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* optional formal changesehriche2015-05-061-2/+1
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* -some cleanupsJuan Linietsky2015-04-301-0/+2
| | | | -added tesselation function to curve and curve2d
* -Changed Godot exit to be clean.Juan Linietsky2015-04-201-1/+2
| | | | | -Added more debug information on memory cleanliness on exit (if run with -v) -Fixed several memory leaks, fixes #1731, fixes #755
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
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* merges from okam repoJuan Linietsky2015-03-031-0/+11
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* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-8/+8
| | | | | | | | | | | | -=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around
* -fix bug in cache for atlas import/exportJuan Linietsky2014-03-131-480/+498
| | | | | | | | | | -fix some menus -fixed bug in out transition curves -detect and remove file:/// in collada -remove multiscript for now -remove dependencies on mouse in OS, moved to Input -avoid fscache from screwing up (fix might make it slower, but it works) -funcref was missing, it's there now
* Fixed accidentally broken identationrafalcieslak2014-02-101-1/+1
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* Implemented Camera2D.Rotating propertyrafalcieslak2014-02-101-1/+25
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* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+484