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* Properly deliver localized coordinates when passing gui events through parent...Juan Linietsky2016-07-081-55/+1
* Avoid mirroring to go negative to fix crash, closes #4036Juan Linietsky2016-07-081-0/+5
* Rename CanvasItem.edit_get() to edit_get_state()George Marques2016-06-251-1/+1
* Fix a inherited transform bug with Camera2D preview drawingBojidar Marinov2016-06-251-3/+2
* fix CanvasItem.get_global_transform() and CanvasItem.get_local_transform(), c...Juan Linietsky2016-06-251-2/+5
* Send body inout notifications after state is applied, fixes #4683Juan Linietsky2016-06-251-12/+14
* Fix indentation issues in last commitsRémi Verschelde2016-06-251-7/+6
* -Fix small bug regarding to canvas layer detection, closes #4381Juan Linietsky2016-06-251-13/+8
* Modified damp rangesDaniel J. Ramirez2016-06-041-3/+3
* Clamped some light2D rangesDaniel J. Ramirez2016-06-041-3/+3
* classref: Fixed return types in Area and Area2D (#4635)MattUV2016-05-121-2/+2
* Rotation APIs: Better exposure for degrees methodsRémi Verschelde2016-05-122-17/+36
* Fix wrong return and argument types in documentationIgnacio Etcheverry2016-05-061-3/+3
* Fix continious update with Camera2DBojidar Marinov2016-04-271-0/+4
* Fix Camera2D ignoring zoom when checking limitsBojidar Marinov2016-04-271-1/+1
* Add preview of the Camera2D's screen boundariesBojidar Marinov2016-04-271-6/+33
* Fix RayCast not updating when debugging collissionsIgnacio Etcheverry2016-04-271-1/+1
* Add a `sleeping_state_changed` signal to RigidBody and RigidBody2D classesBojidar Marinov2016-04-061-1/+5
* Fix issues with tilemap covering child nodes and old quadrantsBojidar Marinov2016-04-021-0/+9
* remove trailing whitespaceHubert Jarosz2016-04-026-11/+11
* Fix Sprite doesn't updating region_rect value in certain conditionsFranklin Sobrinho2016-03-061-5/+7
* -Change link to new documentationJuan Linietsky2016-02-201-0/+5
* Fix NavigationPolygon references in _bind_methodRémi Verschelde2016-02-171-2/+2
* Bind method is_cell_transposedRémi Verschelde2016-02-151-0/+1
* Added get_cellv() method to TileMapJohan Manuel2016-02-062-0/+6
* -Take in consideration canvas layers for GUI inputJuan Linietsky2016-01-242-0/+9
* Merge pull request #2698 from Faless/add_area_fixJuan Linietsky2016-01-231-2/+2
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| * Properly update node after clearing shapes in _update_shapes_from_children()Fabio Alessandrelli2015-12-021-2/+2
* | -leftover debug code was causing a crash in navigation 2d, removed it and fix...Juan Linietsky2016-01-221-0/+3
* | Merge pull request #3204 from neikeq/fix_3153Rémi Verschelde2016-01-151-2/+25
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| * | TileMap: Properly flip/rotate tiles with non-square regionIgnacio Etcheverry2016-01-041-0/+16
| * | TileMap: Consider texture offset for rotated tilesIgnacio Etcheverry2016-01-021-2/+9
* | | -Properly lock and and warn about switching off contact monitoring, fixes #3041Juan Linietsky2016-01-123-5/+28
* | | Merge pull request #3300 from MarianoGnu/bug_fixingRémi Verschelde2016-01-111-0/+4
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| * | | fix: TouchScreenButton should stop propagating action when button is removed ...MarianoGNU2016-01-101-0/+4
* | | | It seems everyone misses the polygon decomposer output, fixes #3069Juan Linietsky2016-01-101-1/+1
* | | | make path update when curve changes, fixes #3144Juan Linietsky2016-01-101-0/+2
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* | | removed printsAriel Manzur2016-01-091-5/+7
* | | properly specify metadata in KB functionJuan Linietsky2016-01-031-1/+1
* | | -Fix global transform cache not being cleared in 2D nodes, fixes many editor ...Juan Linietsky2016-01-021-0/+1
* | | -Fix TouchScreenButton to work with stretch and viewport canvas transform, cl...Juan Linietsky2016-01-022-4/+4
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* | Merge pull request #3184 from vnen/update-copyright-2016Juan Linietsky2016-01-0148-48/+48
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| * | Update copyright to 2016 in headersGeorge Marques2016-01-0148-48/+48
* | | Make both lights and occluders stop working if hidden, fixes #2437Juan Linietsky2016-01-013-1/+22
* | | Make CanvasModulate deactivate when hidden, fixes #2437Juan Linietsky2016-01-011-2/+11
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* | -Improved convex decomposer for CollisionPolygon2D, fixes #2336Juan Linietsky2015-12-312-3/+50
* | -fix range limit issue in Particles2D, closes #2411Juan Linietsky2015-12-311-2/+2
* | remove error print in area collision, should be a valid situation, closes #2463Juan Linietsky2015-12-311-1/+5
* | Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2015-12-3116-33/+79
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| * | add 2d paths and joints to collision/navigation debug, fixes #2439reduz2015-12-292-13/+32