| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Fix enums bindings | Maxim Sheronov | 2017-09-13 | 1 | -26/+26 |
| * | Fix various assorted warnings | Hein-Pieter van Braam | 2017-09-08 | 1 | -25/+30 |
| * | Fix use of unitialized variables | Hein-Pieter van Braam | 2017-09-02 | 1 | -1/+1 |
| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
| * | Fixed broken Line2D due to math changes in f271591ac22bd07e1b2316448dd6e9af87... | Marc Gilleron | 2017-06-14 | 1 | -3/+3 |
| * | renamed all Rect2.pos to Rect2.position | alexholly | 2017-06-04 | 1 | -2/+2 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | Fix typos in source code using codespell | Rémi Verschelde | 2017-03-24 | 1 | -1/+1 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -115/+99 |
| * | Add a bunch of missing Godot headers in own files | Rémi Verschelde | 2017-03-05 | 1 | -0/+28 |
| * | Added Line2D node that draws a polygon-based line | Marc Gilleron | 2017-01-15 | 1 | -0/+563 |
