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* -Properly lock and and warn about switching off contact monitoring, fixes #3041Juan Linietsky2016-01-122-1/+25
* Fix delay on audio stream pauseSaracen2016-01-031-1/+1
* Properly clear/restore current camera when switching scenes. Fixes #2137Juan Linietsky2016-01-022-73/+43
* remove the invalid id error when freeing a 3D joint, fixes #2383Juan Linietsky2016-01-021-1/+1
* Update copyright to 2016 in headersGeorge Marques2016-01-0162-62/+62
* Add missing argument names in GDScript bindingsRémi Verschelde2015-12-285-7/+7
* New and corrected are override modes.Ovnuniarchos2015-12-142-2/+4
* Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2015-12-084-12/+16
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| * Merge pull request #2868 from akien-mga/pr-fix-can-move-toJuan Linietsky2015-12-082-12/+5
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| | * Fix can_move_to and rename it for more clarityRémi Verschelde2015-11-222-12/+5
| * | Added set_hidden method to Spatial and CanvasItemromulox_x2015-11-262-0/+11
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* / made the exclusion of nodes from joints optional, fixes #3015Juan Linietsky2015-12-082-2/+33
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* Merge pull request #2707 from akien-mga/masterJuan Linietsky2015-11-181-3/+1
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| * Cosmetic fixes to SCons buildsystemRémi Verschelde2015-11-011-3/+1
* | BoneAttachment fix.Saracen2015-11-021-1/+1
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* Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-10-192-2/+2
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| * misc cleanupJuan Linietsky2015-10-172-2/+2
* | -some fixes to where screen is read from rasterizerJuan Linietsky2015-10-191-0/+1
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* Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-10-132-18/+89
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| * Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-09-249-36/+381
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| * | Added ability to set custom mouse cursors. Not hardware accelerated yet.Juan Linietsky2015-09-242-18/+89
* | | Fixed theora playback. Removed theoraplayer.Juan Linietsky2015-09-261-0/+2
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* | remove required argument from streamplayer (was a bug), make it default as 0...Juan Linietsky2015-09-211-1/+1
* | Ability to visually debug geometry visually:Juan Linietsky2015-09-208-35/+380
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| * Ability to keep collisionshapes and collisionpolygons when running the game.reduz2015-09-156-34/+203
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* Rewrite of the AudioStream APIJuan Linietsky2015-09-092-42/+302
* Added gravity scale, and linear/angular damp override to 3D physics.Juan Linietsky2015-08-304-12/+100
* -added hints to sprite v/hframes, fixes truncation problemJuan Linietsky2015-08-291-2/+2
* Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky2015-06-294-11/+11
* added ability for Area (3D) to detect other areasJuan Linietsky2015-06-122-14/+278
* Merge pull request #1932 from Faless/gravity_distance_fullJuan Linietsky2015-06-072-0/+20
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| * Calculate gravity based on distance from body to gravity point (2D)Fabio Alessandrelli2015-05-181-0/+1
| * Calculate gravity based on distance from body to gravity pointFabio Alessandrelli2015-05-182-1/+20
* | Merge remote-tracking branch 'origin/master'Juan Linietsky2015-06-062-4/+39
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| * | -fixes to navigation, so edge-merging is more flexible on conflictJuan Linietsky2015-06-012-4/+39
* | | new file dialog!Juan Linietsky2015-06-061-1/+2
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* / improved animation editorJuan Linietsky2015-05-251-2/+2
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* Merge pull request #1784 from NateWardawg/sa_fixesJuan Linietsky2015-05-031-1/+1
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| * Fixed some items caught in cppcheckNathan Warden2015-05-021-1/+1
* | same fixes to 3D navmesh..Juan Linietsky2015-05-022-1/+16
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* -fix a bug in extra cull margin, closes #1760Juan Linietsky2015-05-011-0/+1
* -Fixes from source code analyzizer, closes #1768Juan Linietsky2015-05-011-2/+2
* -fix forced texture repeat in Polygon2D, now depends on texture.Juan Linietsky2015-04-282-0/+9
* -fixed bodyenter/bodyexit callback of physics bodies, fixes #1739Juan Linietsky2015-04-261-4/+7
* ability to get closest owner to point, for navigation and navigation2dJuan Linietsky2015-04-212-2/+35
* Updated copyright year in all headersJuan Linietsky2015-04-1862-191/+191
* Merge pull request #1574 from UsernameIsAReservedWord/fix_3d_spot_attenuationJuan Linietsky2015-04-072-2/+2
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| * fixes_3d_spot_attenuationyg2f2015-03-252-2/+2
* | merging okam changesJuan Linietsky2015-04-022-4/+4
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* gui in 3D demo now uses area for inputJuan Linietsky2015-03-222-0/+8