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* added a function CanvasItem.get_item_and_children_rect() , fixes #4738Juan Linietsky2016-06-132-0/+21
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* Fix indentation issues in last commitsRémi Verschelde2016-06-071-7/+6
| | | | Ping @reduz.
* -Fix small bug regarding to canvas layer detection, closes #4381Juan Linietsky2016-06-061-13/+8
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* Modified damp rangesDaniel J. Ramirez2016-05-231-3/+3
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* Clamped some light2D rangesDaniel J. Ramirez2016-05-231-3/+3
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* Polygon2D now exposes vertex colors.Ovnuniarchos2016-05-232-1/+30
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* i18n: Proofreading of all stringsRémi Verschelde2016-05-213-3/+3
| | | | | | Done to ensure that no important identifiers are translatable, to fix compound strings using the new vformat() function, and some general English proofreading here and there.
* fix compile failure when tools=novolzhs2016-05-181-2/+2
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* CanvasModulate: fix build issue with GCCRémi Verschelde2016-05-171-1/+1
| | | | Bug from c195c0d.
* -Added configuration warning system for nodesJuan Linietsky2016-05-1728-3/+223
| | | | | -Added a new "add" and "instance" buttons for scene tree -Added a vformat() function to ease translation work
* remove old bind for add_frame of SpriteFramesvolzhs2016-05-171-2/+0
| | | | it causes ``ERROR: Method already bound: SpriteFrames::add_frame``
* New reworked AnimatedSprite!Juan Linietsky2016-05-144-53/+499
| | | | | | | | | -New SpriteFrames editor, with support for drag&drop, multiple animation sets, animation speed and loop. -New AnimatedSprite, with support for all the new features! AnimatedSprite3D has not been updated yet. -Added support for drag&drop to other editors, such as resourcepreload, sample library, etc.
* classref: Fixed return types in Area and Area2D (#4635)MattUV2016-05-121-2/+2
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* Rotation APIs: Better exposure for degrees methodsRémi Verschelde2016-05-062-17/+36
| | | | | | | | Made public the various set/getters for rotations in degrees. For consistency, renamed the exposed method names to remove the leading underscore, and kept the old names with a deprecation warning. Fixes #4511.
* Fix wrong return and argument types in documentationIgnacio Etcheverry2016-05-041-3/+3
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* Merge pull request #4387 from JoshuaGrams/rigidbody2d-torqueRémi Verschelde2016-04-292-4/+45
|\ | | | | Hooked up RigidBody2D torque methods
| * RigidBody2D (add_force, set_inertia): new methods.Josh Grams2016-04-262-2/+18
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| * RigidBody2D: rename apply_impulse(pos) to offset.Josh Grams2016-04-242-3/+3
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| * RigidBody2D: add and bind get_inertia() method.Josh Grams2016-04-202-0/+9
| | | | | | | | | | | | | | You can't set this value very well, since it's automatically computed from the mass and the collision shapes. But since the values are higher than many people might suspect, so being able to read it helps estimate the amount of torque you might need to apply.
| * RigidBody2D: add and bind get/set_applied_torque.Josh Grams2016-04-202-0/+16
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* | Fix continious update with Camera2DBojidar Marinov2016-04-231-0/+4
|/ | | | Closes #4406
* Merge pull request #4380 from bojidar-bg/camera2d-fix-zoomRémi Verschelde2016-04-191-1/+1
|\ | | | | Fix Camera2D ignoring zoom when checking limits
| * Fix Camera2D ignoring zoom when checking limitsBojidar Marinov2016-04-191-1/+1
| | | | | | | | Closes #1912
* | Add preview of the Camera2D's screen boundariesBojidar Marinov2016-04-191-6/+33
|/ | | | Closes #3365
* Merge pull request #4259 from neikeq/pr-issue-4224Rémi Verschelde2016-04-071-1/+1
|\ | | | | Fix RayCast not updating when debugging collissions
| * Fix RayCast not updating when debugging collissionsIgnacio Etcheverry2016-04-071-1/+1
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* | Add a `sleeping_state_changed` signal to RigidBody and RigidBody2D classesBojidar Marinov2016-04-061-1/+5
|/ | | | Closes #3911
* Fix issues with tilemap covering child nodes and old quadrantsBojidar Marinov2016-03-181-0/+9
| | | | Closes #4070
* remove trailing whitespaceHubert Jarosz2016-03-096-11/+11
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* Fix Sprite doesn't updating region_rect value in certain conditionsFranklin Sobrinho2016-03-051-5/+7
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* -Change link to new documentationJuan Linietsky2016-02-201-0/+5
| | | | -fixed bug in tilemap collision debug
* Fix NavigationPolygon references in _bind_methodRémi Verschelde2016-02-171-2/+2
| | | | Also sync the doc accordingly
* Bind method is_cell_transposedRémi Verschelde2016-02-151-0/+1
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* Added get_cellv() method to TileMapJohan Manuel2016-02-062-0/+6
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* -Take in consideration canvas layers for GUI inputJuan Linietsky2016-01-242-0/+9
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* Merge pull request #2698 from Faless/add_area_fixJuan Linietsky2016-01-231-2/+2
|\ | | | | Fix bug in Body(2D)SW::add_area
| * Properly update node after clearing shapes in _update_shapes_from_children()Fabio Alessandrelli2015-12-021-2/+2
| | | | | | | | (fix bug causing eg. CircleShape2D.set_radius to generate multiple shapes)
* | -leftover debug code was causing a crash in navigation 2d, removed it and ↵Juan Linietsky2016-01-221-0/+3
| | | | | | | | fixes #3374
* | Merge pull request #3204 from neikeq/fix_3153Rémi Verschelde2016-01-151-2/+25
|\ \ | | | | | | Consider texture offset when rotating tiles
| * | TileMap: Properly flip/rotate tiles with non-square regionIgnacio Etcheverry2016-01-041-0/+16
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| * | TileMap: Consider texture offset for rotated tilesIgnacio Etcheverry2016-01-021-2/+9
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* | | -Properly lock and and warn about switching off contact monitoring, fixes #3041Juan Linietsky2016-01-123-5/+28
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* | | Merge pull request #3300 from MarianoGnu/bug_fixingRémi Verschelde2016-01-111-0/+4
|\ \ \ | | | | | | | | fix: TouchScreenButton should stop propagating action when button is …
| * | | fix: TouchScreenButton should stop propagating action when button is removed ↵MarianoGNU2016-01-101-0/+4
| | | | | | | | | | | | | | | | from scene
* | | | It seems everyone misses the polygon decomposer output, fixes #3069Juan Linietsky2016-01-101-1/+1
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* | | | make path update when curve changes, fixes #3144Juan Linietsky2016-01-101-0/+2
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* | | removed printsAriel Manzur2016-01-091-5/+7
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* | | properly specify metadata in KB functionJuan Linietsky2016-01-031-1/+1
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* | | -Fix global transform cache not being cleared in 2D nodes, fixes many editor ↵Juan Linietsky2016-01-021-0/+1
| | | | | | | | | | | | bugs, closes #2115
* | | -Fix TouchScreenButton to work with stretch and viewport canvas transform, ↵Juan Linietsky2016-01-022-4/+4
|/ / | | | | | | closes #2286