| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Moved deleting sample player in OS finalize methods to before deleting audio ↵ | Saracen | 2015-11-02 | 1 | -1/+2 |
| | | | | | server to prevent crash when exiting. | ||||
| * | Made the Atom net_wm_icon local | Phobos Tro | 2015-10-26 | 1 | -24/+5 |
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| * | Fixing memory leaks | Phobos Tro | 2015-10-25 | 1 | -15/+24 |
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| * | fixes broken 3D in editor | Juan Linietsky | 2015-10-17 | 1 | -7/+3 |
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| * | Merge pull request #2485 from masoudbh3/fix-x11-editor-boot-splash | Juan Linietsky | 2015-10-17 | 1 | -0/+6 |
| |\ | | | | | Fix X11 Editor Boot Splash (Maximized Boot Splash) | ||||
| | * | Fix X11 Editor Boot Splash | masoud bh | 2015-09-17 | 1 | -0/+6 |
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| * | | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-09-24 | 1 | -0/+10 |
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| | * | | Properly implement OS.alert() from script, and use xmessage on X11 | Juan Linietsky | 2015-09-21 | 1 | -0/+10 |
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| * / | Added ability to set custom mouse cursors. Not hardware accelerated yet. | Juan Linietsky | 2015-09-24 | 1 | -1/+15 |
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| * | new editor settings customization of where to run the game from the editor | Juan Linietsky | 2015-08-30 | 1 | -2/+14 |
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| * | -fixes to capture mode | Juan Linietsky | 2015-08-29 | 1 | -2/+51 |
| | | | | | -ability to drag spinboxes and tree ranges to change values, like in Unity or Unreal | ||||
| * | Use tabs instead of spaces. | Jari Ronkainen | 2015-07-23 | 1 | -1/+1 |
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| * | Fix audio driver setup if the first driver fails. | Jari Ronkainen | 2015-07-23 | 1 | -0/+1 |
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| * | ability to run 2D physics in a thread | Juan Linietsky | 2015-05-26 | 1 | -1/+3 |
| | | | | | | also, 2D physics is now thread safe too. see physics_2d/thread_model | ||||
| * | optional formal changes | ehriche | 2015-05-06 | 1 | -2/+2 |
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| * | -Changed Godot exit to be clean. | Juan Linietsky | 2015-04-20 | 1 | -0/+3 |
| | | | | | | -Added more debug information on memory cleanliness on exit (if run with -v) -Fixed several memory leaks, fixes #1731, fixes #755 | ||||
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
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| * | improved save path error messages for scene, textures and audio, fixes #1514 | Juan Linietsky | 2015-04-12 | 1 | -0/+1 |
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| * | Modified OSX11 to try alternative audio drivers if pulseaudio does not work ↵ | Juan Linietsky | 2015-04-12 | 1 | -1/+14 |
| | | | | | or user dislikes lennart potering , fixes #1511 | ||||
| * | New API: build fixes for x11 | rollenrolm | 2015-03-23 | 1 | -6/+6 |
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| * | Merge pull request #1542 from jotson/wmclass | Juan Linietsky | 2015-03-22 | 1 | -3/+2 |
| |\ | | | | | Reverted change to classHint | ||||
| | * | Reverted change to classHint | John Watson | 2015-03-22 | 1 | -3/+2 |
| | | | | | | | | | | | | | | | | | | | | | Using `char wmclass[] = "Godot"` causes `xprop` to report the following for WM_CLASS: `WM_CLASS(STRING) = "\200\326\322\365\377\177", "\200\326\322\365\377\177"` This makes the Unity window manager fail to connect the running app with the icon on the launcher. | ||||
| * | | fixes to new window management API | Juan Linietsky | 2015-03-22 | 1 | -15/+16 |
| |/ | | | | | | -needs testing on Linux -needs testing on Windows -NEED SOMEONE TO IMPLEMENT IT ON OSX!! PLEASE HELP! | ||||
| * | fix introduced bug | hurikhan | 2015-03-08 | 1 | -1/+1 |
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| * | Renamed EXPERIMENTAL_WM_API to NEW_WM_API | hurikhan | 2015-02-15 | 1 | -6/+6 |
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| * | Merge remote-tracking branch 'upstream/master' into x11-window-management | hurikhan | 2015-02-15 | 1 | -1/+5 |
