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* Send body inout notifications after state is applied, fixes #4683Juan Linietsky2016-06-251-11/+13
* Show descriptive errors when look_at is improperly used, closes #5131Juan Linietsky2016-06-251-0/+9
* classref: Fixed return types in Area and Area2D (#4635)MattUV2016-05-121-2/+2
* Rotation APIs: Better exposure for degrees methodsRémi Verschelde2016-05-122-17/+41
* Fix wrong return and argument types in documentationIgnacio Etcheverry2016-05-061-2/+2
* BoneAttachments now position themselves instantly during bind.Saracen2016-04-271-0/+1
* Fix RayCast not updating when debugging collissionsIgnacio Etcheverry2016-04-271-1/+1
* Add a `sleeping_state_changed` signal to RigidBody and RigidBody2D classesBojidar Marinov2016-04-061-1/+5
* remove trailing whitespaceHubert Jarosz2016-04-0221-219/+219
* refix particles3d issue, bringing down the amount limit to 1024Nuno Donato2016-02-161-2/+2
* -Fix crash opening and closing the scene, closes #3491Juan Linietsky2016-01-311-18/+5
* Merge pull request #2698 from Faless/add_area_fixJuan Linietsky2016-01-231-2/+2
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| * Properly update node after clearing shapes in _update_shapes_from_children()Fabio Alessandrelli2015-12-021-2/+2
* | -Properly lock and and warn about switching off contact monitoring, fixes #3041Juan Linietsky2016-01-122-1/+25
* | Fix delay on audio stream pauseSaracen2016-01-031-1/+1
* | Properly clear/restore current camera when switching scenes. Fixes #2137Juan Linietsky2016-01-022-73/+43
* | remove the invalid id error when freeing a 3D joint, fixes #2383Juan Linietsky2016-01-021-1/+1
* | Update copyright to 2016 in headersGeorge Marques2016-01-0162-62/+62
* | Add missing argument names in GDScript bindingsRémi Verschelde2015-12-285-7/+7
* | New and corrected are override modes.Ovnuniarchos2015-12-142-2/+4
* | Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2015-12-084-12/+16
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| * \ Merge pull request #2868 from akien-mga/pr-fix-can-move-toJuan Linietsky2015-12-082-12/+5
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| | * | Fix can_move_to and rename it for more clarityRémi Verschelde2015-11-222-12/+5
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| * / Added set_hidden method to Spatial and CanvasItemromulox_x2015-11-262-0/+11
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* / made the exclusion of nodes from joints optional, fixes #3015Juan Linietsky2015-12-082-2/+33
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* Merge pull request #2707 from akien-mga/masterJuan Linietsky2015-11-181-3/+1
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| * Cosmetic fixes to SCons buildsystemRémi Verschelde2015-11-011-3/+1
* | BoneAttachment fix.Saracen2015-11-021-1/+1
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* Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-10-192-2/+2
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| * misc cleanupJuan Linietsky2015-10-172-2/+2
* | -some fixes to where screen is read from rasterizerJuan Linietsky2015-10-191-0/+1
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* Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-10-132-18/+89
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| * Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-09-249-36/+381
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| * | Added ability to set custom mouse cursors. Not hardware accelerated yet.Juan Linietsky2015-09-242-18/+89
* | | Fixed theora playback. Removed theoraplayer.Juan Linietsky2015-09-261-0/+2
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* | remove required argument from streamplayer (was a bug), make it default as 0...Juan Linietsky2015-09-211-1/+1
* | Ability to visually debug geometry visually:Juan Linietsky2015-09-208-35/+380
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| * Ability to keep collisionshapes and collisionpolygons when running the game.reduz2015-09-156-34/+203
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* Rewrite of the AudioStream APIJuan Linietsky2015-09-092-42/+302
* Added gravity scale, and linear/angular damp override to 3D physics.Juan Linietsky2015-08-304-12/+100
* -added hints to sprite v/hframes, fixes truncation problemJuan Linietsky2015-08-291-2/+2
* Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky2015-06-294-11/+11
* added ability for Area (3D) to detect other areasJuan Linietsky2015-06-122-14/+278
* Merge pull request #1932 from Faless/gravity_distance_fullJuan Linietsky2015-06-072-0/+20
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| * Calculate gravity based on distance from body to gravity point (2D)Fabio Alessandrelli2015-05-181-0/+1
| * Calculate gravity based on distance from body to gravity pointFabio Alessandrelli2015-05-182-1/+20
* | Merge remote-tracking branch 'origin/master'Juan Linietsky2015-06-062-4/+39
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| * | -fixes to navigation, so edge-merging is more flexible on conflictJuan Linietsky2015-06-012-4/+39
* | | new file dialog!Juan Linietsky2015-06-061-1/+2
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* / improved animation editorJuan Linietsky2015-05-251-2/+2
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