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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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body_shape.cpp
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*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
Bring that Whole New World to the Old Continent too
Rémi Verschelde
2017-03-19
1
-91
/
+77
*
Style: Fix statements ending with ';;'
Rémi Verschelde
2017-03-18
1
-1
/
+1
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-12
1
-1
/
+1
*
Drop empty files that are not used anywhere
Rémi Verschelde
2016-06-18
1
-2
/
+1
*
-Added configuration warning system for nodes
Juan Linietsky
2016-05-17
1
-0
/
+13
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Add missing argument names in GDScript bindings
Rémi Verschelde
2015-12-28
1
-1
/
+1
*
Ability to visually debug geometry visually:
Juan Linietsky
2015-09-20
1
-11
/
+97
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Ability to keep collisionshapes and collisionpolygons when running the game.
reduz
2015-09-15
1
-11
/
+64
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/
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-2
/
+2
*
Bug Fixes
Juan Linietsky
2014-11-02
1
-11
/
+17
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+829