| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Fix for smoothing camera2D when you change zoom, fix #2074. | Guilherme Felipe | 2015-09-03 | 1 | -0/+2 |
| * | new space shooter demo | Juan Linietsky | 2015-06-11 | 1 | -31/+37 |
| * | optional formal changes | ehriche | 2015-05-06 | 1 | -2/+1 |
| * | -some cleanups | Juan Linietsky | 2015-04-30 | 1 | -0/+2 |
| * | -Changed Godot exit to be clean. | Juan Linietsky | 2015-04-20 | 1 | -1/+2 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | merges from okam repo | Juan Linietsky | 2015-03-03 | 1 | -0/+11 |
| * | SceneMainLoop -> SceneTree | Juan Linietsky | 2014-11-05 | 1 | -8/+8 |
| * | -fix bug in cache for atlas import/export | Juan Linietsky | 2014-03-13 | 1 | -480/+498 |
| * | Fixed accidentally broken identation | rafalcieslak | 2014-02-10 | 1 | -1/+1 |
| * | Implemented Camera2D.Rotating property | rafalcieslak | 2014-02-10 | 1 | -1/+25 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+484 |
