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* Check for 0 roll influenceBastiaan Olij2018-06-011-4/+7
* Improve side impulse calculationBastiaan Olij2018-06-012-5/+9
* Particles: fix corrupted scene when saved after convert (2nd try)Poommetee Ketson2018-05-131-20/+5
* Use fake audio playing property in editorShyRed2018-05-132-1/+14
* Hand-merge API hash fixes #18514Hein-Pieter van Braam2018-04-292-8/+3
* Warn about WorldEnvironment being ignoredBernhard Liebl2018-04-291-1/+9
* Fix RigidBody's configuration warning for Z axisAlexander Alekseev2018-04-281-1/+1
* Added pitch scale property to AudioStreamPlayer, AudioStreamPlayer2D and Audi...MrCdK2018-03-282-5/+21
* Don't crash when trying to add an invalid navmeshHein-Pieter van Braam2018-03-021-0/+1
* Fix visibility of gizmos on scene loadJFonS2018-02-271-2/+6
* Clean up some bad words from code commentsArtem Varaksa2018-02-221-2/+0
* Fix timer second not zero padded when < 10Poommetee Ketson2018-02-221-1/+1
* Fix typos with codespellluz.paz2018-02-221-2/+2
* Fix inconsistencies and typos in argument namesPaolo Perkovic2018-02-041-1/+1
* Merge pull request #15938 from poke1024/fix15904Rémi Verschelde2018-01-221-0/+11
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| * Fix crash on deleted rigidbodies without contact monitor (issue 15904)Bernhard Liebl2018-01-211-0/+11
* | Fix typo in CollisionObject warningRémi Verschelde2018-01-211-1/+1
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* Fix typos in code and docs with codespellRémi Verschelde2018-01-187-25/+25
* Before I forget, add warnings on areas without children (should not break any...Juan Linietsky2018-01-182-0/+16
* modify default param names in couple of signalsUnknown2018-01-121-1/+1
* Merge pull request #15606 from RandomShaper/fix-inherited-coll-shapesRémi Verschelde2018-01-124-7/+34
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| * Update collision shapes data on tree enteredPedro J. Estébanez2018-01-114-7/+34
* | Merge pull request #15620 from AndreaCatania/p4Rémi Verschelde2018-01-121-0/+2
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| * | Reset collider on ray nodeAndreaCatania2018-01-121-0/+2
* | | Renamed tree_exited to tree_exiting. tree_exited is now used for actual out o...Juan Linietsky2018-01-123-11/+11
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* | Bind many more properties to scriptsBojidar Marinov2018-01-1211-107/+79
* | Merge pull request #15531 from AndreaCatania/p2Juan Linietsky2018-01-111-1/+1
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| * | Fixed crash on duplicate GIProbe bakingAndreaCatania2018-01-111-1/+1
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* | solved particle memory leak, fixes #15591Juan Linietsky2018-01-111-0/+17
* | Fix registered light_data property type nameRuslan Mustakov2018-01-111-1/+1
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* Merge pull request #14907 from scayze/rigid_vehicleJuan Linietsky2018-01-083-77/+22
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| * Added RigidBody functionality to VehicleBodyScayze2018-01-073-77/+22
* | Add missing copyright headers and fix formattingRémi Verschelde2018-01-0571-0/+245
* | Avoid crashes in skeletonJuan Linietsky2018-01-031-2/+2
* | Merge pull request #15083 from tagcup/spatial_rot_fixJuan Linietsky2018-01-022-35/+77
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| * | Restore the behavior of Spatial rotations recently changed in c1153f5.tagcup2017-12-272-35/+77
* | | Update copyright statements to 2018Rémi Verschelde2018-01-0170-142/+141
* | | avoid error on setting skeleton from transform changedJuan Linietsky2017-12-291-0/+3
* | | Missing transform notification for Skeleton.Juan Linietsky2017-12-291-0/+1
* | | Use a different approach to update skeletons when transform changesJuan Linietsky2017-12-292-3/+17
* | | Update the skeleton on transformJuan Linietsky2017-12-291-0/+3
* | | Added more hacks to GLTF2 importer to support crap exporter (MakeHuman in thi...Juan Linietsky2017-12-281-1/+0
* | | Merge pull request #14971 from mrcdk/particles_emittingNoshyaar2017-12-272-5/+3
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| * | Set particles emitting to false when particles finish emitting with one-shot ...MrCdK2017-12-232-5/+3
* | | Change the rotate function of Spatial to be local, makes more sense. Closes #...Juan Linietsky2017-12-262-7/+5
* | | Merge pull request #14977 from volzhs/fix-crash-groupJuan Linietsky2017-12-261-1/+4
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| * | | Fix error if scene has Camera at saving scenevolzhs2017-12-251-1/+4
* | | | -Removed OpenMP support, replaced by a custom class.Juan Linietsky2017-12-243-54/+31
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* | | Merge pull request #14897 from BastiaanOlij/arvr_tweaksRémi Verschelde2017-12-231-4/+6
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| * | | Reserved controller ids 1 and 2 for left and right hand controllers and added...Bastiaan Olij2017-12-221-4/+6