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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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sprite.cpp
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Author
Age
Files
Lines
*
Fix error spam with Sprite has compressed texture
volzhs
2018-04-28
1
-0
/
+3
*
Fix index out of size error on Image
volzhs
2018-04-28
1
-0
/
+21
*
Update Sprite when Texture changes
ShyRed
2018-04-28
1
-0
/
+22
*
Fix selection of Sprites using AtlasTexture in the editor.
Andreas Loew
2018-04-14
1
-1
/
+21
*
Fix uninitialized data in Sprite::_get_rects()
Bernhard Liebl
2018-03-28
1
-2
/
+2
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Merge pull request #15093 from poke1024/canvas-editor-select
Rémi Verschelde
2018-01-03
1
-32
/
+61
|
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*
More exact picking for canvas editor
Bernhard Liebl
2017-12-27
1
-32
/
+61
*
|
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
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/
*
Rework the canvas_item API for further improves to the canvas item editor
Gilles Roudiere
2017-11-19
1
-226
/
+5
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-4
/
+4
*
Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-4
/
+4
*
Properly update frame range after modifying the vframe/hframes, closes #7624
Juan Linietsky
2017-08-05
1
-2
/
+2
*
Merge pull request #8209 from robertdhernandez/Texture-Region-Editor-Sync
Rémi Verschelde
2017-08-01
1
-0
/
+1
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*
Texture region now updates when changing an Atlas
Robert Hernandez
2017-06-29
1
-0
/
+1
*
|
Sprite: fix disconnect nonexistent signal
Poommetee Ketson
2017-07-23
1
-13
/
+0
|
/
*
Usability improvements for folding. Unfortunately SpatialMaterial broke compa...
Juan Linietsky
2017-06-25
1
-0
/
+2
*
Texture rect_region drawing now clamps UV to avoid bleeding. This avoids scen...
Juan Linietsky
2017-06-18
1
-2
/
+20
*
Add normalmap support for drawing in all low level primitives. Only added sup...
Juan Linietsky
2017-06-17
1
-1
/
+18
*
renamed all Rect2.pos to Rect2.position
alexholly
2017-06-04
1
-2
/
+2
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-102
/
+88
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-28
/
+28
*
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
1
-14
/
+14
*
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-4
/
+8
*
Created new Engine singleton, and moved engine related OS functions to it.
Juan Linietsky
2017-01-13
1
-1
/
+1
*
removed unnecesary modulate funtions, which were superseded by self_modulate
Juan Linietsky
2017-01-08
1
-18
/
+1
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-30
/
+30
*
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
1
-1
/
+2
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*
Begining of GLES3 renderer:
Juan Linietsky
2016-10-03
1
-1
/
+2
*
|
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
|
Sprite: Fix inspector not showing changes on "frame" property.
Andreas Haas
2016-10-11
1
-0
/
+1
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/
*
Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422
Juan Linietsky
2016-07-06
1
-0
/
+11
*
Modify margins with mouse input
MarianoGNU
2016-06-20
1
-0
/
+2
*
i18n: Proofreading of all strings
Rémi Verschelde
2016-05-21
1
-1
/
+1
*
-Added configuration warning system for nodes
Juan Linietsky
2016-05-17
1
-0
/
+19
*
Fix Sprite doesn't updating region_rect value in certain conditions
Franklin Sobrinho
2016-03-05
1
-5
/
+7
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
-A little More control about pixel snapping in 2D
Juan Linietsky
2015-10-13
1
-0
/
+7
*
Add SpriteRegionEditor and update Polygon2DUVEditor
MarianoGNU
2015-09-28
1
-0
/
+1
*
-added hints to sprite v/hframes, fixes truncation problem
Juan Linietsky
2015-08-29
1
-2
/
+2
*
Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-06-29
1
-15
/
+19
*
made changing pivot simpler in 2D nodes (just press v with mouse over position)
Juan Linietsky
2015-06-12
1
-5
/
+5
*
improved animation editor
Juan Linietsky
2015-05-25
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
Batch of Bugfixes
Juan Linietsky
2014-12-07
1
-0
/
+6
*
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-3
/
+3
*
Modified sprite's draw notification call to use floats instead of integers so...
romulox_x
2014-10-09
1
-7
/
+7
*
-Fixed a few bugs in Viewport
Juan Linietsky
2014-04-10
1
-0
/
+201
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