| Commit message (Expand) | Author | Age | Files | Lines |
| * | Merge pull request #5447 from RandomShaper/parallax-layer-fix-tidy | Juan Linietsky | 2016-07-24 | 1 | -15/+4 |
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| | * | Improve parallax mirroring algorithm | Pedro J. Estébanez | 2016-06-27 | 1 | -15/+4 |
| * | | Merge pull request #4854 from Razzlegames/screenToLocal | Juan Linietsky | 2016-07-11 | 2 | -0/+12 |
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| | * | | Conversion function for screen coords to local Canvas coords | Kyle Luce | 2016-07-10 | 2 | -0/+12 |
| * | | | Merge pull request #5270 from lonesurvivor/master | Juan Linietsky | 2016-07-10 | 2 | -3/+36 |
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| | * | | | Added Tile Origin = Bottom Left option to the TileMap | Patrick Reh | 2016-06-20 | 2 | -3/+36 |
| * | | | | Merge pull request #5490 from timoschwarzer/master | Juan Linietsky | 2016-07-10 | 2 | -0/+33 |
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| | * | | | Fix Camera2D header for align() | Timo Schwarzer | 2016-06-30 | 1 | -1/+1 |
| | * | | | Add align() to realign the Camera2D to its tracked node | Timo Schwarzer | 2016-06-29 | 2 | -0/+25 |
| | * | | | Add reset_smoothing() for immediately fixing the camera to the destination lo... | Timo Schwarzer | 2016-06-29 | 2 | -0/+8 |
| * | | | | Remove unused variables (fourth pass) + dead code | Rémi Verschelde | 2016-07-08 | 3 | -19/+1 |
| * | | | | Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422 | Juan Linietsky | 2016-07-06 | 3 | -1/+14 |
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| * | / | Properly deliver localized coordinates when passing gui events through parent... | Juan Linietsky | 2016-06-27 | 1 | -55/+1 |
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| * | | Avoid mirroring to go negative to fix crash, closes #4036 | Juan Linietsky | 2016-06-26 | 1 | -0/+5 |
| * | | Added an option to ParallaxLayer to add an extra scroll offset, helps if you ... | Juan Linietsky | 2016-06-26 | 4 | -7/+50 |
| * | | Revert "Improve parallax mirroring algorithm" | Rémi Verschelde | 2016-06-26 | 1 | -4/+14 |
| * | | Ability to set draw transform as a matrix, closes #5428 | Juan Linietsky | 2016-06-26 | 2 | -0/+13 |
| * | | Merge pull request #5307 from MarianoGnu/master | Rémi Verschelde | 2016-06-26 | 1 | -0/+2 |
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| | * | | Modify margins with mouse input | MarianoGNU | 2016-06-20 | 1 | -0/+2 |
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| * | | Merge pull request #5391 from RandomShaper/parallax-layer-fix-tidy | Rémi Verschelde | 2016-06-24 | 1 | -14/+4 |
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| | * | | Improve parallax mirroring algorithm | Pedro J. Estébanez | 2016-06-24 | 1 | -14/+4 |
| * | | | Rename CanvasItem.edit_get() to edit_get_state() | George Marques | 2016-06-23 | 1 | -1/+1 |
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| * | | Fix a inherited transform bug with Camera2D preview drawing | Bojidar Marinov | 2016-06-21 | 1 | -3/+2 |
| * | | fix CanvasItem.get_global_transform() and CanvasItem.get_local_transform(), c... | Juan Linietsky | 2016-06-20 | 1 | -2/+5 |
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| * | Remove unused connection. ShaderEditor should'nt handle ShaderGraphs. | MarianoGNU | 2016-06-20 | 2 | -18/+0 |
| * | -Added trigger mode to tracks, useful for properties that work as triggers, s... | Juan Linietsky | 2016-06-19 | 1 | -1/+1 |
| * | Drop empty files that are not used anywhere | Rémi Verschelde | 2016-06-18 | 2 | -63/+0 |
| * | Add missing license headers in our source files (#5255) | Rémi Verschelde | 2016-06-18 | 18 | -0/+504 |
| * | Send body inout notifications after state is applied, fixes #4683 | Juan Linietsky | 2016-06-17 | 1 | -12/+14 |
| * | added a function CanvasItem.get_item_and_children_rect() , fixes #4738 | Juan Linietsky | 2016-06-13 | 2 | -0/+21 |
| * | Fix indentation issues in last commits | Rémi Verschelde | 2016-06-07 | 1 | -7/+6 |
| * | -Fix small bug regarding to canvas layer detection, closes #4381 | Juan Linietsky | 2016-06-06 | 1 | -13/+8 |
| * | Modified damp ranges | Daniel J. Ramirez | 2016-05-23 | 1 | -3/+3 |
| * | Clamped some light2D ranges | Daniel J. Ramirez | 2016-05-23 | 1 | -3/+3 |
| * | Polygon2D now exposes vertex colors. | Ovnuniarchos | 2016-05-23 | 2 | -1/+30 |
| * | i18n: Proofreading of all strings | Rémi Verschelde | 2016-05-21 | 3 | -3/+3 |
| * | fix compile failure when tools=no | volzhs | 2016-05-18 | 1 | -2/+2 |
| * | CanvasModulate: fix build issue with GCC | Rémi Verschelde | 2016-05-17 | 1 | -1/+1 |
| * | -Added configuration warning system for nodes | Juan Linietsky | 2016-05-17 | 28 | -3/+223 |
| * | remove old bind for add_frame of SpriteFrames | volzhs | 2016-05-17 | 1 | -2/+0 |
| * | New reworked AnimatedSprite! | Juan Linietsky | 2016-05-14 | 4 | -53/+499 |
| * | classref: Fixed return types in Area and Area2D (#4635) | MattUV | 2016-05-12 | 1 | -2/+2 |
| * | Rotation APIs: Better exposure for degrees methods | Rémi Verschelde | 2016-05-06 | 2 | -17/+36 |
| * | Fix wrong return and argument types in documentation | Ignacio Etcheverry | 2016-05-04 | 1 | -3/+3 |
| * | Merge pull request #4387 from JoshuaGrams/rigidbody2d-torque | Rémi Verschelde | 2016-04-29 | 2 | -4/+45 |
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| | * | RigidBody2D (add_force, set_inertia): new methods. | Josh Grams | 2016-04-26 | 2 | -2/+18 |
| | * | RigidBody2D: rename apply_impulse(pos) to offset. | Josh Grams | 2016-04-24 | 2 | -3/+3 |
| | * | RigidBody2D: add and bind get_inertia() method. | Josh Grams | 2016-04-20 | 2 | -0/+9 |
| | * | RigidBody2D: add and bind get/set_applied_torque. | Josh Grams | 2016-04-20 | 2 | -0/+16 |
| * | | Fix continious update with Camera2D | Bojidar Marinov | 2016-04-23 | 1 | -0/+4 |
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