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path: root/scene/2d/tile_map.cpp (follow)
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* Fix TileMap and TileSet ClassDB bindingsRuslan Mustakov2017-11-241-1/+1
* Implement auto-tilingMariano Suligoy2017-11-201-27/+214
* Rework the canvas_item API for further improves to the canvas item editorGilles Roudiere2017-11-191-1/+1
* Fixing tilemap rotation for non top-left tiles.Vito2017-11-151-2/+2
* Disabled filter clip by default and made it optional, fixes #12368, likely ot...Juan Linietsky2017-11-101-2/+21
* Reworked how servers preallocate RIDs, should fix #10970Juan Linietsky2017-11-091-1/+3
* Rename pos to position in user facing methods and variablesletheed2017-09-201-4/+4
* Merge pull request #10361 from RandomShaper/tilemap-global-mtlRémi Verschelde2017-08-301-0/+30
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| * Let TileMap apply its materialPedro J. Estébanez2017-08-151-0/+30
* | Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* | Removed old fp_adjust code that conflicts with clipped rects, fixes #9925Juan Linietsky2017-08-251-4/+2
* | Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-2/+2
* | ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry2017-08-201-9/+12
* | Synchronize parameter names in definition and declarationTwistedTwigleg2017-08-161-4/+4
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* Removes type information from method bindsIgnacio Etcheverry2017-08-101-2/+2
* Makes all Godot API's methods Lower CaseIndah Sylvia2017-08-071-1/+1
* Added get_used_cells_by_id method 3.0Hassan A2017-08-021-0/+15
* Readd tilemap's shape_transform and bugfixesBojidar Marinov2017-07-011-3/+5
* Revert "Fix Tileset/tilemap issues related to my adding of one-way collisions...Juan Linietsky2017-07-011-5/+3
* Fix #9409, fixup #9370; tileset now has shape transform instead of offsetBojidar Marinov2017-06-301-3/+5
* Merge pull request #9370 from bojidar-bg/c-9318-oneway-tilemapsRémi Verschelde2017-06-261-6/+6
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| * Add one-way collisions and individual shape offsets for tilesetsBojidar Marinov2017-06-251-6/+6
* | Merge pull request #9318 from bojidar-bg/readd-normal-tilemapRémi Verschelde2017-06-261-2/+3
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| * Add normal map to tilemaps and tilesetsBojidar Marinov2017-06-221-2/+3
* | BuildSystem: generated files have .gen.extensionPoommetee Ketson2017-06-251-1/+1
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* Refactor layer_mask to collision_layerPoommetee Ketson2017-06-141-3/+3
* renamed all Rect2.pos to Rect2.positionalexholly2017-06-041-15/+15
* Merge pull request #8271 from MattUV/masterRémi Verschelde2017-04-091-1/+37
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| * Add set/get_collision_layer/mask_bit() to TileMapsMattUV2017-04-061-1/+37
* | Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* | New particle system, mostly working, some small features missing.Juan Linietsky2017-04-061-2/+2
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* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-489/+430
* TileMap: Respect self_modulate propertyAndreas Haas2017-03-051-0/+3
* Add Rect2 TileMap::get_used_rect(), closes #4390Bojidar Marinov2017-02-201-0/+26
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-50/+50
* Remove use of _SCS from ADD_METHODHein-Pieter van Braam2017-02-131-15/+15
* Merge pull request #6519 from RandomShaper/enhance-tilesetJuan Linietsky2017-01-141-2/+3
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| * Add modulate (color) to TileSet tilesPedro J. Estébanez2016-11-301-2/+3
* | Style: Fix whole-line commented codeRémi Verschelde2017-01-141-3/+5
* | Must now register with set_transform_notify() to get NOTIFICATION_TRANSFORM_C...Juan Linietsky2017-01-121-0/+1
* | Type renames:Juan Linietsky2017-01-111-18/+18
* | It is now possible to name layers of different kinds!Juan Linietsky2017-01-101-3/+3
* | Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-071-6/+6
* | -Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky2017-01-041-13/+18
* | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-50/+50
* | Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde2017-01-021-20/+4
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| * | Begining of GLES3 renderer:Juan Linietsky2016-10-031-11/+4
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* | Merge pull request #7406 from neikeq/pr-issue-5076Rémi Verschelde2017-01-021-3/+3
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| * | TileMap: _update_dirty_quadrants() cancel pending update pre returnIgnacio Etcheverry2017-01-011-3/+3
* | | Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
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