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path: root/scene/2d/animated_sprite.h
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* Updates frame timeout when changing speed scalegroud2018-05-131-0/+1
* Adds a speed factor to AnimatedSpritegroud2018-05-071-0/+4
* Remove the selection rect for nodes that do not require itGilles Roudiere2018-04-031-0/+1
* 2D editor GUI input rework. Changes are:Gilles Roudiere2018-02-161-2/+4
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Rework the canvas_item API for further improves to the canvas item editorGilles Roudiere2017-11-191-4/+4
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Add null-check to get_normal_frameBenjamin Dahse2017-06-201-1/+1
* Added normalmap support to stylebox and animated sprite.Juan Linietsky2017-06-181-0/+16
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-48/+38
* removed unnecesary modulate funtions, which were superseded by self_modulateJuan Linietsky2017-01-081-1/+0
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-2/+2
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* -Added configuration warning system for nodesJuan Linietsky2016-05-171-1/+1
* New reworked AnimatedSprite!Juan Linietsky2016-05-141-7/+72
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+119