index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
J08nY
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
3d
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge pull request #1784 from NateWardawg/sa_fixes
Juan Linietsky
2015-05-03
1
-1
/
+1
|
\
|
*
Fixed some items caught in cppcheck
Nathan Warden
2015-05-02
1
-1
/
+1
*
|
same fixes to 3D navmesh..
Juan Linietsky
2015-05-02
2
-1
/
+16
|
/
*
-fix a bug in extra cull margin, closes #1760
Juan Linietsky
2015-05-01
1
-0
/
+1
*
-Fixes from source code analyzizer, closes #1768
Juan Linietsky
2015-05-01
1
-2
/
+2
*
-fix forced texture repeat in Polygon2D, now depends on texture.
Juan Linietsky
2015-04-28
2
-0
/
+9
*
-fixed bodyenter/bodyexit callback of physics bodies, fixes #1739
Juan Linietsky
2015-04-26
1
-4
/
+7
*
ability to get closest owner to point, for navigation and navigation2d
Juan Linietsky
2015-04-21
2
-2
/
+35
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
62
-191
/
+191
*
Merge pull request #1574 from UsernameIsAReservedWord/fix_3d_spot_attenuation
Juan Linietsky
2015-04-07
2
-2
/
+2
|
\
|
*
fixes_3d_spot_attenuation
yg2f
2015-03-25
2
-2
/
+2
*
|
merging okam changes
Juan Linietsky
2015-04-02
2
-4
/
+4
|
/
*
gui in 3D demo now uses area for input
Juan Linietsky
2015-03-22
2
-0
/
+8
*
added spatial and node2d helper methods
Juan Linietsky
2015-03-22
4
-20
/
+120
*
support for 2D shadow casters
Juan Linietsky
2015-03-02
3
-3
/
+22
*
fixed math in Camera::project_position
jaromirhribal
2015-01-31
1
-1
/
+1
*
-begin work on unidirectional collision detection
Juan Linietsky
2015-01-13
2
-0
/
+3
*
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-01-03
2
-0
/
+43
|
\
|
*
-fixed issue with denormals in half precission, closes #1073
Juan Linietsky
2015-01-03
2
-0
/
+43
*
|
-Work in progress visual shader editor *DOES NOT WORK YET*
Juan Linietsky
2015-01-03
3
-16
/
+56
|
/
*
-refresh play options in property when setting samplelibrary (#1016)
Juan Linietsky
2015-01-02
1
-0
/
+1
*
-fixed silly bug in trigger check (#1051)
Juan Linietsky
2015-01-02
1
-3
/
+2
*
-typo fixed in ImmediateGeometry (#1066)
Juan Linietsky
2015-01-02
1
-1
/
+1
*
-fixed signal in #1075
Juan Linietsky
2015-01-02
1
-1
/
+1
*
Fixes
Juan Linietsky
2014-12-20
1
-0
/
+7
*
Small Fixes
Juan Linietsky
2014-12-08
1
-0
/
+2
*
Batch of Bugfixes
Juan Linietsky
2014-12-07
5
-6
/
+35
*
NavMesh
Juan Linietsky
2014-11-17
2
-1
/
+43
*
UDP Fixes
Juan Linietsky
2014-11-13
4
-0
/
+46
*
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
27
-488
/
+488
*
Bug Fixes
Juan Linietsky
2014-11-02
4
-18
/
+28
*
-Much improvement to baked light baker
Juan Linietsky
2014-10-27
7
-5
/
+165
*
Fix light was alwasy been disabled in release mode (tools=no)
marynate
2014-10-16
1
-4
/
+1
*
-added custom metadata to physics shapes (2D only for now)
Juan Linietsky
2014-10-16
2
-1
/
+3
*
Collada
Juan Linietsky
2014-10-14
3
-1
/
+16
*
Little Bits
Juan Linietsky
2014-10-12
7
-6
/
+150
*
Misc Bits
Juan Linietsky
2014-10-09
2
-958
/
+0
*
Build System Changes
Juan Linietsky
2014-10-07
5
-1070
/
+0
*
missing fils from yesterday comit.
Juan Linietsky
2014-10-03
2
-7
/
+9
*
Huge Amount of BugFix
Juan Linietsky
2014-10-03
12
-50
/
+113
*
-added collision exception to 3D Physics API too
Juan Linietsky
2014-09-22
2
-0
/
+28
*
-variables with export in script are now IMMEDIATELY AND ALWAYS visible in pr...
Juan Linietsky
2014-09-22
4
-19
/
+34
*
Fixed too many little issues, check the issues closed today.
Juan Linietsky
2014-09-21
2
-5
/
+33
*
Fixing Issues...
Juan Linietsky
2014-09-19
2
-2
/
+11
*
CollisionPolygon (3D)
Juan Linietsky
2014-09-16
2
-0
/
+256
*
Camera Fixes
Juan Linietsky
2014-09-15
2
-35
/
+60
*
3D Physics Rework, Other Stuff
Juan Linietsky
2014-09-15
6
-2
/
+1398
*
3D Physics and Other Stuff
Juan Linietsky
2014-09-02
4
-118
/
+797
*
Little Bits
Juan Linietsky
2014-08-14
14
-23
/
+1283
*
Small Issues & Maintenance
Juan Linietsky
2014-08-01
8
-0
/
+970
[next]