| Commit message (Expand) | Author | Age | Files | Lines | ||
|---|---|---|---|---|---|---|
| ... | ||||||
| | * | PBR more or less working, still working on bringing gizmos back | Juan Linietsky | 2016-10-27 | 1 | -5/+5 | |
| | * | Begining of GLES3 renderer: | Juan Linietsky | 2016-10-03 | 1 | -0/+2 | |
| * | | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 | |
| |/ | ||||||
| * | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -10/+10 | |
| * | refix particles3d issue, bringing down the amount limit to 1024 | Nuno Donato | 2016-02-16 | 1 | -2/+2 | |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 | |
| * | Add missing argument names in GDScript bindings | Rémi Verschelde | 2015-12-28 | 1 | -2/+2 | |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 | |
| * | Misc Fixes | Juan Linietsky | 2014-06-27 | 1 | -1/+1 | |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+559 | |
