index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
J08nY
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
platform
/
windows
Commit message (
Expand
)
Author
Age
Files
Lines
*
Convert validity checks of IP_Address to is_valid method.
Fabio Alessandrelli
2017-01-23
1
-1
/
+1
*
Avoid calling close when polling a UDP peer without socket
Fabio Alessandrelli
2017-01-23
1
-0
/
+3
*
Merge pull request #7558 from Faless/fix_windows_output
Rémi Verschelde
2017-01-16
1
-10
/
+2
|
\
|
*
Fix gibberish output for windows/mingw.
Fabio Alessandrelli
2017-01-16
1
-10
/
+2
*
|
Adapt platforms to AudioServer refactoring
Rémi Verschelde
2017-01-16
2
-44
/
+9
|
/
*
Fix bug in windows TCP poll function
Fabio Alessandrelli
2017-01-16
1
-4
/
+1
*
Style: Various fixes to play nice with clang-format
Rémi Verschelde
2017-01-16
1
-1
/
+1
*
Oops! Audio engine has vanished :D
Juan Linietsky
2017-01-15
1
-5
/
+5
*
Merge pull request #7510 from Faless/tcp_connect
Rémi Verschelde
2017-01-15
2
-3
/
+8
|
\
|
*
TCP connect always opens correct socket type
Fabio Alessandrelli
2017-01-13
2
-3
/
+8
*
|
StreamPeerWinsock: Fix changed declarations
Rémi Verschelde
2017-01-14
2
-4
/
+4
*
|
removed duplicated functions in class hierarchy that were bound more than once
Juan Linietsky
2017-01-14
2
-15
/
+15
*
|
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
2
-13
/
+17
*
|
UDP.set_send_address to UDP.set_dest_address
Juan Linietsky
2017-01-14
2
-2
/
+2
*
|
rename Input.get_mouse_speed() to Input.get_last_mouse_speed()
Juan Linietsky
2017-01-13
1
-2
/
+2
|
/
*
Improvements to scons defined WINVER/_WIN32_WINNT
Fabio Alessandrelli
2017-01-12
1
-1
/
+3
*
Merge pull request #7493 from neikeq/pr-mingw-bits
Rémi Verschelde
2017-01-10
1
-1
/
+1
|
\
|
*
Detect bits when building with MinGW
Ignacio Etcheverry
2017-01-10
1
-1
/
+1
*
|
More fixes to Joypad renaming.
Andreas Haas
2017-01-08
4
-32
/
+30
*
|
Finish replacement of joystick by joypad
Rémi Verschelde
2017-01-08
3
-1
/
+1
*
|
renamed joystick to joypad everywhere around source code!
Juan Linietsky
2017-01-08
4
-105
/
+105
*
|
Windows: Define _WIN32_WINRT to 0x0600 (Vista)
Rémi Verschelde
2017-01-08
5
-5
/
+6
*
|
Added missing readers writers lock to windows, should compile and run again..
Juan Linietsky
2017-01-08
1
-0
/
+2
*
|
fixes compilation in windows?
Juan Linietsky
2017-01-08
1
-14
/
+2
*
|
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-07
1
-1
/
+1
*
|
Move glad files to thirdparty dir
Rémi Verschelde
2017-01-06
1
-2
/
+1
*
|
-Changed memory functions, Memory::alloc_static*, simplified them, made them ...
Juan Linietsky
2017-01-06
1
-4
/
+0
*
|
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2017-01-05
1
-3
/
+5
|
\
\
|
*
|
First set of changes to fix compilation errors and initialise the gles3 rende...
BastiaanOlij
2017-01-04
1
-3
/
+5
*
|
|
-Changed most project settings in the engine, so they have major and minor ca...
Juan Linietsky
2017-01-05
1
-2
/
+2
|
/
/
*
|
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
5
-22
/
+37
|
\
\
|
*
|
now it really works on window for real
reduz
2016-12-25
1
-1
/
+2
|
*
|
fixed a horrible bug on Windows AMD, scenes saved until now in this branch
reduz
2016-12-24
1
-1
/
+1
|
*
|
Godot works on Windows again..
reduz
2016-12-21
5
-21
/
+26
|
*
|
2D Shaders are working again using the new syntax, though all is buggy in gen...
Juan Linietsky
2016-10-10
1
-0
/
+9
|
*
|
Begining of GLES3 renderer:
Juan Linietsky
2016-10-03
2
-2
/
+3
*
|
|
Merge pull request #7271 from Faless/ipv6_cleanup
Rémi Verschelde
2017-01-02
6
-45
/
+40
|
\
\
\
|
*
|
|
IP_Address now handle IPv4 and IPv6 transparently
Fabio Alessandrelli
2016-12-09
2
-9
/
+11
|
*
|
|
Migrate int.IP_TYPE_ constants to IP.TYPE_
Fabio Alessandrelli
2016-12-09
4
-5
/
+5
|
*
|
|
Move V6ONLY flag selection inside helpers
Fabio Alessandrelli
2016-12-09
2
-16
/
+0
|
*
|
|
Automatically map IPv4 address to IPv6 when needed
Fabio Alessandrelli
2016-12-09
2
-3
/
+3
|
*
|
|
Use an instance variable for ip_type in raw sockets
Fabio Alessandrelli
2016-12-09
6
-18
/
+22
|
*
|
|
Properly handle tcp connection failure
Fabio Alessandrelli
2016-12-09
1
-1
/
+6
|
|
|
/
|
|
/
|
*
/
|
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
21
-21
/
+21
|
/
/
*
|
Fix console output for MinGW compilers
Rémi Verschelde
2016-11-28
1
-2
/
+10
*
|
vsnc --> vsync
ISylvox
2016-11-08
2
-2
/
+2
*
|
scons: Reorder options for clarity
Rémi Verschelde
2016-11-03
1
-2
/
+0
*
|
style: Various other PEP8 fixes in Python files
Rémi Verschelde
2016-11-01
1
-3
/
+3
*
|
style: Fix PEP8 blank lines issues in Python files
Rémi Verschelde
2016-11-01
1
-10
/
+7
*
|
style: Fix PEP8 whitespace issues in Python files
Rémi Verschelde
2016-11-01
2
-94
/
+94
[next]