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* Change ".." punctuation for "..." in editor strings (#16507)Hugo Locurcio2018-04-221-7/+7
* Provide error details when in-app purchase failsRuslan Mustakov2018-04-193-13/+14
* Fix Android input source checksRuslan Mustakov2018-04-161-2/+2
* iPhone X support and iOS-related fixesRuslan Mustakov2018-04-116-77/+117
* Fix custom cursor when it's hiddenGuilherme Felipe2018-04-093-2/+15
* Merge pull request #17742 from marcelofg55/audio_device_listJuan Linietsky2018-04-071-2/+2
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| * Added new audio device functions to set/get the audio deviceMarcelo Fernandez2018-03-261-2/+2
* | Remove size restriction for mouse cursorGuilherme Felipe2018-04-053-15/+12
* | Merge pull request #17827 from bruvzg/macos_shortcut_key_remapping_fixRémi Verschelde2018-04-051-3/+106
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| * | [macOS] Fix keyboard shortcuts on non QWERTY keyboard layouts.bruvzg2018-03-281-3/+106
* | | Merge pull request #17777 from bruvzg/macos_exit_codeRémi Verschelde2018-04-041-1/+1
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| * | | [macOS] Return exit code specified by `OS.exit_code` parameter.bruvzg2018-03-261-1/+1
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* | | Merge pull request #17792 from eska014/enginejs-preloadpathsRémi Verschelde2018-04-043-16/+33
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| * | | Fix engine.js startGame() when loading from directoryLeon Krause2018-03-271-3/+14
| * | | Allow custom path when using engine.js preloadFile() with URLLeon Krause2018-03-271-3/+3
| * | | Fix engine.js preloadFile() with directoriesLeon Krause2018-03-271-3/+13
| * | | Expose Emscripten libs to engine.js discreetlyLeon Krause2018-03-273-10/+6
* | | | Merge pull request #17801 from endragor/android-input-checksRémi Verschelde2018-04-041-4/+23
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| * | | | Add safety checks when handling Android inputRuslan Mustakov2018-03-271-4/+23
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* | | | Merge pull request #17880 from litdeviant/masterRémi Verschelde2018-04-031-1/+1
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| * | | | Fix UpdatePowerInfo method implementation in PowerIphone classIgors Vaitkus2018-03-311-1/+1
* | | | | Merge pull request #17836 from eska014/detect-emconfigRémi Verschelde2018-04-031-5/+15
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| * | | | | Detect and configure JavaScript build per Emscripten configuration fileLeon Krause2018-03-291-5/+15
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* | | | | Merge pull request #17844 from Faless/uwp_fixRémi Verschelde2018-04-021-0/+2
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| * | | | Fix UWP build after #17194Fabio Alessandrelli2018-03-291-0/+2
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* | | | Fix bug in HTML5 HTTPClient.Fabio Alessandrelli2018-03-301-1/+1
* | | | Fix IPhone and OSX cross compilationFabio Alessandrelli2018-03-282-1/+7
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* | / Merge pull request #17760 from eska014/html5-refactorRémi Verschelde2018-03-267-209/+99
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| * Refactor JavaScript platform build scriptLeon Krause2018-03-267-209/+99
* | Revert "Implement OS_OSX::execute"bruvzg2018-03-232-50/+0
* | Fix dragging window from non-retina to retina display.bruvzg2018-03-221-0/+1
* | Fix several in-class initialization clang warningMarcelo Fernandez2018-03-222-1/+2
* | Merge pull request #17653 from eska014/rwlock-dummyRémi Verschelde2018-03-211-1/+1
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| * Add RWLockDummy for NO_THREADS buildsLeon Krause2018-03-201-1/+1
* | Prevent android to split-screenXavier Sellier2018-03-211-1/+2
* | Merge pull request #17645 from volzhs/android-device-infoRémi Verschelde2018-03-201-2/+8
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| * | Fix getting Android device informationvolzhs2018-03-201-2/+8
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* / Implement OS_OSX::executebruvzg2018-03-192-0/+50
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* Disable Emscripten assertions in release_debug buildsLeon Krause2018-03-181-1/+2
* Fix typo in engine.jsLeon Krause2018-03-161-2/+2
* Fix MinGW cross-buildbruvzg2018-03-151-2/+3
* Added missing import BoolVariableBastiaan Olij2018-03-152-2/+3
* Check only for WebGL 1.0, move test to HTML fileLeon Krause2018-03-152-12/+15
* Enable SCons to autodetect Windows MSVC compilerGary Oberbrunner2018-03-132-155/+213
* Merge pull request #17311 from marcelofg55/export_err_checksRémi Verschelde2018-03-131-4/+6
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| * Improved error checking at EditorExportPlatformPC::export_projectMarcelo Fernandez2018-03-061-4/+6
* | Merge pull request #17440 from viktor-ferenczi/issue-5042Rémi Verschelde2018-03-132-15/+14
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| * | Properly closing all files in Python codeViktor Ferenczi2018-03-112-15/+14
* | | fix iOS build - error due to GLES2 missing include (with the advice from bruv...Yannick Le Duc2018-03-131-0/+1
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* / Reinstate WebGL 1.0 driver in HTML5 platformLeon Krause2018-03-071-6/+23
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