| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | -fix a bug in extra cull margin, closes #1760 | Juan Linietsky | 2015-05-01 | 1 | -0/+1 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | support for 2D shadow casters | Juan Linietsky | 2015-03-02 | 1 | -0/+15 |
| * | Batch of Bugfixes | Juan Linietsky | 2014-12-07 | 1 | -4/+4 |
| * | SceneMainLoop -> SceneTree | Juan Linietsky | 2014-11-05 | 1 | -1/+1 |
| * | -Much improvement to baked light baker | Juan Linietsky | 2014-10-27 | 1 | -2/+10 |
| * | Little Bits | Juan Linietsky | 2014-08-14 | 1 | -3/+18 |
| * | Small Issues & Maintenance | Juan Linietsky | 2014-08-01 | 1 | -0/+17 |
| * | Light Baker! | Juan Linietsky | 2014-06-11 | 1 | -2/+74 |
| * | Add 'mesh/skeleton' property to MeshInstance to decouple mesh->skeleton from ... | marynate | 2014-05-13 | 1 | -1/+3 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+260 |
