index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
J08nY
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
platform
/
x11
/
os_x11.cpp
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
|
|
|
|
* fix compilation without scons experimental_wm_api=yes
hurikhan
2015-01-22
1
-5
/
+5
*
|
|
|
|
* multi_screen testing + bugfixes
hurikhan
2015-01-18
1
-16
/
+32
*
|
|
|
|
* cleanup window state handling
hurikhan
2015-01-17
1
-32
/
+30
*
|
|
|
|
Make it set_minimized() + set_maximized() work in both worlds: Unity and LXDE
hurikhan
2015-01-17
1
-4
/
+22
*
|
|
|
|
added the following methods:
hurikhan
2015-01-17
1
-6
/
+131
*
|
|
|
|
fixing the warnings in os_x11.cpp
hurikhan
2015-01-16
1
-12
/
+12
*
|
|
|
|
WIP -- set_resizable() + is_resizable added
hurikhan
2015-01-15
1
-14
/
+43
*
|
|
|
|
minor cleanup
hurikhan
2015-01-14
1
-10
/
+14
*
|
|
|
|
get_screen() + set_screen() added
hurikhan
2015-01-14
1
-16
/
+55
*
|
|
|
|
Using Xinerama extension for getting screen info
hurikhan
2015-01-13
1
-14
/
+28
*
|
|
|
|
get_screen_position() added
hurikhan
2015-01-13
1
-0
/
+12
*
|
|
|
|
introduced the scons experimental_wm_api switch:
hurikhan
2015-01-13
1
-0
/
+32
*
|
|
|
|
get_screen_size() added
hurikhan
2015-01-11
1
-0
/
+8
*
|
|
|
|
get_screen_count() added
hurikhan
2015-01-11
1
-0
/
+7
*
|
|
|
|
get_window_size() + set_window_size() added
hurikhan
2015-01-11
1
-1
/
+17
*
|
|
|
|
get_window_position() + set_window_position() added
hurikhan
2015-01-11
1
-30
/
+56
*
|
|
|
|
Merge branch 'master' into x11-fullscreen
hurikhan
2015-01-11
1
-5
/
+4
|
\
|
|
|
|
|
*
|
|
|
2D Rewrite Step [1]
Juan Linietsky
2015-01-10
1
-5
/
+4
|
|
|
_
|
/
|
|
/
|
|
*
|
|
|
First attempt of restoring the window at the old position
hurikhan
2015-01-11
1
-11
/
+29
*
|
|
|
Make fullscreen-switching is working with LXDE/Openbox
hurikhan
2015-01-10
1
-48
/
+42
*
|
|
|
API change to set_fullscreen(enabled,screen)
hurikhan
2015-01-10
1
-2
/
+2
*
|
|
|
Make GDScript-Function ( bool OS.is_fullscreen() ) work
hurikhan
2015-01-10
1
-0
/
+1
*
|
|
|
x11-fullscreen support through GDScript( OS.set_fullscreen(bool) )
hurikhan
2015-01-10
1
-0
/
+49
|
/
/
/
*
|
|
-ability to set default textures in shader (needed for visual shader editing)
Juan Linietsky
2014-12-21
1
-4
/
+4
*
|
|
Implemented PulseAudio backend and fixed audio driver selection on X11
Alexander Stillich
2014-12-19
1
-0
/
+16
|
|
/
|
/
|
*
|
-Ability to ask for documents/pictures/etc system dirs.
Juan Linietsky
2014-12-02
1
-1
/
+67
|
/
*
- more fixes on #672 on windows
Juan Linietsky
2014-09-19
1
-0
/
+13
*
Merge pull request #635 from adolson/wutf
Juan Linietsky
2014-09-17
1
-1
/
+0
|
\
|
*
removed output "WUTF" when show/hide mouse cursor
Dana Olson
2014-08-20
1
-1
/
+0
*
|
re-added old method for openbox/lxde (possibly others)
Dana Olson
2014-09-16
1
-0
/
+13
*
|
cleanup
Dana Olson
2014-09-16
1
-2
/
+3
*
|
removed old method
Dana Olson
2014-09-16
1
-15
/
+0
*
|
fullscreen fix on ubuntu
Dana Olson
2014-09-16
1
-2
/
+19
*
|
borderless fullscreen window support for x11
Dana Olson
2014-08-25
1
-0
/
+33
|
/
*
Small Issues & Maintenance
Juan Linietsky
2014-08-01
1
-12
/
+34
*
Merge pull request #445 from Raventara/master
reduz
2014-06-11
1
-0
/
+14
|
\
|
*
added XClassHint to windows in OS_X11::initialize for improved window managem...
Russell
2014-05-22
1
-0
/
+14
*
|
Making Godot Easier to Use..
Juan Linietsky
2014-05-24
1
-20
/
+16
|
/
*
-Fixed viewport stretch bugs
Juan Linietsky
2014-04-18
1
-0
/
+5
*
-Fixed a few bugs in Viewport
Juan Linietsky
2014-04-10
1
-2
/
+0
*
ifdef out body of probe_joystick and process_joysticks on freebsd until a wor...
Rob Messick
2014-02-23
1
-0
/
+4
*
Only include linux/joystick.h on linux
Rob Messick
2014-02-23
1
-2
/
+3
*
Addressed comments by Terseus to match the spec
Vinzenz Feenstra
2014-02-14
1
-5
/
+5
*
x11: Set icon issue fix
Vinzenz Feenstra
2014-02-14
1
-20
/
+11
*
-fixed export templates not loading/exporting on Windows
Juan Linietsky
2014-02-13
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+1300
[prev]