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| * | | | | | | | | | | | | | | | | | API change to set_fullscreen(enabled,screen)hurikhan2015-01-102-5/+5
| * | | | | | | | | | | | | | | | | | Make GDScript-Function ( bool OS.is_fullscreen() ) workhurikhan2015-01-101-0/+1
| * | | | | | | | | | | | | | | | | | x11-fullscreen support through GDScript( OS.set_fullscreen(bool) )hurikhan2015-01-102-0/+52
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* | | | | | | | | | | | | | | | | | Merge pull request #1432 from UsernameIsAReservedWord/fixes_platform_windows_...Juan Linietsky2015-03-221-45/+161
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| * | | | | | | | | | | | | | | | | | Update detect.pyUsernameIsAReservedWord2015-02-241-1/+1
| * | | | | | | | | | | | | | | | | | Update detect.pyUsernameIsAReservedWord2015-02-241-1/+1
| * | | | | | | | | | | | | | | | | | fixes platform/windows/detect.pyUsernameIsAReservedWord2015-02-241-45/+161
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* | | | | | | | | | | | | | | | | | New option to show/hide hidden filesrollenrolm2015-03-213-0/+7
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* | | | | | | | | | | | | | | | | New option to send canvas to render bufferJuan Linietsky2015-03-161-0/+1
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* | | | | | | | | | | | | | | | Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-03-0313-39/+165
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| * \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ Merge pull request #1437 from Hinsbart/fix_win_joyJuan Linietsky2015-03-021-3/+8
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| | * | | | | | | | | | | | | | | | fix get joystick name from registry on some systemsHinsbart2015-02-251-3/+8
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| * / / / / / / / / / / / / / / / support for 2D shadow castersJuan Linietsky2015-03-023-3/+11
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| * | | | | | | | | | | | | | | support for light and normal mapping in 2DJuan Linietsky2015-02-181-3/+2
| * | | | | | | | | | | | | | | fix for “no viable conversion from 'NSPoint' (aka '_NSPoint') to 'CGPoint'â...greay2015-02-171-1/+1
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| * | | | | | | | | | | | | | begin new serialization frameworkJuan Linietsky2015-02-151-1/+0
| * | | | | | | | | | | | | | fixes to mouse warpJuan Linietsky2015-02-143-3/+23
| * | | | | | | | | | | | | | fix get_joy_name() on windowsHinsbart2015-02-122-1/+52
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| * | | | | | | | | | | | | add support for CADisplayLinkRhody Lugo2015-02-102-0/+40
| * | | | | | | | | | | | | Merge pull request #1300 from umxprime/fix/ios-init-crashJuan Linietsky2015-02-091-7/+12
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| | * | | | | | | | | | | | | Fix init crash on iPad 1st gen device with iOS 5.1.1Maxime CHAPELET2015-01-231-7/+12
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| * | | | | | | | | | | | | Merge pull request #1299 from umxprime/fix/isim-sdk-pathJuan Linietsky2015-02-091-1/+1
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| | * | | | | | | | | | | | | Fix iOS Simulator SDK path for isim platform.Maxime CHAPELET2015-01-221-1/+1
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| * | | | | | | | | | | | | Merge pull request #1259 from laganojunior/feature/fix_modifier_key_unpressJuan Linietsky2015-02-091-3/+4
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| | * | | | | | | | | | | | | Fix whitespace on previous commitManuel Lagang2015-01-171-1/+1
| | * | | | | | | | | | | | | Modifiers are unset on events for the modifier key itselfManuel Lagang2015-01-171-3/+4
| * | | | | | | | | | | | | | Adjust x11/detect.pysambler2015-01-271-17/+11
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| * | | | | | | | | | | | | Fix mingw windows build errormarynate2015-01-181-0/+4
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* / | | | | | | | | | | | merges from okam repoJuan Linietsky2015-03-0310-105/+190
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* | | | | | | | | | | | Merge pull request #1188 from hurikhan/scons_coloredJuan Linietsky2015-01-173-0/+9
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| * | | | | | | | | | | | -try fixing LLVM color diagnostic on osxhurikhan2015-01-131-1/+1
| * | | | | | | | | | | | osx support for llvm coloring addedhurikhan2015-01-121-0/+3
| * | | | | | | | | | | | SCons: colored compilationhurikhan2015-01-122-0/+6
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* | | | | | | | | | | | Merge pull request #1223 from NateWardawg/masterJuan Linietsky2015-01-171-1/+1
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| * | | | | | | | | | | Set the default Linux extension to nothing.Nathan Warden2015-01-151-1/+1
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* / | | | | | | | | | added nvidia optimus enablementthe_mech2015-01-171-0/+3
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* | | | | | | | | | Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-01-1317-44/+27
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| * | | | | | | | | -Initial (untested) implementation of 2D shaders. Probably broken, will be fi...Juan Linietsky2015-01-111-1/+1
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| * | | | | | | | Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-01-103-1/+97
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| * | | | | | | | 2D Rewrite Step [1]Juan Linietsky2015-01-1017-44/+27
* | | | | | | | | fixesJuan Linietsky2015-01-132-6/+9
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* | | | | | | | Create the test string to detect kb layouts directly from the unicode charsRhody Lugo2015-01-081-3/+1
* | | | | | | | OS X: Add keyboard layout detection and fix buildRhody Lugo2015-01-083-1/+99
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* | | | | / / -attempt to be friendlier on non english keyboardsJuan Linietsky2015-01-041-2/+2
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* | | | | | Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-01-031-0/+21
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| * | | | | | -added new code completion guess locations, closes #1032Juan Linietsky2015-01-031-0/+21
* | | | | | | -Work in progress visual shader editor *DOES NOT WORK YET*Juan Linietsky2015-01-034-13/+84
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* | | | | | -accelerometer precission changed to "GAME" (#1015)Juan Linietsky2015-01-021-1/+1
* | | | | | Reduce android build size(-fvisibility=hidden)sanikoyes2014-12-251-3/+3
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* | | | | Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2014-12-2110-211/+283
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