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| | * | fixes to mouse warp | Juan Linietsky | 2015-02-14 | 1 | -1/+5 |
| | | | | | | | | | | | | | | | | | | | -can warp now from viewport and control, in their respective coordinate systems -warp is now local to the window on Windows and OSX. IF YOU RUN OSX, PLEASE TEST THIS! And make sure it works!, new code is in OS_OSX::warp_mouse_pos. I don't have OSX so i can't test! | ||||
| * | | cleanup + MouseGrab | hurikhan | 2015-02-12 | 1 | -47/+32 |
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| * | | * fix compilation without scons experimental_wm_api=yes | hurikhan | 2015-01-22 | 1 | -5/+5 |
| | | | | | | | | | * Extended the demo with an addional MouseGrab Test | ||||
| * | | * multi_screen testing + bugfixes | hurikhan | 2015-01-18 | 1 | -16/+32 |
| | | | | | | | | | | | | | * ALT-TAB is working * tested on Ubuntu 14.10 Unity + LXDE * minor cleanup | ||||
| * | | * cleanup window state handling | hurikhan | 2015-01-17 | 1 | -32/+30 |
| | | | | | | | | | * first attemps in handling ALT+TABa (WIP) | ||||
| * | | Make it set_minimized() + set_maximized() work in both worlds: Unity and LXDE | hurikhan | 2015-01-17 | 1 | -4/+22 |
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| * | | added the following methods: | hurikhan | 2015-01-17 | 1 | -6/+131 |
| | | | | | | | | | | | | | | | * set_minimized(bool) * bool is_minimized() * set_maximized(bool) * bool is_maximized() | ||||
| * | | fixing the warnings in os_x11.cpp | hurikhan | 2015-01-16 | 1 | -12/+12 |
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| * | | WIP -- set_resizable() + is_resizable added | hurikhan | 2015-01-15 | 1 | -14/+43 |
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| * | | minor cleanup | hurikhan | 2015-01-14 | 1 | -10/+14 |
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| * | | get_screen() + set_screen() added | hurikhan | 2015-01-14 | 1 | -16/+55 |
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| * | | Using Xinerama extension for getting screen info | hurikhan | 2015-01-13 | 1 | -14/+28 |
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| * | | get_screen_position() added | hurikhan | 2015-01-13 | 1 | -0/+12 |
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| * | | introduced the scons experimental_wm_api switch: | hurikhan | 2015-01-13 | 1 | -0/+32 |
| | | | | | | | | | | | | | | | ================================================ Usage: scons p=x11 experimental_wm_api=yes | ||||
| * | | get_screen_size() added | hurikhan | 2015-01-11 | 1 | -0/+8 |
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| * | | get_screen_count() added | hurikhan | 2015-01-11 | 1 | -0/+7 |
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| * | | get_window_size() + set_window_size() added | hurikhan | 2015-01-11 | 1 | -1/+17 |
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| * | | get_window_position() + set_window_position() added | hurikhan | 2015-01-11 | 1 | -30/+56 |
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| * | | Merge branch 'master' into x11-fullscreen | hurikhan | 2015-01-11 | 1 | -5/+4 |
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| | * | 2D Rewrite Step [1] | Juan Linietsky | 2015-01-10 | 1 | -5/+4 |
| | | | | | | | | | | | | | | | | | -=-=-=-=-=-=-=-=-=- -Moved drawing code to a single function that takes linked list (should make it easier to optimize in the future). -Implemented Z ordering of 2D nodes. Node2D and those that inherit have a visibility/Z property that affects drawing order (besides the tree order) -Removed OpenGL ES 1.x support. Good riddance! | ||||
| * | | First attempt of restoring the window at the old position | hurikhan | 2015-01-11 | 1 | -11/+29 |
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| * | | Make fullscreen-switching is working with LXDE/Openbox | hurikhan | 2015-01-10 | 1 | -48/+42 |
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| * | | API change to set_fullscreen(enabled,screen) | hurikhan | 2015-01-10 | 1 | -2/+2 |
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| * | | Make GDScript-Function ( bool OS.is_fullscreen() ) work | hurikhan | 2015-01-10 | 1 | -0/+1 |
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