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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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Commit message (
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Author
Age
Files
Lines
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
15
-15
/
+15
*
WinRT: Remove unneeded include
George Marques
2017-08-25
1
-1
/
+0
*
Add closest_power_of_2 func and implement mix_rate/latency on OS X
Marcelo Fernandez
2017-08-18
1
-1
/
+1
*
Style: Apply clang-format on all files
Rémi Verschelde
2017-07-30
6
-51
/
+49
*
WinRT: Fix problem with Cert Kit validation
George Marques
2017-07-12
1
-2
/
+1
*
WinRT: Fix exporting problems
George Marques
2017-06-26
1
-8
/
+8
*
BuildSystem: generated files have .gen.ext
Poommetee Ketson
2017-06-25
2
-5
/
+5
*
WinRT: Add Gamepad vibration support
George Marques
2017-06-24
2
-18
/
+69
*
WinRT: Fix Gamepad input
George Marques
2017-06-24
1
-28
/
+22
*
Fix cherry-picking issues caused by code updates
George Marques
2017-06-07
5
-173
/
+141
*
Change winrt build to be less dependent on ANGLE
George Marques
2017-06-07
2
-7
/
+8
*
Add Windows Universal export to editor
George Marques
2017-06-07
2
-0
/
+2378
*
Remove embedded ANGLE headers
George Marques
2017-06-07
15
-5943
/
+0
*
Implement missing WinRT functions
George Marques
2017-06-07
13
-299
/
+1524
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
7
-0
/
+7
*
Bring that Whole New World to the Old Continent too
Rémi Verschelde
2017-03-19
8
-389
/
+293
*
Improvements to scons defined WINVER/_WIN32_WINNT
Fabio Alessandrelli
2017-01-12
1
-0
/
+4
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-12
7
-7
/
+35
*
style: Various other PEP8 fixes in Python files
Rémi Verschelde
2016-11-02
1
-2
/
+2
*
style: Fix PEP8 blank lines issues in Python files
Rémi Verschelde
2016-11-02
1
-5
/
+4
*
style: Fix PEP8 whitespace issues in Python files
Rémi Verschelde
2016-11-02
1
-30
/
+30
*
style: Start applying PEP8 to Python files, indentation issues
Rémi Verschelde
2016-11-02
2
-98
/
+98
*
SCsub: Add python shebang as a hint for syntax highlighting
Rémi Verschelde
2016-10-30
1
-0
/
+2
*
Drop nedmalloc which is apparently not used anymore
Rémi Verschelde
2016-10-30
1
-1
/
+0
*
WinRT: Add missing license file for ANGLE
Rémi Verschelde
2016-07-14
2
-213
/
+32
*
Added function to notify ScriptLanguage when a thread is created/freed, allow...
Juan Linietsky
2016-06-25
1
-0
/
+2
*
Fixed iCCp chunk in pngs
J08nY
2016-06-22
1
-0
/
+0
*
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-18
7
-3
/
+142
*
Remove trailing spaces
Rémi Verschelde
2016-04-02
1
-5
/
+5
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
9
-69
/
+69
*
remove pc_joystick_map.h
hondres
2016-02-01
1
-1
/
+0
*
Remove unnecessary null pointer checks
Emmanuel Leblond
2016-01-04
1
-2
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
2
-2
/
+2
*
Added missing \n in script error output.
ZuBsPaCe
2015-11-19
1
-1
/
+1
*
Nice error output padding. Code location behind " At: " is now aligned with t...
ZuBsPaCe
2015-11-19
1
-3
/
+3
*
Removed ANSI error codes from windows terminal error output. Windows does not...
ZuBsPaCe
2015-11-19
1
-6
/
+6
*
Inconsistent code formatting in print_error (Newlines and spaces)
ZuBsPaCe
2015-11-19
1
-9
/
+9
*
Merge pull request #2718 from SaracenOne/audio_system_crash_fix
Juan Linietsky
2015-11-18
1
-1
/
+2
|
\
|
*
Moved deleting sample player in OS finalize methods to before deleting audio ...
Saracen
2015-11-02
1
-1
/
+2
*
|
Fix error messages forcing a white font for subsequent messages
Rémi Verschelde
2015-11-10
1
-6
/
+6
*
|
Display error type (error, warning, script error) in OS::print_error
Rémi Verschelde
2015-11-10
1
-8
/
+18
|
/
*
newline fixes
reduz
2015-10-08
17
-6513
/
+6513
*
Added ability to set custom mouse cursors. Not hardware accelerated yet.
Juan Linietsky
2015-09-24
1
-0
/
+2
*
Complete fix for windows compilability
est31
2015-06-07
1
-1
/
+2
*
Fix windows compilability
est31
2015-06-07
2
-7
/
+9
*
Add OS.get_time_zone_info function
est31
2015-06-06
1
-0
/
+16
*
Add utc param to get_time and get_date methods
est31
2015-06-06
2
-6
/
+12
*
Use local time for both time and date on win
est31
2015-06-06
1
-2
/
+2
*
support for light and normal mapping in 2D
Juan Linietsky
2015-02-18
1
-3
/
+2
*
-Work in progress visual shader editor *DOES NOT WORK YET*
Juan Linietsky
2015-01-03
1
-0
/
+37
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