
-34
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+37
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-Display on animation editor which keys are invalid and which tracks are unre...
Juan Linietsky
2015-12-05
2
-6
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+83
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Merge pull request #2707 from akien-mga/master
Juan Linietsky
2015-11-18
1
-2
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+0
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Cosmetic fixes to SCons buildsystem
Rémi Verschelde
2015-11-01
1
-2
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+0
*
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Experimental retooling of AnimationTreePlayer to allow manual advancement.
Saracen
2015-11-02
2
-10
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+105
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HTML5 exporter Improvements
Juan Linietsky
2015-09-10
2
-0
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+7
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Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-06-29
1
-9
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+12
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Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-06-06
2
-5
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+7
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improved animation editor
Juan Linietsky
2015-05-25
2
-5
/
+7
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