| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | | | Add null check to ParallaxLayer get_parent() calls | Hein-Pieter van Braam | 2017-08-22 | 1 | -0/+6 | |
| | | | | | | | | | | | | | This fixes #10515 | |||||
| * | | | Merge pull request #10340 from Rubonnek/remove-unnecessary-assignments | Rémi Verschelde | 2017-08-22 | 1 | -3/+1 | |
| |\ \ \ | | | | | | | | | Removed unnecessary assignments | |||||
| | * | | | Removed unnecessary assignments | Wilson E. Alvarez | 2017-08-21 | 1 | -3/+1 | |
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| * | | | | Merge pull request #10351 from neikeq/enums-are-for-the-weak | Juan Linietsky | 2017-08-21 | 10 | -58/+62 | |
| |\ \ \ \ | |/ / / |/| | | | ClassDB: Provide the enum name of integer constants | |||||
| | * | | | ClassDB: Provide the enum name of integer constants | Ignacio Etcheverry | 2017-08-20 | 10 | -59/+62 | |
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| * | | | | Merge pull request #10319 from neikeq/pr-engine-editor-hint | Juan Linietsky | 2017-08-20 | 16 | -43/+67 | |
| |\ \ \ \ | |/ / / |/| | | | Adds Engine::is_editor_hint() method | |||||
| | * | | | Removes editor_hint from SceneTree | Ignacio Etcheverry | 2017-08-19 | 16 | -43/+67 | |
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| * | | | | Added polygon antialiasing, but it does not work on nvidia. Will have to try ↵ | Juan Linietsky | 2017-08-19 | 4 | -10/+30 | |
| | |_|/ |/| | | | | | | | | something else.. | |||||
| * | | | Synchronize parameter names in definition and declaration | TwistedTwigleg | 2017-08-16 | 11 | -18/+18 | |
| | | | | | | | | | | | | | Fixes #10244. | |||||
| * | | | Fix double point in Navigation2D | Pedro J. Estébanez | 2017-08-16 | 1 | -1/+2 | |
| | |/ |/| | | | | | Fixes #10324. | |||||
| * | | Merge pull request #10339 from bojidar-bg/x-fix-scale-conflict | Ignacio Etcheverry | 2017-08-14 | 1 | -1/+1 | |
| |\ \ | | | | | | | Rename Light2D::scale to texture_scale, so it doesn't conflict | |||||
| | * | | Rename Light2D::scale to texture_scale, so it doesn't conflict | Bojidar Marinov | 2017-08-14 | 1 | -1/+1 | |
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| * | | Merge pull request #10298 from nhold/kinematic-body-2d-_move-fixes-#10107 | Rémi Verschelde | 2017-08-13 | 1 | -1/+2 | |
| |\ \ | | | | | | | Fix missing and incorrect values in return value of _move method | |||||
| | * | | Fix missing and incorrect values in return value of _move method | Nathan Hold | 2017-08-12 | 1 | -1/+2 | |
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| * / | Disabling Particles::one_shot restarts emission | Zher Huei Lee | 2017-08-12 | 1 | -0/+2 | |
| |/ | | | | Fixes #10181 | |||||
| * | Merge pull request #9987 from Rubonnek/move-members-to-initilization-list | Rémi Verschelde | 2017-08-11 | 1 | -3/+3 | |
| |\ | | | | | Moved member variables from constructor to initialization list | |||||
| | * | Moved member variables from constructor to initialization list | Wilson E. Alvarez | 2017-08-08 | 1 | -3/+3 | |
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| * | | Fixes method definitions with extra number of arguments | Ignacio Etcheverry | 2017-08-10 | 2 | -2/+2 | |
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| * | | Removes type information from method binds | Ignacio Etcheverry | 2017-08-10 | 19 | -66/+66 | |
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| * | Ability to pause particles, closes #3675 | Juan Linietsky | 2017-08-07 | 1 | -0/+9 | |
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| * | Merge pull request #10141 from ISylvox/lower_case_godot_api | Rémi Verschelde | 2017-08-07 | 5 | -7/+7 | |
| |\ | | | | | Makes all Godot API's Methods lower_case | |||||
| | * | Makes all Godot API's methods Lower Case | Indah Sylvia | 2017-08-07 | 5 | -7/+7 | |
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| * | | Merge pull request #10109 from eska014/init-particles2d-draw-order | Rémi Verschelde | 2017-08-07 | 1 | -0/+1 | |
| |\ \ | |/ |/| | Initialize Particles2D draw order property | |||||
| | * | Initialize Particles2D draw order property | L. Krause | 2017-08-05 | 1 | -0/+1 | |
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| * | | few bugs fixed thanks to explicit bool constructor and clang. | Juan Linietsky | 2017-08-05 | 1 | -0/+1 | |
| | | | | | | | | | explicit bool constructor has thus now been removed, as it served it's mission! | |||||
| * | | Merge pull request #10116 from neikeq/prop_method_ambiguities | Juan Linietsky | 2017-08-05 | 2 | -3/+3 | |
| |\ \ | | | | | | | Renames properties and methods to avoid ambiguities | |||||
| | * | | Renames properties and methods to avoid ambiguities | Ignacio Etcheverry | 2017-08-05 | 2 | -3/+3 | |
