| Commit message (Expand) | Author | Age | Files | Lines |
| * | Rename [gs]et_pos to [gs]et_position for Controls | Sergey Pusnei | 2017-04-10 | 1 | -4/+4 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | Fix build on older GCC versions | Rémi Verschelde | 2017-04-07 | 1 | -3/+1 |
| * | New particle system, mostly working, some small features missing. | Juan Linietsky | 2017-04-06 | 1 | -124/+6 |
| * | Fix more property names in _change_notify calls. | Andreas Haas | 2017-04-03 | 1 | -2/+2 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -367/+278 |
| * | Many fixes to make exported scenes work better, still buggy. | Juan Linietsky | 2017-02-15 | 1 | -2/+2 |
| * | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -68/+68 |
| * | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -10/+10 |
| * | removed duplicated functions in class hierarchy that were bound more than once | Juan Linietsky | 2017-01-14 | 1 | -1/+1 |
| * | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 1 | -1/+1 |
| * | Renamed call_group to call_group_flags, made call_group without flags the def... | Juan Linietsky | 2017-01-14 | 1 | -2/+2 |
| * | New API for visibility in both CanvasItem and Spatial | Juan Linietsky | 2017-01-13 | 1 | -34/+15 |
| * | Must now register with set_transform_notify() to get NOTIFICATION_TRANSFORM_C... | Juan Linietsky | 2017-01-12 | 1 | -2/+18 |
| * | Type renames: | Juan Linietsky | 2017-01-11 | 1 | -12/+12 |
| * | It is now possible to name layers of different kinds! | Juan Linietsky | 2017-01-10 | 1 | -1/+1 |
| * | Fix modulate property bind to Color | volzhs | 2017-01-09 | 1 | -2/+2 |
| * | Begin modifying properties to make them more friendly to script and doc. | Juan Linietsky | 2017-01-03 | 1 | -8/+10 |
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -66/+66 |
| * | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde | 2017-01-02 | 1 | -109/+46 |
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| | * | 2D Shaders are working again using the new syntax, though all is buggy in gen... | Juan Linietsky | 2016-10-10 | 1 | -9/+5 |
| | * | Begining of GLES3 renderer: | Juan Linietsky | 2016-10-03 | 1 | -105/+46 |
| * | | Merge pull request #7382 from volzhs/fix-visibility | Rémi Verschelde | 2017-01-02 | 1 | -7/+2 |
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| | * | | Able to change visibility when ancestor node is hidden | volzhs | 2016-12-28 | 1 | -7/+2 |
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| * / | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
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| * | draw_line: Properly bind antialiased argument | Rémi Verschelde | 2016-08-31 | 1 | -1/+1 |
| * | More visual script improvements | Juan Linietsky | 2016-08-30 | 1 | -5/+6 |
| * | Conversion function for screen coords to local Canvas coords | Kyle Luce | 2016-07-10 | 1 | -0/+11 |
| * | Properly deliver localized coordinates when passing gui events through parent... | Juan Linietsky | 2016-06-27 | 1 | -55/+1 |
| * | Ability to set draw transform as a matrix, closes #5428 | Juan Linietsky | 2016-06-26 | 1 | -0/+12 |
| * | Rename CanvasItem.edit_get() to edit_get_state() | George Marques | 2016-06-23 | 1 | -1/+1 |
| * | fix CanvasItem.get_global_transform() and CanvasItem.get_local_transform(), c... | Juan Linietsky | 2016-06-20 | 1 | -2/+5 |
| * | Remove unused connection. ShaderEditor should'nt handle ShaderGraphs. | MarianoGNU | 2016-06-20 | 1 | -17/+0 |
| * | added a function CanvasItem.get_item_and_children_rect() , fixes #4738 | Juan Linietsky | 2016-06-13 | 1 | -0/+19 |
| * | Fix indentation issues in last commits | Rémi Verschelde | 2016-06-07 | 1 | -7/+6 |
| * | -Fix small bug regarding to canvas layer detection, closes #4381 | Juan Linietsky | 2016-06-06 | 1 | -13/+8 |
| * | Fix wrong return and argument types in documentation | Ignacio Etcheverry | 2016-05-04 | 1 | -3/+3 |
| * | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -4/+4 |
| * | -Take in consideration canvas layers for GUI input | Juan Linietsky | 2016-01-24 | 1 | -0/+8 |
| * | -Fix global transform cache not being cleared in 2D nodes, fixes many editor ... | Juan Linietsky | 2016-01-02 | 1 | -0/+1 |
| * | -Fix TouchScreenButton to work with stretch and viewport canvas transform, cl... | Juan Linietsky | 2016-01-02 | 1 | -2/+2 |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | Fix CanvasItem.draw_set_transform to act according to docs, fixes #2487 | reduz | 2015-12-29 | 1 | -1/+1 |
| * | Add missing argument names in GDScript bindings | Rémi Verschelde | 2015-12-28 | 1 | -1/+1 |
| * | -implement arrows on tabs, when too many tabs are present, fixes #2806 | Juan Linietsky | 2015-12-14 | 1 | -2/+2 |
| * | Merge pull request #2306 from dbsGen/patch-1 | Rémi Verschelde | 2015-12-10 | 1 | -0/+2 |
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| | * | Fixed the mouse position for control when it is in a canvas_layer. | Gen | 2015-07-27 | 1 | -0/+2 |
| * | | Added set_hidden method to Spatial and CanvasItem | romulox_x | 2015-11-26 | 1 | -0/+10 |
| * | | Fix propagation of NOTIFICATION_VISIBILITY_CHANGED | eska | 2015-09-26 | 1 | -1/+1 |
| * | | Ability to keep collisionshapes and collisionpolygons when running the game. | reduz | 2015-09-15 | 1 | -0/+9 |