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* Merge pull request #1784 from NateWardawg/sa_fixesJuan Linietsky2015-05-031-1/+1
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| * Fixed some items caught in cppcheckNathan Warden2015-05-021-1/+1
* | same fixes to 3D navmesh..Juan Linietsky2015-05-022-1/+16
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* -fix a bug in extra cull margin, closes #1760Juan Linietsky2015-05-011-0/+1
* -Fixes from source code analyzizer, closes #1768Juan Linietsky2015-05-011-2/+2
* -fix forced texture repeat in Polygon2D, now depends on texture.Juan Linietsky2015-04-282-0/+9
* -fixed bodyenter/bodyexit callback of physics bodies, fixes #1739Juan Linietsky2015-04-261-4/+7
* ability to get closest owner to point, for navigation and navigation2dJuan Linietsky2015-04-212-2/+35
* Updated copyright year in all headersJuan Linietsky2015-04-1862-191/+191
* Merge pull request #1574 from UsernameIsAReservedWord/fix_3d_spot_attenuationJuan Linietsky2015-04-072-2/+2
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| * fixes_3d_spot_attenuationyg2f2015-03-252-2/+2
* | merging okam changesJuan Linietsky2015-04-022-4/+4
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* gui in 3D demo now uses area for inputJuan Linietsky2015-03-222-0/+8
* added spatial and node2d helper methodsJuan Linietsky2015-03-224-20/+120
* support for 2D shadow castersJuan Linietsky2015-03-023-3/+22
* fixed math in Camera::project_positionjaromirhribal2015-01-311-1/+1
* -begin work on unidirectional collision detectionJuan Linietsky2015-01-132-0/+3
* Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-01-032-0/+43
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| * -fixed issue with denormals in half precission, closes #1073Juan Linietsky2015-01-032-0/+43
* | -Work in progress visual shader editor *DOES NOT WORK YET*Juan Linietsky2015-01-033-16/+56
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* -refresh play options in property when setting samplelibrary (#1016)Juan Linietsky2015-01-021-0/+1
* -fixed silly bug in trigger check (#1051)Juan Linietsky2015-01-021-3/+2
* -typo fixed in ImmediateGeometry (#1066)Juan Linietsky2015-01-021-1/+1
* -fixed signal in #1075Juan Linietsky2015-01-021-1/+1
* FixesJuan Linietsky2014-12-201-0/+7
* Small FixesJuan Linietsky2014-12-081-0/+2
* Batch of BugfixesJuan Linietsky2014-12-075-6/+35
* NavMeshJuan Linietsky2014-11-172-1/+43
* UDP FixesJuan Linietsky2014-11-134-0/+46
* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-0527-488/+488
* Bug FixesJuan Linietsky2014-11-024-18/+28
* -Much improvement to baked light bakerJuan Linietsky2014-10-277-5/+165
* Fix light was alwasy been disabled in release mode (tools=no)marynate2014-10-161-4/+1
* -added custom metadata to physics shapes (2D only for now)Juan Linietsky2014-10-162-1/+3
* ColladaJuan Linietsky2014-10-143-1/+16
* Little BitsJuan Linietsky2014-10-127-6/+150
* Misc BitsJuan Linietsky2014-10-092-958/+0
* Build System ChangesJuan Linietsky2014-10-075-1070/+0
* missing fils from yesterday comit.Juan Linietsky2014-10-032-7/+9
* Huge Amount of BugFixJuan Linietsky2014-10-0312-50/+113
* -added collision exception to 3D Physics API tooJuan Linietsky2014-09-222-0/+28
* -variables with export in script are now IMMEDIATELY AND ALWAYS visible in pr...Juan Linietsky2014-09-224-19/+34
* Fixed too many little issues, check the issues closed today.Juan Linietsky2014-09-212-5/+33
* Fixing Issues...Juan Linietsky2014-09-192-2/+11
* CollisionPolygon (3D)Juan Linietsky2014-09-162-0/+256
* Camera FixesJuan Linietsky2014-09-152-35/+60
* 3D Physics Rework, Other StuffJuan Linietsky2014-09-156-2/+1398
* 3D Physics and Other StuffJuan Linietsky2014-09-024-118/+797
* Little BitsJuan Linietsky2014-08-1414-23/+1283
* Small Issues & MaintenanceJuan Linietsky2014-08-018-0/+970