aboutsummaryrefslogtreecommitdiff
path: root/scene/2d/area_2d.cpp
Commit message (Expand)AuthorAgeFilesLines
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Remove warnings about benign situationsPedro J. Estébanez2017-07-101-2/+5
* Merge pull request #8317 from RandomShaper/fix-area-monitoring-2.1Rémi Verschelde2017-04-081-8/+12
|\
| * Fix side effects of the bookkepping of Area/Area2D's monitoringPedro J. Estébanez2017-04-081-8/+12
* | Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
|/
* Fix monitoring status of Area2Dvolzhs2017-04-031-3/+8
* Bring that Whole New World to the Old Continent tooRémi Verschelde2017-03-191-270/+220
* Style: Fix statements ending with ';;'Rémi Verschelde2017-03-181-1/+1
* Fixes two problems with Area2D and remove_child()lonesurvivor2017-03-031-5/+14
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-121-1/+1
* Fix #6480, area duplicated paramPawel Kowal2016-10-091-2/+2
* Modified damp rangesDaniel J. Ramirez2016-05-231-3/+3
* classref: Fixed return types in Area and Area2D (#4635)MattUV2016-05-121-2/+2
* -Properly lock and and warn about switching off contact monitoring, fixes #3041Juan Linietsky2016-01-121-4/+4
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* remove error print in area collision, should be a valid situation, closes #2463Juan Linietsky2015-12-311-1/+5
* New and corrected are override modes.Ovnuniarchos2015-12-141-1/+1
* Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky2015-06-291-8/+9
* Merge pull request #1932 from Faless/gravity_distance_fullJuan Linietsky2015-06-071-0/+16
|\
| * Calculate gravity based on distance from body to gravity point (2D)Fabio Alessandrelli2015-05-181-0/+16
* | new file dialog!Juan Linietsky2015-06-061-0/+39
|/
* -new collision layer & mask system for 2D, for more flexible collision maskingJuan Linietsky2015-05-031-1/+33
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* add overlap test function, remove a semicolonJuan Linietsky2015-03-181-1/+1
* add functions to test overlap with another body or areaJuan Linietsky2015-03-171-0/+26
* Area2D can now detect overlap with other areasJuan Linietsky2015-03-171-18/+217
* Changes to 2D physics engineJuan Linietsky2015-01-051-9/+25
* missing fix in fileJuan Linietsky2014-12-071-1/+1
* Batch of BugfixesJuan Linietsky2014-12-071-0/+15
* UDP FixesJuan Linietsky2014-11-131-0/+21
* missing files with fixes for shower of bulletsJuan Linietsky2014-11-061-2/+2
* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-21/+21
* -fix bug in cache for atlas import/exportJuan Linietsky2014-03-131-0/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+326