| Commit message (Expand) | Author | Age | Files | Lines |
| * | Send body inout notifications after state is applied, fixes #4683 | Juan Linietsky | 2016-06-25 | 1 | -11/+13 |
| * | Show descriptive errors when look_at is improperly used, closes #5131 | Juan Linietsky | 2016-06-25 | 1 | -0/+9 |
| * | classref: Fixed return types in Area and Area2D (#4635) | MattUV | 2016-05-12 | 1 | -2/+2 |
| * | Rotation APIs: Better exposure for degrees methods | Rémi Verschelde | 2016-05-12 | 2 | -17/+41 |
| * | Fix wrong return and argument types in documentation | Ignacio Etcheverry | 2016-05-06 | 1 | -2/+2 |
| * | BoneAttachments now position themselves instantly during bind. | Saracen | 2016-04-27 | 1 | -0/+1 |
| * | Fix RayCast not updating when debugging collissions | Ignacio Etcheverry | 2016-04-27 | 1 | -1/+1 |
| * | Add a `sleeping_state_changed` signal to RigidBody and RigidBody2D classes | Bojidar Marinov | 2016-04-06 | 1 | -1/+5 |
| * | remove trailing whitespace | Hubert Jarosz | 2016-04-02 | 21 | -219/+219 |
| * | refix particles3d issue, bringing down the amount limit to 1024 | Nuno Donato | 2016-02-16 | 1 | -2/+2 |
| * | -Fix crash opening and closing the scene, closes #3491 | Juan Linietsky | 2016-01-31 | 1 | -18/+5 |
| * | Merge pull request #2698 from Faless/add_area_fix | Juan Linietsky | 2016-01-23 | 1 | -2/+2 |
| |\ |
|
| | * | Properly update node after clearing shapes in _update_shapes_from_children() | Fabio Alessandrelli | 2015-12-02 | 1 | -2/+2 |
| * | | -Properly lock and and warn about switching off contact monitoring, fixes #3041 | Juan Linietsky | 2016-01-12 | 2 | -1/+25 |
| * | | Fix delay on audio stream pause | Saracen | 2016-01-03 | 1 | -1/+1 |
| * | | Properly clear/restore current camera when switching scenes. Fixes #2137 | Juan Linietsky | 2016-01-02 | 2 | -73/+43 |
| * | | remove the invalid id error when freeing a 3D joint, fixes #2383 | Juan Linietsky | 2016-01-02 | 1 | -1/+1 |
| * | | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 62 | -62/+62 |
| * | | Add missing argument names in GDScript bindings | Rémi Verschelde | 2015-12-28 | 5 | -7/+7 |
| * | | New and corrected are override modes. | Ovnuniarchos | 2015-12-14 | 2 | -2/+4 |
| * | | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | 2015-12-08 | 4 | -12/+16 |
| |\ \ |
|
| | * \ | Merge pull request #2868 from akien-mga/pr-fix-can-move-to | Juan Linietsky | 2015-12-08 | 2 | -12/+5 |
| | |\ \ |
|
| | | * | | Fix can_move_to and rename it for more clarity | Rémi Verschelde | 2015-11-22 | 2 | -12/+5 |
| | | |/ |
|
| | * / | Added set_hidden method to Spatial and CanvasItem | romulox_x | 2015-11-26 | 2 | -0/+11 |
| | |/ |
|
| * / | made the exclusion of nodes from joints optional, fixes #3015 | Juan Linietsky | 2015-12-08 | 2 | -2/+33 |
| |/ |
|
| * | Merge pull request #2707 from akien-mga/master | Juan Linietsky | 2015-11-18 | 1 | -3/+1 |
| |\ |
|
| | * | Cosmetic fixes to SCons buildsystem | Rémi Verschelde | 2015-11-01 | 1 | -3/+1 |
| * | | BoneAttachment fix. | Saracen | 2015-11-02 | 1 | -1/+1 |
| |/ |
|
| * | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-10-19 | 2 | -2/+2 |
| |\ |
|
| | * | misc cleanup | Juan Linietsky | 2015-10-17 | 2 | -2/+2 |
| * | | -some fixes to where screen is read from rasterizer | Juan Linietsky | 2015-10-19 | 1 | -0/+1 |
| |/ |
|
| * | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-10-13 | 2 | -18/+89 |
| |\ |
|
| | * | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-09-24 | 9 | -36/+381 |
| | |\ |
|
| | * | | Added ability to set custom mouse cursors. Not hardware accelerated yet. | Juan Linietsky | 2015-09-24 | 2 | -18/+89 |
| * | | | Fixed theora playback. Removed theoraplayer. | Juan Linietsky | 2015-09-26 | 1 | -0/+2 |
| | |/
|/| |
|
| * | | remove required argument from streamplayer (was a bug), make it default as 0... | Juan Linietsky | 2015-09-21 | 1 | -1/+1 |
| * | | Ability to visually debug geometry visually: | Juan Linietsky | 2015-09-20 | 8 | -35/+380 |
| |\ \
| |/
|/| |
|
| | * | Ability to keep collisionshapes and collisionpolygons when running the game. | reduz | 2015-09-15 | 6 | -34/+203 |
| |/ |
|
| * | Rewrite of the AudioStream API | Juan Linietsky | 2015-09-09 | 2 | -42/+302 |
| * | Added gravity scale, and linear/angular damp override to 3D physics. | Juan Linietsky | 2015-08-30 | 4 | -12/+100 |
| * | -added hints to sprite v/hframes, fixes truncation problem | Juan Linietsky | 2015-08-29 | 1 | -2/+2 |
| * | Several performance improvements, mainly in loading and instancing scenes and... | Juan Linietsky | 2015-06-29 | 4 | -11/+11 |
| * | added ability for Area (3D) to detect other areas | Juan Linietsky | 2015-06-12 | 2 | -14/+278 |
| * | Merge pull request #1932 from Faless/gravity_distance_full | Juan Linietsky | 2015-06-07 | 2 | -0/+20 |
| |\ |
|
| | * | Calculate gravity based on distance from body to gravity point (2D) | Fabio Alessandrelli | 2015-05-18 | 1 | -0/+1 |
| | * | Calculate gravity based on distance from body to gravity point | Fabio Alessandrelli | 2015-05-18 | 2 | -1/+20 |
| * | | Merge remote-tracking branch 'origin/master' | Juan Linietsky | 2015-06-06 | 2 | -4/+39 |
| |\ \ |
|
| | * | | -fixes to navigation, so edge-merging is more flexible on conflict | Juan Linietsky | 2015-06-01 | 2 | -4/+39 |
| * | | | new file dialog! | Juan Linietsky | 2015-06-06 | 1 | -1/+2 |
| |/ / |
|
| * / | improved animation editor | Juan Linietsky | 2015-05-25 | 1 | -2/+2 |
| |/ |
|