| | | | | | | | | | | | | | | | | - Method Node2D.scale(Vector2) renamed to Node2D.apply_scale(Vector2) - Property BaseButton.is_pressed renamed to BaseButton.pressed | |||||
| * | | | emit signal properly when frame has changed in autoplay, fixes #7730 | Juan Linietsky | 2017-08-05 | 1 | -0/+1 | |
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| * | | | Properly update frame range after modifying the vframe/hframes, closes #7624 | Juan Linietsky | 2017-08-05 | 1 | -2/+2 | |
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| * | | | Warn about resizing a rigidbody (2D or 3D), covers the most common cases, ↵ | Juan Linietsky | 2017-08-05 | 2 | -0/+37 | |
| | |/ |/| | | | | | closes #7615 | |||||
| * | | Merge pull request #10040 from Hassan-A/getCells3.0 | Rémi Verschelde | 2017-08-03 | 2 | -0/+16 | |
| |\ \ | | | | | | | Added get_used_cells_by_id method 3.0 | |||||
| | * | | Added get_used_cells_by_id method 3.0 | Hassan A | 2017-08-02 | 2 | -0/+16 | |
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| * | | | Merge pull request #8209 from robertdhernandez/Texture-Region-Editor-Sync | Rémi Verschelde | 2017-08-01 | 1 | -0/+1 | |
| |\ \ \ | |/ / |/| | | Texture region now updates when changing an Atlas region rect | |||||
| | * | | Texture region now updates when changing an Atlas | Robert Hernandez | 2017-06-29 | 1 | -0/+1 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Removed atlas_changed signal for AtlasTexture - Changes are now handled by _notify_change - Removed unneccesary signal connections - Texture preview now updates in real-time Fixed TextureRegionEditor constantly regenerating | |||||
| * | | | Merge pull request #9791 from bojidar-bg/6087-add-global-local-conv | Rémi Verschelde | 2017-07-24 | 2 | -0/+16 | |
| |\ \ \ | | | | | | | | | Add .to_local/.to_global methods on Node2D and Spatial | |||||
| | * | | | Add .to_local/.to_global methods on Node2D and Spatial | Bojidar Marinov | 2017-07-23 | 2 | -0/+16 | |
| | | |/ | |/| | | | | | | | | | | Those are just helpers around get_global_transform().affine_inverse().xform() and get_global_transform().xform(). Closes #6087 | |||||
| * | | | expose missing CollisionShape API for CollisionObject | Jakub Grzesik | 2017-07-24 | 2 | -0/+28 | |
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| * | | | Merge pull request #9764 from Noshyaar/pr-fix2 | Rémi Verschelde | 2017-07-24 | 4 | -14/+14 | |
| |\ \ \ | | | | | | | | | Add object type hint for docs | |||||
| | * | | | Add object type hint for docs | Poommetee Ketson | 2017-07-23 | 4 | -14/+14 | |
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| * / / | Sprite: fix disconnect nonexistent signal | Poommetee Ketson | 2017-07-23 | 1 | -13/+0 | |
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| * | | Add object type hint for docs | Poommetee Ketson | 2017-07-19 | 5 | -12/+12 | |
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| * | | Merge pull request #9355 from TwistedTwigleg/Remote_node_enhancement | Rémi Verschelde | 2017-07-11 | 2 | -1/+117 | |
| |\ \ | | | | | | | RemoteTransform and RemoteTransform2D enhancements | |||||
| | * | | Added the following features to RemoteTransform and RemoteTransform2D: | TwistedTwigleg | 2017-07-05 | 2 | -1/+117 | |
| | | | | | | | | | | | | | | | | - Added the ability to toggle changes in position, rotation, and scale - Added the ability to toggle changes in either local or global coordinates | |||||
| * | | | Merge pull request #9592 from RandomShaper/remove-warns | Thomas Herzog | 2017-07-10 | 1 | -2/+5 | |
| |\ \ \ | | | | | | | | | Remove warnings about benign situations | |||||
| | * | | | Remove warnings about benign situations | Pedro J. Estébanez | 2017-07-10 | 1 | -2/+5 | |
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| * | | | | Use the gravity constant to calculate weights | Johan Manuel | 2017-07-05 | 1 | -2/+3 | |
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| * | | | Fixed set_global_scale in Node2D. | TwistedTwigleg | 2017-07-03 | 1 | -1/+1 | |
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| * | | | Readd tilemap's shape_transform and bugfixes | Bojidar Marinov | 2017-07-01 | 3 | -7/+9 | |
| | | | | | | | | | | | | | This reverts commit a808f53020aa710ff81392e2349b8a39c55d2717. | |||||
| * | | | Revert "Fix Tileset/tilemap issues related to my adding of one-way ↵ | Juan Linietsky | 2017-07-01 | 3 | -9/+7 | |
| | | | | | | | | | | | | | collisions to them" | |||||
| * | | | -Many fixes to VisualScript, fixed property names, etc. | Juan Linietsky | 2017-06-30 | 2 | -0/+25 | |
| | | | | | | | | | | | | | | | | | | | -Added ability to set/get a field in GetSet, as well as assignment ops -Added a Select node -Fixed update bugs related to variable list and exported properties, closes #9458 | |||||
