| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Removes type information from method binds | Ignacio Etcheverry | 2017-08-10 | 1 | -4/+4 |
| * | Add object type hint for docs | Poommetee Ketson | 2017-07-19 | 1 | -4/+4 |
| * | Usability improvements for folding. Unfortunately SpatialMaterial broke compa... | Juan Linietsky | 2017-06-25 | 1 | -0/+3 |
| * | renamed occurances of ColorRamp with Gradient | Karroffel | 2017-06-14 | 1 | -1/+1 |
| * | -Added .hdr format support | Juan Linietsky | 2017-05-28 | 1 | -2/+2 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -54/+51 |
| * | Add a bunch of missing Godot headers in own files | Rémi Verschelde | 2017-03-05 | 1 | -0/+29 |
| * | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -28/+28 |
| * | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -11/+11 |
| * | Added Line2D node that draws a polygon-based line | Marc Gilleron | 2017-01-15 | 1 | -0/+307 |
